Player Matchup

Izanami
Izanami
GaleForged
Izanami
Level 5
God Stats
0W - 2L
1,781 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
Papa-Fries
Bellona
Level 105
God Stats
9W - 10L
1,240 SR
Queue Stats
105W - 89L
1,443 Elo+
Party 1
Chang'e
Chang'e
Servinboof
Chang'e
Level 15
God Stats
0W - 2L
1,400 SR
Queue Stats
1W - 8L
1,310 Elo+
Party 1
Team Averages
Level 42
1,474 SR
1,418 Elo+

VS

Team Averages
Level 51
1,601 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
BraidedBat830
Tsukuyomi
Level 109
God Stats
4W - 1L
1,743 SR
Queue Stats
358W - 420L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
EditingRaptor38
Baron Samedi
Level 29
God Stats
59W - 42L
1,675 SR
Queue Stats
447W - 490L
1,598 Elo+
Party 2
Ymir
Ymir
HabituaLineStepp
Ymir
Level 15
God Stats
1W - 0L
1,385 SR
Queue Stats
7W - 10L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GaleForged
Izanami
11
0 / 7 / 9
9,086
606
7,105
11,486
4,534
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Papa-Fries
Bellona
13
6 / 9 / 3
10,402
693
12,641
19,176
17,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Servinboof
Chang'e
14
4 / 5 / 6
11,065
738
9,483
12,889
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BraidedBat830
Tsukuyomi
16
15 / 5 / 6
13,055
870
15,974
16,544
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
EditingRaptor38
Baron Samedi
15
5 / 2 / 15
11,292
753
15,121
9,512
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 9
10,011
667
5,068
14,875
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
21
21
Deaths
10
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BraidedBat830
Tsukuyomi
15
5
6
3.6
W
Baron Samedi
EditingRaptor38
Baron Samedi
5
2
15
6.25
L
Izanami
GaleForged
Izanami
0
7
9
0.64
W
1
3
9
1.83
L
Bellona
Papa-Fries
Bellona
6
9
3
0.83
L
Chang'e
Servinboof
Chang'e
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
36,163
43,551
Taken
40,931
26,903
Mitigated
26,831
9,422
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BraidedBat830
Tsukuyomi
15,974
4,216
0
4,805
16,544
8,550
746
2,610
13,725
0
67,736
W
Baron Samedi
EditingRaptor38
Baron Samedi
15,121
1,080
2,501
4,427
9,512
4,557
1,129
1,377
8,016
41,810
0
L
Izanami
GaleForged
Izanami
7,105
5,504
0
775
11,486
4,534
0
5,763
5,419
0
23,104
W
5,068
669
0
713
14,875
13,724
200
4,815
9,531
19,338
0
L
Bellona
Papa-Fries
Bellona
12,641
3,619
0
3,222
19,176
17,150
0
5,994
12,759
0
38,749
L
Chang'e
Servinboof
Chang'e
9,483
1,622
1,475
3,950
12,889
5,219
0
7,352
5,147
23,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
34,358
103
Minions Killed
164
0
Camps Cleared
0
676,148
Distance Traveled
803,696
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,055
870
93
6
0
289,862
0
W
Baron Samedi
11,292
753
51
3
0
255,197
1
L
Izanami
9,086
606
33
2
0
197,551
0
W
Ymir
10,011
667
20
1
0
258,637
0
L
Bellona
10,402
693
37
2
0
246,252
4
L
Chang'e
11,065
738
33
2
0
232,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role