Player Matchup

Olorun
Olorun
C9SMITE
Olorun
Level 22
God Stats
5W - 5L
1,524 SR
Queue Stats
7W - 8L
1,515 Elo+
Solo
Nu Wa
Nu Wa
ElMachoMeiz
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,343 Elo+
Solo
Neith
Neith
ReticenceSin
Neith
Level 8
God Stats
11W - 7L
1,500 SR
Queue Stats
70W - 71L
1,828 Elo+
Solo
Ymir
Ymir
TheLingLord
Ymir
Level 18
God Stats
44W - 25L
1,656 SR
Queue Stats
300W - 281L
1,582 Elo+
Party 1
Thanatos
Thanatos
TheRealBoog
Thanatos
Level 16
God Stats
5W - 4L
1,275 SR
Queue Stats
157W - 107L
1,582 Elo+
Party 1
Team Averages
Level 16
1,491 SR
1,570 Elo+

VS

Team Averages
Level 18
1,555 SR
1,530 Elo+
Bakasura
Bakasura
AlaskanBullWerm
Bakasura
Level 28
God Stats
18W - 32L
1,514 SR
Queue Stats
101W - 107L
1,588 Elo+
Solo
Xing Tian
Xing Tian
ClutchDoodle
Xing Tian
Level 10
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 15L
1,565 Elo+
Solo
Persephone
Persephone
MrSKULLI
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,544 Elo+
Solo
Artemis
Artemis
Wohat
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,482 Elo+
Solo
Sylvanus
Sylvanus
badgerlord69
Sylvanus
Level 26
God Stats
34W - 20L
1,545 SR
Queue Stats
176W - 169L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C9SMITE
Olorun
13
3 / 1 / 5
7,934
567
6,164
5,348
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 4 / 8
7,516
537
7,641
7,115
2,336
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 9
6,938
496
4,330
6,309
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 10
7,479
534
4,047
9,415
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TheRealBoog
Thanatos
14
12 / 0 / 5
8,810
629
15,083
12,057
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 6 / 2
6,521
466
3,105
12,553
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ClutchDoodle
Xing Tian
12
3 / 4 / 2
7,049
504
4,958
10,959
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
MrSKULLI
Persephone
12
3 / 5 / 0
6,633
474
5,453
7,721
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wohat
Artemis
9
1 / 4 / 1
5,880
420
6,964
8,163
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
badgerlord69
Sylvanus
9
0 / 4 / 1
5,688
406
3,938
12,105
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
7
7
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
2
0.17
W
Olorun
C9SMITE
Olorun
3
1
5
5.5
L
Xing Tian
ClutchDoodle
Xing Tian
3
4
2
1
W
3
4
8
1.75
L
Persephone
MrSKULLI
Persephone
3
5
0
0.6
W
3
1
9
7.5
W
2
1
10
7
W
Thanatos
TheRealBoog
Thanatos
12
0
5
14.5
L
Artemis
Wohat
Artemis
1
4
1
0.38
L
Sylvanus
badgerlord69
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
24,418
40,244
Taken
51,501
14,950
Mitigated
22,567
22,858
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,105
2,695
0
5,297
12,553
4,140
0
1,524
11,029
0
28,864
W
Olorun
C9SMITE
Olorun
6,164
1,997
615
1,969
5,348
2,161
2,622
3,295
1,811
35,355
1,141
L
Xing Tian
ClutchDoodle
Xing Tian
4,958
535
0
1,394
10,959
6,511
0
5,440
5,519
31,576
0
W
7,641
2,380
0
50
7,115
2,336
1,248
4,433
2,367
30,911
0
L
Persephone
MrSKULLI
Persephone
5,453
287
0
828
7,721
2,496
0
3,088
4,631
28,148
0
W
4,330
2,029
0
2,902
6,309
1,475
1,494
1,210
4,894
0
26,398
W
4,047
1,017
0
1,874
9,415
4,675
274
2,743
6,588
22,227
0
W
Thanatos
TheRealBoog
Thanatos
15,083
3,224
0
15,448
12,057
4,303
0
1,950
9,909
0
55,869
L
Artemis
Wohat
Artemis
6,964
4,014
0
2,744
8,163
2,207
320
2,566
5,597
0
25,296
L
Sylvanus
badgerlord69
Sylvanus
3,938
621
856
3,627
12,105
7,213
0
5,006
7,099
17,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
31,771
322
Minions Killed
270
0
Camps Cleared
0
1,251,016
Distance Traveled
1,169,681
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,521
466
85
6
0
275,021
0
W
Olorun
7,934
567
78
6
0
230,477
0
L
Xing Tian
7,049
504
56
4
0
231,008
0
W
Nu Wa
7,516
537
62
4
0
227,666
1
L
Persephone
6,633
474
53
4
0
218,851
1
W
Neith
6,938
496
57
4
0
254,352
0
W
Ymir
7,479
534
33
2
0
238,066
3
W
Thanatos
8,810
629
92
7
0
300,455
2
L
Artemis
5,880
420
49
4
0
227,143
3
L
Sylvanus
5,688
406
27
2
0
217,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role