Player Matchup

Bellona
Bellona
Boize
Bellona
Level 29
God Stats
1W - 2L
1,746 SR
Queue Stats
31W - 51L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
Gordonorrea
Heimdallr
Level 154
God Stats
2W - 2L
1,513 SR
Queue Stats
552W - 478L
1,579 Elo+
Solo
Pele
Pele
MaidInKorea
Pele
Level 128
God Stats
0W - 1L
1,388 SR
Queue Stats
48W - 71L
1,494 Elo+
Party 2
Chaac
Chaac
SkeetFeet
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TubrculosisJones
Scylla
Level 126
God Stats
5W - 5L
1,388 SR
Queue Stats
51W - 75L
1,494 Elo+
Party 2
Team Averages
Level 101
1,507 SR
1,520 Elo+

VS

Team Averages
Level 113
1,489 SR
1,533 Elo+
Rama
Rama
ElPaanes
Rama
Level 69
God Stats
3W - 8L
1,521 SR
Queue Stats
41W - 57L
1,479 Elo+
Solo
Nemesis
Nemesis
Happyman1220
Nemesis
Level 88
God Stats
1W - 2L
1,407 SR
Queue Stats
19W - 19L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
RushOutMaster
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
TangledAnt50083
Odin
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
377W - 344L
1,608 Elo+
Party 1
Baba Yaga
Baba Yaga
draco1898
Baba Yaga
Level 143
God Stats
2W - 0L
1,515 SR
Queue Stats
72W - 54L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boize
Bellona
10
0 / 5 / 2
5,954
425
3,076
9,653
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Gordonorrea
Heimdallr
13
2 / 1 / 1
7,384
527
3,999
6,998
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 7 / 0
7,125
509
4,453
11,384
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SkeetFeet
Chaac
10
2 / 2 / 3
6,498
464
5,956
7,247
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
6,561
469
4,950
8,242
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 2 / 0
7,499
536
2,606
9,010
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Happyman1220
Nemesis
12
4 / 1 / 7
7,788
556
4,076
8,849
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
RushOutMaster
Sun Wukong
16
7 / 1 / 2
9,540
681
10,486
10,731
6,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 5
7,358
526
2,972
7,406
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
draco1898
Baba Yaga
13
3 / 1 / 6
8,066
576
7,625
5,958
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
19
19
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boize
Bellona
0
5
2
0.2
W
Rama
2
2
0
1
L
Heimdallr
Gordonorrea
Heimdallr
2
1
1
2.5
W
Nemesis
Happyman1220
Nemesis
4
1
7
7.5
L
4
7
0
0.57
W
Sun Wukong
RushOutMaster
Sun Wukong
7
1
2
8
L
Chaac
SkeetFeet
Chaac
2
2
3
1.75
W
3
3
5
1.83
L
0
4
3
0.38
W
Baba Yaga
draco1898
Baba Yaga
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
27,765
43,524
Taken
41,954
23,893
Mitigated
19,935
14,079
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boize
Bellona
3,076
496
0
2,394
9,653
7,089
0
611
9,025
0
23,075
W
Rama
2,606
1,883
0
5,122
9,010
2,377
0
0
8,760
0
36,927
L
Heimdallr
Gordonorrea
Heimdallr
3,999
1,697
0
4,244
6,998
2,229
357
0
6,998
0
51,218
W
Nemesis
Happyman1220
Nemesis
4,076
1,139
0
439
8,849
3,231
27
1,507
7,228
0
43,331
L
4,453
1,134
0
2,407
11,384
6,108
0
2,103
9,124
0
39,094
W
Sun Wukong
RushOutMaster
Sun Wukong
10,486
1,930
0
3,441
10,731
6,423
91
939
9,710
0
65,527
L
Chaac
SkeetFeet
Chaac
5,956
1,180
0
2,296
7,247
6,003
36
992
6,175
0
21,959
W
2,972
538
0
1,114
7,406
5,766
0
781
6,437
0
19,882
L
4,950
443
0
2,738
8,242
2,464
0
3,414
4,577
35,547
0
W
Baba Yaga
draco1898
Baba Yaga
7,625
712
0
2,656
5,958
2,138
996
1,417
4,369
54,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
40,251
321
Minions Killed
450
0
Camps Cleared
0
1,267,291
Distance Traveled
1,317,311
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,954
425
43
3
0
214,295
3
W
Rama
7,499
536
83
6
0
216,377
2
L
Heimdallr
7,384
527
95
7
0
274,400
1
W
Nemesis
7,788
556
77
6
0
275,377
0
L
Pele
7,125
509
74
5
0
227,822
1
W
Sun Wukong
9,540
681
146
10
0
257,241
1
L
Chaac
6,498
464
33
2
0
295,193
1
W
Odin
7,358
526
34
2
0
306,012
3
L
Scylla
6,561
469
76
5
0
255,581
1
W
Baba Yaga
8,066
576
110
8
0
262,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role