Player Matchup

Apollo
Apollo
BOOTYIN
Apollo
Level 16
God Stats
27W - 10L
1,955 SR
Queue Stats
76W - 49L
1,590 Elo+
Party 2
Arachne
Arachne
EvanNitro
Arachne
Level 16
God Stats
2W - 0L
1,842 SR
Queue Stats
16W - 16L
1,621 Elo+
Solo
Thor
Thor
Hundski
Thor
Level 17
God Stats
20W - 13L
1,640 SR
Queue Stats
52W - 39L
1,558 Elo+
Party 2
Raijin
Raijin
OneManApocalypse
Raijin
Level 28
God Stats
10W - 6L
1,526 SR
Queue Stats
128W - 81L
1,616 Elo+
Solo
Sobek
Sobek
Sexylegs04
Sobek
Level 29
God Stats
11W - 8L
1,487 SR
Queue Stats
260W - 254L
1,554 Elo+
Solo
Team Averages
Level 21
1,690 SR
1,588 Elo+

VS

Team Averages
Level 19
1,529 SR
1,612 Elo+
Chang'e
Chang'e
DRSTRANGESV
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 97L
1,763 Elo+
Solo
Jing Wei
Jing Wei
EVERTNamesTaken
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,678 Elo+
Party 1
Khepri
Khepri
LordMomo357
Khepri
Level 20
God Stats
4W - 3L
1,643 SR
Queue Stats
9W - 9L
1,580 Elo+
Solo
Tyr
Tyr
Morganananana
Tyr
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
138W - 145L
1,494 Elo+
Party 1
Artio
Artio
Turbeau
Artio
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 100L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BOOTYIN
Apollo
10
4 / 0 / 2
5,733
573
4,935
5,274
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
EvanNitro
Arachne
8
0 / 1 / 2
5,019
502
1,528
3,954
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Thor
Hundski
Thor
8
2 / 0 / 2
4,797
480
1,432
3,202
738
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 1
6,330
633
5,223
4,192
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
11
2 / 0 / 1
6,096
610
4,801
6,079
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DRSTRANGESV
Chang'e
10
0 / 1 / 0
5,089
509
1,931
4,532
1,217
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
7
0 / 3 / 0
4,042
404
3,327
4,525
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Khepri
6
0 / 3 / 0
4,271
427
1,371
4,707
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,930
493
2,498
7,382
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Turbeau
Artio
6
0 / 4 / 0
4,304
430
619
6,546
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
BOOTYIN
Apollo
4
0
2
5
L
Chang'e
DRSTRANGESV
Chang'e
0
1
0
0
L
Jing Wei
0
3
0
0
W
Arachne
EvanNitro
Arachne
0
1
2
1
W
Thor
Hundski
Thor
2
0
2
3
L
Khepri
0
3
0
0
L
1
2
0
0.5
W
4
0
1
4.5
W
Sobek
2
0
1
2.5
L
Artio
Turbeau
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,919
Damage
9,746
22,701
Taken
27,692
10,790
Mitigated
9,328
11,461
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BOOTYIN
Apollo
4,935
3,550
0
3,458
5,274
1,527
942
747
4,527
0
27,162
L
Chang'e
DRSTRANGESV
Chang'e
1,931
227
265
2,337
4,532
1,217
0
2,231
1,977
32,248
0
L
Jing Wei
3,327
2,525
0
1,538
4,525
884
0
168
4,315
0
15,831
W
Arachne
EvanNitro
Arachne
1,528
751
0
1,359
3,954
2,645
0
351
3,581
0
24,364
W
Thor
Hundski
Thor
1,432
393
0
606
3,202
738
0
562
2,640
0
7,666
L
Khepri
1,371
37
0
422
4,707
1,355
0
0
4,707
5,964
0
L
2,498
547
0
3,262
7,382
3,462
0
3,767
3,231
0
18,646
W
5,223
692
0
2,036
4,192
1,377
160
2,096
2,096
33,180
0
W
Sobek
4,801
753
0
4,002
6,079
4,503
516
165
5,664
25,626
0
L
Artio
Turbeau
Artio
619
150
75
1,605
6,546
2,410
0
2,799
3,438
9,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
22,636
230
Minions Killed
157
0
Camps Cleared
0
827,015
Distance Traveled
891,621
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,733
573
56
6
0
175,294
2
L
Chang'e
5,089
509
66
7
0
194,298
5
L
Jing Wei
4,042
404
28
3
0
150,874
0
W
Arachne
5,019
502
47
5
0
173,996
2
W
Thor
4,797
480
11
1
0
133,874
1
L
Khepri
4,271
427
6
1
0
200,692
2
L
Tyr
4,930
493
35
4
0
164,539
0
W
Raijin
6,330
633
76
8
0
189,840
2
W
Sobek
6,096
610
40
4
0
154,011
3
L
Artio
4,304
430
22
2
0
181,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role