Player Matchup

Izanami
Izanami
IGORFODA420
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KappaDcaderno
Kukulkan
Level 12
God Stats
2W - 0L
1,285 SR
Queue Stats
10W - 13L
1,262 Elo+
Solo
Tiamat
Tiamat
Uhtread99
Tiamat
Level 13
God Stats
11W - 10L
1,334 SR
Queue Stats
36W - 56L
1,244 Elo+
Solo
Bacchus
Bacchus
iFelps
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
monoSerpente
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 9
1,424 SR
1,401 Elo+

VS

Team Averages
Level 16
1,519 SR
1,468 Elo+
Izanami
Izanami
JGUIMARAESJR
Izanami
Level 28
God Stats
60W - 59L
1,428 SR
Queue Stats
162W - 209L
1,364 Elo+
Solo
Susano
Susano
KamaRio1
Susano
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
26W - 24L
1,472 Elo+
Solo
Eset
Eset
Kv0th4
Eset
Level 27
God Stats
1W - 2L
1,867 SR
Queue Stats
66W - 65L
1,502 Elo+
Solo
Cthulhu
Cthulhu
tiodomi
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
vKeyz7_
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IGORFODA420
Izanami
12
3 / 7 / 3
7,806
488
6,166
13,136
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KappaDcaderno
Kukulkan
12
3 / 6 / 6
7,951
497
7,802
7,292
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Uhtread99
Tiamat
12
4 / 4 / 3
8,166
510
3,647
10,418
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
iFelps
Bacchus
12
2 / 2 / 4
7,684
480
5,955
11,002
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 5 / 1
9,334
583
5,638
10,781
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JGUIMARAESJR
Izanami
15
7 / 3 / 4
9,239
577
8,824
11,968
4,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
KamaRio1
Susano
12
7 / 3 / 4
8,255
516
8,045
9,875
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Kv0th4
Eset
14
5 / 4 / 4
8,628
539
9,708
9,476
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
tiodomi
Cthulhu
3
0 / 1 / 0
5,001
313
311
2,400
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
vKeyz7_
Artemis
10
2 / 9 / 6
6,706
419
4,087
9,175
3,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
19
Kills
21
24
Deaths
20
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
IGORFODA420
Izanami
3
7
3
0.64
L
Izanami
JGUIMARAESJR
Izanami
7
3
4
3
L
Susano
KamaRio1
Susano
7
3
4
3
W
Kukulkan
KappaDcaderno
Kukulkan
3
6
6
1
L
Eset
Kv0th4
Eset
5
4
4
1.75
W
Tiamat
Uhtread99
Tiamat
4
4
3
1.38
W
Bacchus
iFelps
Bacchus
2
2
4
2
W
7
5
1
1.5
L
Cthulhu
tiodomi
Cthulhu
0
1
0
0
L
Artemis
vKeyz7_
Artemis
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
30,975
52,629
Taken
42,894
24,212
Mitigated
16,120
9,688
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IGORFODA420
Izanami
6,166
4,421
0
4,230
13,136
3,891
308
2,749
10,387
0
48,913
L
Izanami
JGUIMARAESJR
Izanami
8,824
7,152
0
6,720
11,968
4,440
1,323
2,765
9,123
0
59,662
L
Susano
KamaRio1
Susano
8,045
788
0
2,163
9,875
3,340
421
3,333
6,506
0
31,128
W
Kukulkan
KappaDcaderno
Kukulkan
7,802
443
0
120
7,292
2,489
1,080
881
6,411
34,333
0
L
Eset
Kv0th4
Eset
9,708
873
0
1,940
9,476
3,624
812
4,999
4,347
55,980
0
W
Tiamat
Uhtread99
Tiamat
3,647
397
0
3,117
10,418
6,610
0
857
9,561
40,958
0
W
Bacchus
iFelps
Bacchus
5,955
1,307
0
371
11,002
7,967
162
3,918
7,084
24,872
0
W
5,638
2,876
0
1,850
10,781
3,255
470
1,614
9,167
0
33,796
L
Cthulhu
tiodomi
Cthulhu
311
134
0
132
2,400
862
0
807
1,537
2,280
0
L
Artemis
vKeyz7_
Artemis
4,087
2,110
0
0
9,175
3,854
0
5,115
3,977
0
12,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
37,829
301
Minions Killed
283
0
Camps Cleared
0
1,411,722
Distance Traveled
1,179,872
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,806
488
80
5
0
288,937
1
L
Izanami
9,239
577
106
7
0
285,081
2
L
Susano
8,255
516
49
3
0
325,077
4
W
Kukulkan
7,951
497
69
4
0
245,210
1
L
Eset
8,628
539
109
7
0
265,350
1
W
Tiamat
8,166
510
67
4
0
252,624
1
W
Bacchus
7,684
480
31
2
0
337,360
1
W
Kali
9,334
583
54
3
0
287,591
3
L
Cthulhu
5,001
313
3
0
0
94,897
1
L
Artemis
6,706
419
16
1
0
209,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role