Player Matchup

King Arthur
King Arthur
DaddyDisappoint
King Arthur
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,807 Elo+
Party 2
Fafnir
Fafnir
PureSlux
Fafnir
Level 28
God Stats
0W - 1L
1,546 SR
Queue Stats
7W - 1L
1,929 Elo+
Party 2
Yemoja
Yemoja
rynodino
Yemoja
Level 31
God Stats
0W - 1L
1,455 SR
Queue Stats
13W - 9L
1,808 Elo+
Party 2
Team Averages
Level 40
1,501 SR
1,848 Elo+

VS

Team Averages
Level 68
1,493 SR
1,731 Elo+
Ra
Ra
DevisNoobGamer
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,941 Elo+
Solo
Medusa
Medusa
Pween
Medusa
Level 28
God Stats
1W - 0L
1,478 SR
Queue Stats
55W - 51L
1,626 Elo+
Party 1
Cupid
Cupid
cthulusbusted
Cupid
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyDisappoint
King Arthur
9
4 / 6 / 0
7,198
720
6,357
11,121
10,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
PureSlux
Fafnir
10
0 / 3 / 4
6,456
646
4,400
11,477
12,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
rynodino
Yemoja
10
0 / 3 / 3
6,154
615
1,965
11,958
10,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
8,374
837
7,975
7,774
5,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Pween
Medusa
11
1 / 3 / 8
7,618
762
6,110
5,803
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
5 / 0 / 7
8,512
851
14,703
7,827
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
12
12
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaddyDisappoint
King Arthur
4
6
0
0.67
W
6
1
2
7
L
Fafnir
PureSlux
Fafnir
0
3
4
0.67
W
Medusa
Pween
Medusa
1
3
8
1.67
W
5
0
7
8.5
L
Yemoja
rynodino
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
28,788
34,556
Taken
21,404
33,471
Mitigated
12,484
7,911
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaddyDisappoint
King Arthur
6,357
1,730
0
0
11,121
10,600
0
2,507
8,614
0
15,953
W
7,975
1,292
2,336
3,708
7,774
5,180
585
1,893
5,881
31,349
0
L
Fafnir
PureSlux
Fafnir
4,400
2,001
0
977
11,477
12,321
0
2,942
8,535
12,395
0
W
Medusa
Pween
Medusa
6,110
2,829
0
325
5,803
3,195
573
1,539
4,264
0
22,968
W
14,703
9,819
387
3,152
7,827
4,109
1,298
3,032
4,795
0
41,021
L
Yemoja
rynodino
Yemoja
1,965
844
2,844
4,090
11,958
10,550
0
2,550
9,408
15,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,808
Gold Earned
24,504
54
Minions Killed
123
0
Camps Cleared
0
490,175
Distance Traveled
515,941
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,198
720
14
1
0
158,433
2
W
Ra
8,374
837
31
3
0
180,760
5
L
Fafnir
6,456
646
16
2
0
190,151
2
W
Medusa
7,618
762
26
3
0
168,684
0
W
Cupid
8,512
851
66
7
0
166,497
0
L
Yemoja
6,154
615
24
2
0
141,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role