Player Matchup

Raijin
Raijin
BomberVirus
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,091 Elo+
Solo
Mercury
Mercury
Rekins_Colonnel
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 123L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
TDP_derdevil87
Heimdallr
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
132W - 178L
1,356 Elo+
Party 1
Ganesha
Ganesha
V_for_Viktorius
Ganesha
Level 16
God Stats
3W - 2L
1,675 SR
Queue Stats
34W - 45L
1,279 Elo+
Party 1
Merlin
Merlin
chaaavoo
Merlin
Level 29
God Stats
9W - 17L
1,115 SR
Queue Stats
462W - 481L
1,374 Elo+
Solo
Team Averages
Level 21
1,422 SR
1,296 Elo+

VS

Team Averages
Level 23
1,407 SR
1,340 Elo+
Bakasura
Bakasura
Crookswood
Bakasura
Level 20
God Stats
18W - 22L
1,287 SR
Queue Stats
167W - 207L
1,237 Elo+
Solo
Cthulhu
Cthulhu
Dylarob
Cthulhu
Level 25
God Stats
49W - 68L
1,451 SR
Queue Stats
51W - 69L
1,379 Elo+
Party 2
Raijin
Raijin
Lilblvcky
Raijin
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
19W - 22L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
T_J12345
Sun Wukong
Level 29
God Stats
5W - 3L
1,412 SR
Queue Stats
68W - 65L
1,347 Elo+
Solo
Aphrodite
Aphrodite
Warazoid
Aphrodite
Level 27
God Stats
11W - 10L
1,386 SR
Queue Stats
244W - 267L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
1 / 7 / 1
7,525
358
1,914
5,800
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 9 / 1
10,810
515
11,454
20,761
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
TDP_derdevil87
Heimdallr
13
1 / 6 / 3
8,670
413
13,246
16,718
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
0 / 10 / 4
8,563
408
6,550
21,743
18,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
chaaavoo
Merlin
19
2 / 2 / 3
11,553
550
11,196
11,909
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crookswood
Bakasura
18
11 / 0 / 4
11,687
557
8,050
12,662
5,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Dylarob
Cthulhu
14
8 / 1 / 8
9,711
462
15,664
23,606
25,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Lilblvcky
Raijin
18
13 / 5 / 8
11,959
569
18,352
17,198
7,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
T_J12345
Sun Wukong
9
0 / 0 / 0
7,603
362
1,687
3,687
1,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Warazoid
Aphrodite
15
1 / 2 / 17
10,451
498
9,656
15,573
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
33
34
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
1
0.21
W
Bakasura
Crookswood
Bakasura
11
0
4
13
W
Cthulhu
Dylarob
Cthulhu
8
1
8
12
W
Raijin
Lilblvcky
Raijin
13
5
8
3.4
L
4
9
1
0.5
L
Heimdallr
TDP_derdevil87
Heimdallr
1
6
3
0.42
W
Sun Wukong
T_J12345
Sun Wukong
0
0
0
0
L
0
10
4
0.2
W
Aphrodite
Warazoid
Aphrodite
1
2
17
4.75
L
Merlin
chaaavoo
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
53,409
76,931
Taken
72,726
38,806
Mitigated
54,900
13,679
Healing
37,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
1,914
624
0
392
5,800
1,672
790
2,197
3,583
14,980
0
W
Bakasura
Crookswood
Bakasura
8,050
6,054
0
8,398
12,662
5,476
538
897
11,765
0
59,364
W
Cthulhu
Dylarob
Cthulhu
15,664
1,663
1,565
4,578
23,606
25,729
576
7,193
16,413
38,366
0
W
Raijin
Lilblvcky
Raijin
18,352
3,816
320
6,354
17,198
7,818
2,708
5,446
11,752
70,397
0
L
11,454
8,995
0
4,097
20,761
7,867
832
7,626
12,925
0
69,899
L
Heimdallr
TDP_derdevil87
Heimdallr
13,246
6,331
453
4,425
16,718
6,075
232
10,804
5,834
0
48,271
W
Sun Wukong
T_J12345
Sun Wukong
1,687
103
0
625
3,687
1,207
403
753
2,934
0
20,558
L
6,550
674
0
3,037
21,743
18,437
196
16,651
5,075
20,967
0
W
Aphrodite
Warazoid
Aphrodite
9,656
2,866
6,897
8,426
15,573
14,670
1,607
5,371
10,202
35,953
0
L
Merlin
chaaavoo
Merlin
11,196
773
0
1,275
11,909
4,755
2,496
6,394
5,515
87,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,121
Gold Earned
51,411
383
Minions Killed
380
0
Camps Cleared
0
1,525,881
Distance Traveled
1,693,924
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,525
358
23
1
0
148,250
0
W
Bakasura
11,687
557
116
6
0
412,253
0
W
Cthulhu
9,711
462
63
3
0
394,000
1
W
Raijin
11,959
569
101
5
0
364,119
3
L
Mercury
10,810
515
113
5
0
368,190
0
L
Heimdallr
8,670
413
84
4
0
329,089
0
W
Sun Wukong
7,603
362
46
2
0
124,527
2
L
Ganesha
8,563
408
0
0
0
314,325
0
W
Aphrodite
10,451
498
54
3
0
399,025
0
L
Merlin
11,553
550
163
8
0
366,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role