Player Matchup

Vamana
Vamana
BudgerdudeJr
Vamana
Level 109
God Stats
2W - 0L
1,710 SR
Queue Stats
8W - 2L
1,833 Elo+
Party 1
Raijin
Raijin
MikeOxmauI
Raijin
Level 47
God Stats
1W - 0L
1,266 SR
Queue Stats
5W - 0L
1,853 Elo+
Party 1
Ganesha
Ganesha
Riachen
Ganesha
Level 20
God Stats
1W - 0L
1,348 SR
Queue Stats
4W - 0L
1,833 Elo+
Party 1
Freya
Freya
SerenadeBH
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,853 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
defenderboy
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,465 SR
1,775 Elo+

VS

Team Averages
Level 85
1,712 SR
1,590 Elo+
Ratatoskr
Ratatoskr
MysticGoats
Ratatoskr
Level 128
God Stats
0W - 1L
1,752 SR
Queue Stats
106W - 80L
1,622 Elo+
Party 2
Ymir
Ymir
Poetic_Guapo
Ymir
Level 44
God Stats
3W - 10L
1,718 SR
Queue Stats
99W - 97L
1,501 Elo+
Solo
Cupid
Cupid
Telethebasin
Cupid
Level 125
God Stats
0W - 3L
1,608 SR
Queue Stats
85W - 62L
1,693 Elo+
Party 2
Chaac
Chaac
dragonorn414
Chaac
Level 29
God Stats
10W - 9L
1,982 SR
Queue Stats
56W - 52L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
figuratively0
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
6 / 4 / 12
10,708
1,071
11,680
11,714
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
MikeOxmauI
Raijin
17
9 / 2 / 8
10,917
1,092
13,393
6,117
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Riachen
Ganesha
13
0 / 6 / 16
7,486
749
3,894
9,324
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
13
6 / 3 / 11
8,765
877
10,082
6,632
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
defenderboy
Ah Muzen Cab
15
6 / 3 / 13
9,905
991
10,961
11,901
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MysticGoats
Ratatoskr
12
3 / 5 / 7
7,654
765
6,700
10,058
3,412
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 5
7,552
755
5,038
12,960
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 10
9,177
918
8,869
9,018
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 9
7,696
770
8,083
15,009
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
figuratively0
Baron Samedi
13
4 / 7 / 8
8,513
851
6,100
9,586
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
57
27
Kills
18
18
Deaths
27
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
6
4
12
3
W
Raijin
MikeOxmauI
Raijin
9
2
8
6.5
L
Ratatoskr
MysticGoats
Ratatoskr
3
5
7
1.3
L
3
6
5
0.92
W
Ganesha
Riachen
Ganesha
0
6
16
1.33
W
Freya
6
3
11
3.83
L
6
3
10
3.67
W
Ah Muzen Cab
defenderboy
Ah Muzen Cab
6
3
13
4.17
L
2
6
9
1.08
L
Baron Samedi
figuratively0
Baron Samedi
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,010
Damage
34,790
45,688
Taken
56,631
30,246
Mitigated
29,993
7,598
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
11,680
6,978
0
3,202
11,714
7,797
1,209
2,273
9,105
0
39,284
W
Raijin
MikeOxmauI
Raijin
13,393
2,106
0
835
6,117
2,311
595
2,142
3,846
36,732
0
L
Ratatoskr
MysticGoats
Ratatoskr
6,700
1,173
0
244
10,058
3,412
0
4,207
5,415
0
13,844
L
5,038
729
159
2,868
12,960
5,636
0
6,479
5,855
13,125
0
W
Ganesha
Riachen
Ganesha
3,894
323
0
243
9,324
5,175
257
1,234
7,926
16,837
0
W
Freya
10,082
3,211
0
886
6,632
2,602
0
1,913
4,557
15,312
0
L
8,869
5,541
102
3,243
9,018
4,144
0
2,758
5,994
0
26,704
W
Ah Muzen Cab
defenderboy
Ah Muzen Cab
10,961
3,247
0
2,432
11,901
12,361
795
3,613
8,021
0
25,351
L
8,083
1,506
123
4,520
15,009
13,052
0
7,901
6,320
0
18,578
L
Baron Samedi
figuratively0
Baron Samedi
6,100
653
325
909
9,586
3,749
0
4,220
4,926
13,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
40,592
236
Minions Killed
157
12
Camps Cleared
4
945,560
Distance Traveled
852,802
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,708
1,071
70
7
4
206,125
0
W
Raijin
10,917
1,092
84
8
2
189,700
2
L
Ratatoskr
7,654
765
18
2
3
195,415
1
L
Ymir
7,552
755
23
2
0
149,494
2
W
Ganesha
7,486
749
10
1
1
165,417
4
W
Freya
8,765
877
26
3
3
186,959
1
L
Cupid
9,177
918
49
5
0
176,626
0
W
Ah Muzen Cab
9,905
991
46
5
2
197,359
0
L
Chaac
7,696
770
36
4
1
181,223
0
L
Baron Samedi
8,513
851
31
3
0
150,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role