Player Matchup

Cerberus
Cerberus
Gyojima
Cerberus
Level 56
God Stats
3W - 1L
1,718 SR
Queue Stats
90W - 63L
1,643 Elo+
Party 1
Anubis
Anubis
IAmTheOnlyCure
Anubis
Level 28
God Stats
10W - 8L
1,650 SR
Queue Stats
16W - 19L
1,660 Elo+
Party 1
Artemis
Artemis
StarFox1357
Artemis
Level 17
God Stats
4W - 5L
1,641 SR
Queue Stats
100W - 94L
1,645 Elo+
Solo
Team Averages
Level 34
1,670 SR
1,649 Elo+

VS

Team Averages
Level 19
1,390 SR
1,358 Elo+
Zeus
Zeus
DesktopDust8326
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Punx Off
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 61L
1,472 Elo+
Party 2
Bakasura
Bakasura
STR1DEYY
Bakasura
Level 22
God Stats
0W - 1L
1,170 SR
Queue Stats
2W - 11L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gyojima
Cerberus
16
7 / 1 / 9
13,101
728
9,864
14,711
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 8
11,629
646
9,261
8,568
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
StarFox1357
Artemis
15
5 / 2 / 6
12,246
680
9,479
9,336
3,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
11,116
618
16,460
7,797
1,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Punx Off
Cthulhu
13
1 / 4 / 3
9,992
555
4,734
12,434
10,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
STR1DEYY
Bakasura
13
0 / 9 / 5
10,083
560
5,188
16,215
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
5
5
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Cerberus
Gyojima
Cerberus
7
1
9
11.5
W
4
2
8
4
L
Cthulhu
Punx Off
Cthulhu
1
4
3
0.63
L
Bakasura
STR1DEYY
Bakasura
0
9
5
0.28
W
Artemis
StarFox1357
Artemis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
26,382
32,615
Taken
36,446
22,301
Mitigated
16,566
7,699
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,460
849
231
231
7,797
1,882
0
4,126
3,671
64,741
0
W
Cerberus
Gyojima
Cerberus
9,864
437
89
5,198
14,711
14,762
156
8,188
6,078
37,158
0
W
9,261
365
0
1,904
8,568
4,188
458
6,608
1,740
42,826
0
L
Cthulhu
Punx Off
Cthulhu
4,734
274
262
485
12,434
10,027
0
5,457
6,977
20,049
0
L
Bakasura
STR1DEYY
Bakasura
5,188
3,383
0
2,415
16,215
4,657
63
9,572
6,643
0
33,123
W
Artemis
StarFox1357
Artemis
9,479
3,997
0
508
9,336
3,351
891
6,471
2,865
0
76,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
31,191
249
Minions Killed
187
0
Camps Cleared
0
929,170
Distance Traveled
874,758
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,116
618
100
6
0
239,449
0
W
Cerberus
13,101
728
71
4
0
321,745
3
W
Anubis
11,629
646
68
4
0
301,586
0
L
Cthulhu
9,992
555
22
1
0
311,878
1
L
Bakasura
10,083
560
65
4
0
323,431
2
W
Artemis
12,246
680
110
6
0
305,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role