Player Matchup

Medusa
Medusa
FAERSNIPER 28
Medusa
Level 18
God Stats
1W - 5L
1,167 SR
Queue Stats
32W - 30L
1,297 Elo+
Solo
Neith
Neith
IMagiNE_WAGGoNS7
Neith
Level 22
God Stats
1W - 2L
1,366 SR
Queue Stats
17W - 10L
1,432 Elo+
Solo
Cernunnos
Cernunnos
ThicccRiccc
Cernunnos
Level 29
God Stats
1W - 5L
1,283 SR
Queue Stats
90W - 106L
1,370 Elo+
Solo
Loki
Loki
cardonah
Loki
Level 29
God Stats
9W - 10L
1,542 SR
Queue Stats
54W - 54L
1,362 Elo+
Solo
Anhur
Anhur
goku_ss_god_Blue
Anhur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
608W - 628L
1,303 Elo+
Solo
Team Averages
Level 25
1,372 SR
1,353 Elo+

VS

Team Averages
Level 29
1,508 SR
1,294 Elo+
Anubis
Anubis
BarrackJankins0
Anubis
Level 22
God Stats
9W - 23L
1,554 SR
Queue Stats
9W - 25L
1,284 Elo+
Party 1
Cupid
Cupid
DroppedArcher77
Cupid
Level 41
God Stats
3W - 3L
1,402 SR
Queue Stats
175W - 239L
1,233 Elo+
Party 1
Merlin
Merlin
Ninja_Zon1
Merlin
Level 24
God Stats
8W - 2L
1,632 SR
Queue Stats
38W - 25L
1,384 Elo+
Solo
Chaac
Chaac
TmrubberDuck
Chaac
Level 28
God Stats
11W - 16L
1,491 SR
Queue Stats
164W - 198L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
Wandurr
Nu Wa
Level 28
God Stats
37W - 30L
1,461 SR
Queue Stats
61W - 66L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,068
357
2,495
6,632
1,651
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
7,985
470
8,777
12,559
4,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
ThicccRiccc
Cernunnos
8
1 / 4 / 0
6,136
361
4,514
8,873
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
13
3 / 4 / 0
7,684
452
4,705
14,398
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,113
418
3,788
12,880
3,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,934
467
3,753
7,157
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 6
8,556
503
7,259
8,612
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ninja_Zon1
Merlin
16
10 / 1 / 0
10,079
593
11,669
9,051
3,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 3
8,375
493
5,274
12,510
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Wandurr
Nu Wa
15
0 / 1 / 3
8,878
522
11,788
5,806
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
8
Kills
19
19
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
4
0
6
7
L
1
3
0
0.33
L
2
4
1
0.63
W
Merlin
Ninja_Zon1
Merlin
10
1
0
10
L
Cernunnos
ThicccRiccc
Cernunnos
1
4
0
0.25
W
4
1
3
5.5
W
Nu Wa
Wandurr
Nu Wa
0
1
3
1.5
L
Loki
3
4
0
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
39,743
55,342
Taken
43,136
15,588
Mitigated
17,263
13,479
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,753
0
0
1,840
7,157
2,840
1,979
0
7,157
27,432
0
W
7,259
3,356
245
4,808
8,612
2,633
5,193
0
8,612
0
30,131
L
2,495
563
405
483
6,632
1,651
631
3,508
3,074
0
22,876
L
8,777
3,760
0
3,409
12,559
4,044
98
7,887
4,572
0
50,440
W
Merlin
Ninja_Zon1
Merlin
11,669
470
69
2,739
9,051
3,096
1,017
0
9,051
54,495
0
L
Cernunnos
ThicccRiccc
Cernunnos
4,514
2,592
0
2,812
8,873
2,530
0
1,011
7,662
0
17,600
W
5,274
668
0
2,320
12,510
7,202
2,396
0
12,510
0
33,292
W
Nu Wa
Wandurr
Nu Wa
11,788
5,766
0
0
5,806
1,492
1,176
0
5,806
50,997
0
L
Loki
4,705
1,094
0
3,682
14,398
4,192
0
6,402
7,946
0
30,435
L
3,788
1,525
0
2,688
12,880
3,171
457
8,402
4,478
0
33,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
43,822
263
Minions Killed
345
0
Camps Cleared
0
1,105,538
Distance Traveled
1,472,700
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,934
467
41
2
0
311,446
0
W
Cupid
8,556
503
49
3
0
303,600
2
L
Medusa
6,068
357
39
2
0
172,807
5
L
Neith
7,985
470
92
5
0
279,273
0
W
Merlin
10,079
593
97
6
0
274,488
0
L
Cernunnos
6,136
361
32
2
0
140,888
0
W
Chaac
8,375
493
75
4
0
340,602
0
W
Nu Wa
8,878
522
83
5
0
242,564
3
L
Loki
7,684
452
47
3
0
300,306
0
L
Anhur
7,113
418
53
3
0
212,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role