Player Matchup

Danzaburou
Danzaburou
DEIWEl898
Danzaburou
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
23W - 23L
1,592 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dezwell
Kumbhakarna
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
KickoSilver
Chronos
Level 26
God Stats
8W - 5L
1,311 SR
Queue Stats
26W - 13L
1,245 Elo+
Solo
Team Averages
Level 18
1,369 SR
1,446 Elo+

VS

Team Averages
Level 39
1,411 SR
1,198 Elo+
Baron Samedi
Baron Samedi
BadTake
Baron Samedi
Level 23
God Stats
1W - 0L
1,352 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ExuberantPanda
Ah Muzen Cab
Level 69
God Stats
2W - 2L
1,403 SR
Queue Stats
7W - 16L
1,206 Elo+
Party 1
Bellona
Bellona
IchMeh
Bellona
Level 26
God Stats
2W - 1L
1,477 SR
Queue Stats
3W - 11L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEIWEl898
Danzaburou
11
1 / 6 / 8
8,497
772
10,500
9,372
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Dezwell
Kumbhakarna
11
6 / 3 / 4
8,626
784
6,436
10,733
9,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
KickoSilver
Chronos
10
3 / 8 / 3
7,879
716
8,104
10,636
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadTake
Baron Samedi
12
5 / 4 / 8
8,543
777
7,420
8,095
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ExuberantPanda
Ah Muzen Cab
12
6 / 3 / 10
9,150
832
11,473
12,761
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
IchMeh
Bellona
12
6 / 3 / 8
8,899
809
6,229
9,886
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
17
17
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BadTake
Baron Samedi
5
4
8
2.25
L
Danzaburou
DEIWEl898
Danzaburou
1
6
8
0.83
L
Kumbhakarna
Dezwell
Kumbhakarna
6
3
4
2.67
W
Ah Muzen Cab
ExuberantPanda
Ah Muzen Cab
6
3
10
3.67
W
Bellona
IchMeh
Bellona
6
3
8
3.33
L
Chronos
KickoSilver
Chronos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
25,122
30,741
Taken
30,742
16,691
Mitigated
14,241
1,748
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BadTake
Baron Samedi
7,420
880
1,682
2,340
8,095
3,126
527
4,239
3,856
24,076
0
L
Danzaburou
DEIWEl898
Danzaburou
10,500
4,696
0
972
9,372
3,213
0
2,333
6,745
0
26,807
L
Kumbhakarna
Dezwell
Kumbhakarna
6,436
612
0
500
10,733
9,949
0
2,415
7,809
17,944
0
W
Ah Muzen Cab
ExuberantPanda
Ah Muzen Cab
11,473
7,125
0
6,380
12,761
4,719
1,244
5,460
7,301
0
35,146
W
Bellona
IchMeh
Bellona
6,229
1,635
0
598
9,886
6,396
124
4,873
5,013
0
16,900
L
Chronos
KickoSilver
Chronos
8,104
2,486
0
276
10,636
3,529
0
2,082
8,234
20,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,002
Gold Earned
26,592
93
Minions Killed
115
0
Camps Cleared
0
559,478
Distance Traveled
565,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,543
777
38
3
0
156,837
1
L
Danzaburou
8,497
772
43
4
0
176,128
0
L
Kumbhakarna
8,626
784
15
1
0
220,010
2
W
Ah Muzen Cab
9,150
832
48
4
0
197,486
1
W
Bellona
8,899
809
29
3
0
211,336
0
L
Chronos
7,879
716
35
3
0
163,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role