Player Matchup

Chiron
Chiron
GlaZe Viip3rZ
Chiron
Level 60
God Stats
6W - 6L
1,426 SR
Queue Stats
267W - 253L
1,365 Elo+
Solo
Sylvanus
Sylvanus
YoAnkles2
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
dak8ta
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
foshd
Merlin
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
219W - 221L
1,437 Elo+
Solo
Ne Zha
Ne Zha
hefty78o
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 127L
1,587 Elo+
Solo
Team Averages
Level 67
1,485 SR
1,478 Elo+

VS

Team Averages
Level 108
1,492 SR
1,455 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GailTheSnail882
Medusa
Level 68
God Stats
7W - 7L
1,688 SR
Queue Stats
285W - 321L
1,427 Elo+
Solo
Fenrir
Fenrir
L_Gizzle8410
Fenrir
Level 152
God Stats
1W - 4L
1,298 SR
Queue Stats
292W - 311L
1,459 Elo+
Solo
Guan Yu
Guan Yu
UpliftMirror666
Guan Yu
Level 107
God Stats
2W - 1L
1,709 SR
Queue Stats
117W - 130L
1,436 Elo+
Solo
Artio
Artio
lVleraki_xo
Artio
Level 85
God Stats
0W - 2L
1,265 SR
Queue Stats
23W - 26L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 18
12,101
807
19,698
9,412
4,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
YoAnkles2
Sylvanus
15
3 / 5 / 15
10,313
688
5,830
13,831
15,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
dak8ta
Sobek
17
4 / 3 / 17
10,758
717
9,678
17,926
22,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
foshd
Merlin
20
9 / 2 / 12
12,985
866
26,346
11,169
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
hefty78o
Ne Zha
18
7 / 7 / 10
11,554
770
18,183
16,417
6,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 8 / 7
9,593
640
6,818
16,567
10,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 7 / 9
10,407
694
14,627
19,302
8,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
4 / 9 / 6
9,264
618
9,259
15,217
6,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 5 / 11
9,930
662
11,016
22,831
22,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 3 / 8
9,300
620
5,147
15,820
10,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
31
Kills
17
18
Deaths
32
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
8
7
0.81
L
4
7
9
1.21
W
8
1
18
17
L
Fenrir
4
9
6
0.78
L
3
5
11
1.7
W
Sylvanus
YoAnkles2
Sylvanus
3
5
15
2.1
W
Sobek
dak8ta
Sobek
4
3
17
4.17
W
Merlin
foshd
Merlin
9
2
12
7.5
W
Ne Zha
hefty78o
Ne Zha
7
7
10
1.71
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,735
Damage
46,867
68,755
Taken
89,737
54,320
Mitigated
58,837
30,478
Healing
26,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,818
1,314
1,162
1,527
16,567
10,911
0
9,421
7,146
0
12,748
L
14,627
8,300
1,767
4,708
19,302
8,503
0
10,978
8,324
0
34,287
W
19,698
8,830
4,853
5,412
9,412
4,534
2,609
606
8,806
0
43,638
L
Fenrir
9,259
2,428
1,312
1,751
15,217
6,009
0
6,642
8,575
0
12,015
L
11,016
504
4,370
4,991
22,831
22,568
0
9,485
13,346
0
25,381
W
Sylvanus
YoAnkles2
Sylvanus
5,830
961
2,603
1,968
13,831
15,747
446
462
13,369
7,032
0
W
Sobek
dak8ta
Sobek
9,678
672
2,228
4,414
17,926
22,032
731
1,733
16,193
16,183
0
W
Merlin
foshd
Merlin
26,346
1,219
2,017
2,242
11,169
5,389
330
610
10,559
59,144
0
W
Ne Zha
hefty78o
Ne Zha
18,183
4,771
1,530
3,211
16,417
6,618
1,305
1,736
14,681
0
27,726
L
5,147
817
2,348
2,892
15,820
10,846
0
5,328
10,492
12,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,711
Gold Earned
48,494
145
Minions Killed
113
0
Camps Cleared
0
1,267,343
Distance Traveled
1,213,136
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,593
640
10
1
0
192,950
0
L
Medusa
10,407
694
53
4
0
208,639
1
W
Chiron
12,101
807
46
3
0
246,399
2
L
Fenrir
9,264
618
11
1
0
210,563
1
L
Guan Yu
9,930
662
17
1
0
306,365
2
W
Sylvanus
10,313
688
3
0
0
195,899
0
W
Sobek
10,758
717
10
1
0
297,913
1
W
Merlin
12,985
866
72
5
0
251,829
2
W
Ne Zha
11,554
770
14
1
0
275,303
0
L
Artio
9,300
620
22
1
0
294,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role