Player Matchup

Chang'e
Chang'e
Darkziom
Chang'e
Level 14
God Stats
40W - 36L
1,541 SR
Queue Stats
370W - 405L
1,385 Elo+
Solo
Nox
Nox
Edacosta02
Nox
Level 15
God Stats
9W - 9L
1,256 SR
Queue Stats
33W - 31L
1,254 Elo+
Party 1
Loki
Loki
TheMorningShow
Loki
Level 29
God Stats
13W - 15L
1,555 SR
Queue Stats
156W - 190L
1,387 Elo+
Solo
Neith
Neith
UniqueMcNasty
Neith
Level 2
God Stats
10W - 4L
1,500 SR
Queue Stats
14W - 9L
1,254 Elo+
Party 1
Apollo
Apollo
justiceWNG
Apollo
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 37L
1,395 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,335 Elo+

VS

Team Averages
Level 22
1,528 SR
1,432 Elo+
Kuzenbo
Kuzenbo
CEI10CE
Kuzenbo
Level 25
God Stats
8W - 6L
1,480 SR
Queue Stats
41W - 31L
1,476 Elo+
Party 2
Nemesis
Nemesis
Cnamha
Nemesis
Level 24
God Stats
2W - 1L
1,819 SR
Queue Stats
41W - 33L
1,446 Elo+
Party 2
Neith
Neith
IvanchosRP
Neith
Level 27
God Stats
9W - 9L
1,405 SR
Queue Stats
86W - 89L
1,380 Elo+
Party 3
Medusa
Medusa
Shanariza
Medusa
Level 21
God Stats
0W - 5L
1,044 SR
Queue Stats
36W - 25L
1,460 Elo+
Party 2
Kali
Kali
ZokkuHokki
Kali
Level 15
God Stats
3W - 3L
1,892 SR
Queue Stats
39W - 52L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkziom
Chang'e
19
6 / 2 / 32
11,677
1,168
19,271
9,236
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 27
10,911
1,091
10,411
5,322
1,766
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 1 / 18
13,610
1,361
13,191
6,990
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 2 / 27
11,660
1,166
17,771
9,235
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
justiceWNG
Apollo
19
8 / 3 / 28
11,849
1,185
18,348
14,194
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CEI10CE
Kuzenbo
16
2 / 6 / 4
10,129
1,013
13,299
25,029
25,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Cnamha
Nemesis
16
2 / 11 / 4
10,554
1,055
11,623
23,270
9,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
0 / 0 / 1
8,591
859
0
1,317
301
Medusa
Shanariza
Medusa
16
2 / 9 / 1
10,627
1,063
8,500
16,338
6,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 16 / 4
9,880
988
7,995
23,255
9,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
22
42
Kills
8
8
Deaths
42
132
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CEI10CE
Kuzenbo
2
6
4
0.67
L
Nemesis
Cnamha
Nemesis
2
11
4
0.36
W
Chang'e
Darkziom
Chang'e
6
2
32
11
W
4
0
27
17.5
L
Neith
0
0
1
0.5
L
Medusa
Shanariza
Medusa
2
9
1
0.28
W
16
1
18
25
W
8
2
27
10.75
L
2
16
4
0.25
W
Apollo
justiceWNG
Apollo
8
3
28
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,992
Damage
41,417
44,977
Taken
89,209
16,756
Mitigated
51,304
15,794
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CEI10CE
Kuzenbo
13,299
2,999
0
0
25,029
25,979
0
8,191
16,587
26,125
0
L
Nemesis
Cnamha
Nemesis
11,623
5,153
0
804
23,270
9,058
0
9,439
13,509
0
31,586
W
Chang'e
Darkziom
Chang'e
19,271
3,825
3,414
3,972
9,236
3,238
0
2,341
6,895
37,529
0
W
10,411
896
0
0
5,322
1,766
0
1,795
3,527
18,537
0
L
Neith
0
0
0
0
1,317
301
0
1,029
280
0
0
L
Medusa
Shanariza
Medusa
8,500
3,879
0
0
16,338
6,616
0
3,910
12,370
0
44,491
W
13,191
3,010
0
643
6,990
3,068
0
1,493
5,497
0
25,097
W
17,771
13,169
0
2,624
9,235
3,536
0
3,201
6,034
0
31,603
L
7,995
3,603
0
1,737
23,255
9,350
0
6,254
16,781
0
22,082
W
Apollo
justiceWNG
Apollo
18,348
12,654
0
5,141
14,194
5,148
0
4,469
9,725
0
48,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,707
Gold Earned
49,781
211
Minions Killed
180
4
Camps Cleared
3
943,212
Distance Traveled
887,816
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,129
1,013
23
2
1
232,333
1
L
Nemesis
10,554
1,055
48
5
0
210,671
0
W
Chang'e
11,677
1,168
43
4
1
175,802
0
W
Nox
10,911
1,091
29
3
0
195,914
0
L
Neith
8,591
859
0
0
0
157,732
0
L
Medusa
10,627
1,063
85
9
0
130,307
2
W
Loki
13,610
1,361
26
3
1
232,692
1
W
Neith
11,660
1,166
40
4
1
151,673
0
L
Kali
9,880
988
24
2
2
156,773
0
W
Apollo
11,849
1,185
73
7
1
187,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role