Player Matchup

Apollo
Apollo
Diamond IV
DemTiddiesDoe
Apollo
Diamond IV
Level 49
God Stats
5W - 5L
1,743 SR
Queue Stats
168W - 111L
2,672 MMR
Solo
Susano
Susano
Masters
GHOSTROP
Susano
Masters
Level 160
God Stats
14W - 10L
1,997 SR
Queue Stats
666W - 656L
2,661 MMR
Party 1
Fenrir
Fenrir
Masters
Skeeee
Fenrir
Masters
Level 145
God Stats
87W - 60L
1,785 SR
Queue Stats
276W - 248L
2,650 MMR
Solo
Tyr
Tyr
Masters
XileyQins
Tyr
Masters
Level 159
God Stats
46W - 30L
1,570 SR
Queue Stats
412W - 370L
2,541 MMR
Solo
Vulcan
Vulcan
Masters
Βerk
Vulcan
Masters
Level 160
God Stats
29W - 30L
1,724 SR
Queue Stats
651W - 581L
2,508 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,764 SR
2,606 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,712 SR
2,667 MMR
Heimdallr
Heimdallr
Diamond II
LUCADOSEISS
Heimdallr
Diamond II
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
533W - 507L
2,498 MMR
Solo
Bellona
Bellona
Masters
ThisMyBS
Bellona
Masters
Level 156
God Stats
8W - 7L
1,682 SR
Queue Stats
71W - 53L
2,540 MMR
Solo
Merlin
Merlin
Masters
Vares
Merlin
Masters
Level 107
God Stats
9W - 4L
1,868 SR
Queue Stats
129W - 102L
2,868 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
furbaII
Ao Kuang
Masters
Level 156
God Stats
5W - 4L
1,751 SR
Queue Stats
211W - 133L
2,921 MMR
Party 2
Xing Tian
Xing Tian
Masters
iTz Simply
Xing Tian
Masters
Level 144
God Stats
7W - 5L
1,762 SR
Queue Stats
287W - 263L
2,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
13,316
634
13,706
18,146
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Susano
GHOSTROP
Susano
20
7 / 1 / 6
13,051
621
7,054
16,220
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Skeeee
Fenrir
18
5 / 4 / 6
12,342
588
10,564
16,769
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 4 / 5
13,453
641
10,307
26,565
27,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Βerk
Vulcan
19
2 / 0 / 6
12,627
601
15,837
7,360
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NemesisScyllaDanzaburouSetJanus

VS

Bans
AphroditeRaGaneshaChang'eArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LUCADOSEISS
Heimdallr
19
1 / 5 / 2
11,318
539
8,289
18,776
10,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ThisMyBS
Bellona
13
3 / 3 / 0
9,620
458
9,349
15,404
11,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Vares
Merlin
19
3 / 4 / 0
11,463
546
10,445
12,362
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
furbaII
Ao Kuang
17
3 / 5 / 3
10,540
502
10,166
16,556
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Xing Tian
iTz Simply
Xing Tian
14
0 / 4 / 7
9,555
455
5,601
17,448
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
10
10
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Susano
GHOSTROP
Susano
7
1
6
10
L
Heimdallr
LUCADOSEISS
Heimdallr
1
5
2
0.4
W
Fenrir
Skeeee
Fenrir
5
4
6
2
L
Bellona
ThisMyBS
Bellona
3
3
0
1
L
Merlin
Vares
Merlin
3
4
0
0.75
W
3
4
5
1.38
L
Ao Kuang
furbaII
Ao Kuang
3
5
3
0.9
L
Xing Tian
iTz Simply
Xing Tian
0
4
7
0.88
W
Vulcan
Βerk
Vulcan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,468
Damage
43,850
85,060
Taken
80,546
59,097
Mitigated
47,749
35,314
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,706
10,047
0
7,746
18,146
7,345
8,527
4,920
13,226
0
105,609
W
Susano
GHOSTROP
Susano
7,054
1,858
0
7,511
16,220
6,728
1,252
5,939
10,281
0
83,105
L
Heimdallr
LUCADOSEISS
Heimdallr
8,289
3,728
0
5,429
18,776
10,554
3,662
563
18,197
0
86,308
W
Fenrir
Skeeee
Fenrir
10,564
2,278
0
4,066
16,769
14,337
437
8,033
8,736
0
42,254
L
Bellona
ThisMyBS
Bellona
9,349
5,174
0
3,840
15,404
11,587
0
56
15,348
0
60,096
L
Merlin
Vares
Merlin
10,445
485
0
2,665
12,362
4,794
0
3,959
8,213
110,248
0
W
10,307
700
0
12,528
26,565
27,224
81
5,136
19,262
0
88,727
L
Ao Kuang
furbaII
Ao Kuang
10,166
1,224
0
3,090
16,556
6,882
0
3,868
12,540
74,546
0
L
Xing Tian
iTz Simply
Xing Tian
5,601
400
0
2,077
17,448
13,932
0
6,827
10,411
25,208
0
W
Vulcan
Βerk
Vulcan
15,837
6,005
0
3,463
7,360
3,463
2,276
3,196
4,164
111,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,789
Gold Earned
52,496
740
Minions Killed
626
0
Camps Cleared
0
2,329,104
Distance Traveled
1,868,576
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,316
634
169
8
0
417,292
5
W
Susano
13,051
621
136
6
0
491,787
2
L
Heimdallr
11,318
539
170
8
0
331,980
0
W
Fenrir
12,342
588
54
3
0
454,835
10
L
Bellona
9,620
458
111
5
0
315,060
2
L
Merlin
11,463
546
193
9
0
394,342
6
W
Tyr
13,453
641
182
9
0
496,234
8
L
Ao Kuang
10,540
502
113
5
0
417,378
4
L
Xing Tian
9,555
455
39
2
0
409,816
3
W
Vulcan
12,627
601
199
9
0
468,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role