Player Matchup

Achilles
Achilles
Guy Goomba
Achilles
Level 86
God Stats
12W - 14L
1,466 SR
Queue Stats
33W - 36L
1,424 Elo+
Party 1
Tiamat
Tiamat
I DaSpEnCe I
Tiamat
Level 102
God Stats
3W - 2L
1,689 SR
Queue Stats
39W - 40L
1,681 Elo+
Party 3
Skadi
Skadi
Smiileinqs
Skadi
Level 49
God Stats
14W - 22L
1,468 SR
Queue Stats
40W - 44L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
SpaciousImp3908
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,533 Elo+
Party 3
Serqet
Serqet
x Carpet x
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,444 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,494 Elo+

VS

Team Averages
Level 71
1,586 SR
1,475 Elo+
Discordia
Discordia
ChaBoiBuckets
Discordia
Level 105
God Stats
16W - 12L
1,534 SR
Queue Stats
222W - 247L
1,397 Elo+
Party 2
Chaac
Chaac
Cosmonaut1864
Chaac
Level 69
God Stats
53W - 43L
1,452 SR
Queue Stats
198W - 223L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Covah3082
Danzaburou
Level 49
God Stats
8W - 8L
1,558 SR
Queue Stats
185W - 176L
1,595 Elo+
Solo
Arachne
Arachne
Markymark7503
Arachne
Level 29
God Stats
77W - 43L
1,627 SR
Queue Stats
153W - 153L
1,544 Elo+
Party 2
Bacchus
Bacchus
YaBoiLaddle
Bacchus
Level 103
God Stats
5W - 3L
1,757 SR
Queue Stats
151W - 156L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guy Goomba
Achilles
15
5 / 4 / 7
9,805
516
15,646
17,532
18,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
3 / 9 / 6
9,912
522
7,681
14,157
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
12
1 / 9 / 5
8,194
431
5,080
12,901
3,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 7 / 7
9,057
477
7,066
14,334
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
x Carpet x
Serqet
16
7 / 7 / 9
10,955
577
12,600
18,679
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaBoiBuckets
Discordia
16
4 / 3 / 9
10,363
545
11,547
7,257
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 4 / 2
10,993
579
13,703
23,202
21,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Covah3082
Danzaburou
16
11 / 2 / 7
11,441
602
14,464
10,980
4,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
16
7 / 5 / 6
10,417
548
10,045
18,543
7,364
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
YaBoiLaddle
Bacchus
14
5 / 5 / 17
9,603
505
10,573
13,484
13,115
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
18
Kills
36
36
Deaths
19
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChaBoiBuckets
Discordia
4
3
9
2.83
W
9
4
2
2.5
W
Danzaburou
Covah3082
Danzaburou
11
2
7
7.25
L
Achilles
Guy Goomba
Achilles
5
4
7
2.13
L
Tiamat
3
9
6
0.67
W
Arachne
7
5
6
2
L
Skadi
1
9
5
0.39
L
2
7
7
0.79
W
Bacchus
YaBoiLaddle
Bacchus
5
5
17
2.7
L
Serqet
x Carpet x
Serqet
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
60,332
77,603
Taken
73,466
42,249
Mitigated
49,246
14,838
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChaBoiBuckets
Discordia
11,547
346
0
166
7,257
2,993
717
1,237
5,866
71,294
0
W
13,703
2,155
0
10,763
23,202
21,485
1,826
1,300
21,238
201
60,276
W
Danzaburou
Covah3082
Danzaburou
14,464
6,128
525
4,871
10,980
4,289
3,486
2,992
7,736
0
69,210
L
Achilles
Guy Goomba
Achilles
15,646
5,254
0
4,990
17,532
18,011
0
2,786
14,219
0
42,286
L
Tiamat
7,681
539
111
2,342
14,157
5,654
156
6,019
8,113
41,342
0
W
Arachne
10,045
6,569
0
6,366
18,543
7,364
0
4,749
12,886
0
59,738
L
Skadi
5,080
2,529
0
1,910
12,901
3,580
443
4,563
8,213
0
37,264
L
7,066
707
50
1,450
14,334
8,884
0
4,405
9,884
28,688
0
W
Bacchus
YaBoiLaddle
Bacchus
10,573
1,617
344
1,280
13,484
13,115
799
3,873
8,625
26,318
0
L
Serqet
x Carpet x
Serqet
12,600
2,927
0
3,985
18,679
6,120
0
4,526
14,053
0
53,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
52,817
380
Minions Killed
433
0
Camps Cleared
0
1,697,699
Distance Traveled
1,794,660
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,363
545
113
6
0
361,994
7
W
Chaac
10,993
579
107
6
0
370,425
1
W
Danzaburou
11,441
602
102
5
0
315,290
5
L
Achilles
9,805
516
62
3
0
375,512
1
L
Tiamat
9,912
522
99
5
0
295,807
0
W
Arachne
10,417
548
88
5
0
401,138
2
L
Skadi
8,194
431
75
4
0
263,808
0
L
Cthulhu
9,057
477
50
3
0
375,982
2
W
Bacchus
9,603
505
23
1
0
345,813
2
L
Serqet
10,955
577
94
5
0
386,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role