Player Matchup

Danzaburou
Danzaburou
Bentacore
Danzaburou
Level 11
God Stats
5W - 3L
1,537 SR
Queue Stats
33W - 15L
1,632 Elo+
Party 2
Discordia
Discordia
DXHHH101
Discordia
Level 151
God Stats
12W - 16L
1,576 SR
Queue Stats
472W - 406L
1,635 Elo+
Party 2
Anubis
Anubis
DeathShadow14
Anubis
Level 94
God Stats
6W - 1L
1,727 SR
Queue Stats
50W - 69L
1,523 Elo+
Party 3
Fenrir
Fenrir
Pepesech
Fenrir
Level 25
God Stats
5W - 2L
1,633 SR
Queue Stats
100W - 87L
1,602 Elo+
Party 3
Nemesis
Nemesis
SinderKorios
Nemesis
Level 84
God Stats
8W - 1L
1,842 SR
Queue Stats
194W - 147L
1,608 Elo+
Party 2
Team Averages
Level 73
1,663 SR
1,600 Elo+

VS

Team Averages
Level 49
1,535 SR
1,487 Elo+
Baba Yaga
Baba Yaga
Grimound
Baba Yaga
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 107L
1,563 Elo+
Party 1
Izanami
Izanami
JazIsBussin
Izanami
Level 26
God Stats
3W - 8L
1,450 SR
Queue Stats
117W - 140L
1,458 Elo+
Party 1
Bakasura
Bakasura
Spirostryker
Bakasura
Level 67
God Stats
13W - 19L
1,516 SR
Queue Stats
327W - 352L
1,430 Elo+
Party 1
Athena
Athena
XxEvnxX
Athena
Level 65
God Stats
10W - 9L
1,658 SR
Queue Stats
205W - 219L
1,495 Elo+
Party 1
Mulan
Mulan
xCheeseGraterx
Mulan
Level 18
God Stats
34W - 37L
1,550 SR
Queue Stats
52W - 71L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bentacore
Danzaburou
11
2 / 3 / 7
7,567
631
5,397
7,350
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
DXHHH101
Discordia
12
5 / 1 / 11
7,730
644
10,694
6,204
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 4
7,946
662
5,457
7,669
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Pepesech
Fenrir
12
4 / 2 / 11
7,419
618
5,576
10,026
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SinderKorios
Nemesis
13
8 / 1 / 4
8,049
671
5,667
7,016
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Grimound
Baba Yaga
9
1 / 4 / 2
5,687
474
6,375
8,224
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
JazIsBussin
Izanami
10
2 / 7 / 2
6,365
530
3,311
8,761
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Spirostryker
Bakasura
12
5 / 3 / 0
7,133
594
6,515
9,089
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
XxEvnxX
Athena
8
1 / 4 / 3
5,586
466
2,974
9,140
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 6 / 3
6,207
517
3,269
8,079
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
24
Kills
10
10
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bentacore
Danzaburou
2
3
7
1.83
W
Discordia
DXHHH101
Discordia
5
1
11
10.5
W
5
3
4
2.33
L
Baba Yaga
Grimound
Baba Yaga
1
4
2
0.5
L
Izanami
JazIsBussin
Izanami
2
7
2
0.43
W
Fenrir
Pepesech
Fenrir
4
2
11
4.75
W
Nemesis
SinderKorios
Nemesis
8
1
4
10
L
Bakasura
Spirostryker
Bakasura
5
3
0
1.67
L
Athena
XxEvnxX
Athena
1
4
3
0.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,791
Damage
22,444
38,265
Taken
43,293
14,901
Mitigated
16,880
11,639
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bentacore
Danzaburou
5,397
2,943
0
1,560
7,350
2,192
1,493
2,108
5,172
0
36,648
W
Discordia
DXHHH101
Discordia
10,694
835
0
1,570
6,204
2,032
842
2,912
2,964
40,667
0
W
5,457
330
0
3,457
7,669
3,819
427
746
6,063
48,945
0
L
Baba Yaga
Grimound
Baba Yaga
6,375
433
0
1,870
8,224
2,796
0
4,580
3,207
23,864
0
L
Izanami
JazIsBussin
Izanami
3,311
2,305
0
1,232
8,761
2,417
834
1,533
7,134
0
25,423
W
Fenrir
Pepesech
Fenrir
5,576
1,298
0
4,382
10,026
4,145
189
2,028
7,819
0
21,509
W
Nemesis
SinderKorios
Nemesis
5,667
2,786
0
670
7,016
2,713
0
1,117
5,546
0
46,980
L
Bakasura
Spirostryker
Bakasura
6,515
4,717
0
2,233
9,089
2,441
0
3,466
5,479
0
22,312
L
Athena
XxEvnxX
Athena
2,974
593
0
1,974
9,140
4,486
0
2,474
6,516
12,485
0
L
3,269
423
0
1,249
8,079
4,740
695
3,214
4,806
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,711
Gold Earned
30,978
377
Minions Killed
187
0
Camps Cleared
0
1,205,739
Distance Traveled
1,164,575
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,567
631
73
6
0
220,188
3
W
Discordia
7,730
644
88
7
0
252,132
4
W
Anubis
7,946
662
109
9
0
187,140
7
L
Baba Yaga
5,687
474
30
3
0
226,965
1
L
Izanami
6,365
530
50
4
0
217,513
2
W
Fenrir
7,419
618
19
2
0
263,889
6
W
Nemesis
8,049
671
88
7
0
282,390
1
L
Bakasura
7,133
594
46
4
0
259,432
1
L
Athena
5,586
466
23
2
0
215,789
3
L
Mulan
6,207
517
38
3
0
244,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role