Player Matchup

Anubis
Anubis
Ayahus
Anubis
Level 83
God Stats
13W - 15L
1,587 SR
Queue Stats
22W - 24L
1,517 Elo+
Solo
King Arthur
King Arthur
Centiboi225
King Arthur
Level 63
God Stats
5W - 14L
1,153 SR
Queue Stats
676W - 825L
1,376 Elo+
Solo
Fenrir
Fenrir
DirtyLemur
Fenrir
Level 71
God Stats
16W - 20L
1,566 SR
Queue Stats
216W - 243L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
Zerref
Sylvanus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 63L
1,464 Elo+
Solo
Neith
Neith
jalisa0907
Neith
Level 60
God Stats
31W - 42L
1,341 SR
Queue Stats
76W - 98L
1,313 Elo+
Party 2
Team Averages
Level 86
1,429 SR
1,418 Elo+

VS

Team Averages
Level 89
1,488 SR
1,441 Elo+
Sun Wukong
Sun Wukong
Fryed1ceCream
Sun Wukong
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
414W - 454L
1,316 Elo+
Party 1
Geb
Geb
ObsidianInferno
Geb
Level 61
God Stats
7W - 10L
1,402 SR
Queue Stats
322W - 353L
1,460 Elo+
Solo
Apollo
Apollo
SiKHaZe
Apollo
Level 107
God Stats
3W - 2L
1,502 SR
Queue Stats
66W - 63L
1,542 Elo+
Solo
Artemis
Artemis
Tizzy5416
Artemis
Level 83
God Stats
19W - 19L
1,533 SR
Queue Stats
130W - 149L
1,385 Elo+
Party 1
Eset
Eset
psych0tropical
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayahus
Anubis
3
0 / 1 / 0
5,154
303
0
888
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Centiboi225
King Arthur
14
2 / 6 / 1
8,422
495
10,756
18,676
10,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
DirtyLemur
Fenrir
15
5 / 7 / 5
9,325
549
8,667
14,638
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Zerref
Sylvanus
13
1 / 4 / 6
8,432
496
7,553
16,615
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
5 / 3 / 3
9,453
556
7,153
11,692
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fryed1ceCream
Sun Wukong
16
4 / 2 / 3
10,040
591
10,113
12,033
10,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 6
8,502
500
4,510
14,214
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apollo
SiKHaZe
Apollo
17
6 / 3 / 3
10,568
622
11,242
13,734
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Tizzy5416
Artemis
13
2 / 3 / 4
8,197
482
7,783
9,742
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 3 / 1
10,950
644
11,667
10,674
4,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
21
21
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ayahus
Anubis
0
1
0
0
L
King Arthur
Centiboi225
King Arthur
2
6
1
0.42
L
Fenrir
DirtyLemur
Fenrir
5
7
5
1.07
W
Sun Wukong
Fryed1ceCream
Sun Wukong
4
2
3
2.75
W
1
2
6
2
W
Apollo
SiKHaZe
Apollo
6
3
3
2.5
W
Artemis
Tizzy5416
Artemis
2
3
4
1.33
L
Sylvanus
Zerref
Sylvanus
1
4
6
1
L
Neith
5
3
3
2.17
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
45,315
62,509
Taken
60,397
34,527
Mitigated
32,230
20,582
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ayahus
Anubis
0
0
0
325
888
262
0
395
463
3,111
0
L
King Arthur
Centiboi225
King Arthur
10,756
1,575
0
3,859
18,676
10,636
228
1,136
17,540
0
43,904
L
Fenrir
DirtyLemur
Fenrir
8,667
2,493
0
3,628
14,638
6,246
1,357
4,578
9,894
0
40,281
W
Sun Wukong
Fryed1ceCream
Sun Wukong
10,113
3,589
0
5,431
12,033
10,849
572
0
11,823
0
56,429
W
4,510
789
0
4,948
14,214
7,833
440
3,219
10,995
22,847
0
W
Apollo
SiKHaZe
Apollo
11,242
6,531
0
4,822
13,734
6,071
1,660
1,080
12,654
0
70,831
W
Artemis
Tizzy5416
Artemis
7,783
3,546
0
3,103
9,742
3,199
776
2,146
7,596
0
36,346
L
Sylvanus
Zerref
Sylvanus
7,553
1,497
2,106
7,747
16,615
13,202
408
6,141
10,340
28,857
0
L
Neith
7,153
4,027
0
2,917
11,692
4,181
1,343
3,513
8,095
0
42,283
W
11,667
803
172
3,444
10,674
4,278
1,224
1,108
9,566
78,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
48,257
288
Minions Killed
484
0
Camps Cleared
0
1,186,908
Distance Traveled
1,607,522
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,154
303
7
0
0
24,914
0
L
King Arthur
8,422
495
67
4
0
280,341
1
L
Fenrir
9,325
549
85
5
0
294,180
0
W
Sun Wukong
10,040
591
121
7
0
283,545
1
W
Geb
8,502
500
17
1
0
339,764
1
W
Apollo
10,568
622
136
8
0
376,841
2
W
Artemis
8,197
482
60
4
0
300,791
3
L
Sylvanus
8,432
496
33
2
0
264,251
2
L
Neith
9,453
556
96
6
0
323,222
1
W
Eset
10,950
644
150
9
0
306,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role