Player Matchup

Arachne
Arachne
DioXiTy
Arachne
Level 21
God Stats
77W - 54L
1,654 SR
Queue Stats
298W - 384L
1,542 Elo+
Party 1
Mulan
Mulan
GraylyParsley17
Mulan
Level 24
God Stats
40W - 50L
1,579 SR
Queue Stats
250W - 318L
1,514 Elo+
Party 1
Sol
Sol
NimblyPumpkin
Sol
Level 28
God Stats
76W - 53L
1,683 SR
Queue Stats
188W - 234L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
WIx SCHLITZ x68
Cthulhu
Level 25
God Stats
57W - 57L
1,528 SR
Queue Stats
460W - 558L
1,472 Elo+
Party 1
Ullr
Ullr
hi im ST0KES
Ullr
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
650W - 744L
1,536 Elo+
Party 1
Team Averages
Level 28
1,589 SR
1,525 Elo+

VS

Team Averages
Level 20
1,473 SR
1,626 Elo+
Persephone
Persephone
Leibure
Persephone
Level 29
God Stats
3W - 6L
1,495 SR
Queue Stats
31W - 35L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
The_Bros_002
Cu Chulainn
Level 25
God Stats
2W - 5L
1,520 SR
Queue Stats
100W - 111L
1,555 Elo+
Solo
Set
Set
XxGOLDKNIGHTxX0
Set
Level 8
God Stats
2W - 0L
1,351 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo
Izanami
Izanami
ZarDaLog
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
xITSAGIRRAFEx
Ao Kuang
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 31L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioXiTy
Arachne
11
3 / 6 / 0
7,297
486
6,847
10,395
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
6,723
448
2,681
11,411
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 4 / 1
7,531
502
7,015
11,233
3,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 1
6,463
431
3,836
7,560
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,939
396
4,970
7,642
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Leibure
Persephone
13
1 / 4 / 2
7,533
502
5,208
6,310
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
The_Bros_002
Cu Chulainn
15
6 / 2 / 4
9,242
616
9,893
7,630
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 1
6,554
437
2,016
10,115
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
ZarDaLog
Izanami
11
1 / 2 / 5
6,533
436
7,683
8,517
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
xITSAGIRRAFEx
Ao Kuang
16
10 / 0 / 4
9,383
626
10,386
10,498
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
10
Kills
20
20
Deaths
10
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
DioXiTy
Arachne
3
6
0
0.5
L
0
5
1
0.1
W
Persephone
Leibure
Persephone
1
4
2
0.5
L
5
4
1
1.38
W
Cu Chulainn
The_Bros_002
Cu Chulainn
6
2
4
4
L
1
2
1
0.75
W
2
2
1
1.25
W
Izanami
ZarDaLog
Izanami
1
2
5
1.75
L
1
3
0
0.33
W
Ao Kuang
xITSAGIRRAFEx
Ao Kuang
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
35,186
48,241
Taken
43,070
20,058
Mitigated
19,850
13,512
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DioXiTy
Arachne
6,847
4,588
0
1,506
10,395
5,161
0
4,013
6,349
0
39,910
L
2,681
796
0
2,549
11,411
4,722
0
2,341
9,020
0
30,605
W
Persephone
Leibure
Persephone
5,208
210
0
586
6,310
2,133
0
3,695
2,614
37,148
0
L
7,015
1,152
0
5,120
11,233
3,661
0
5,601
5,424
44,479
0
W
Cu Chulainn
The_Bros_002
Cu Chulainn
9,893
3,020
0
591
7,630
6,589
0
1,037
6,549
0
57,216
L
3,836
96
265
2,845
7,560
3,994
360
1,547
6,013
19,682
0
W
2,016
718
0
2,782
10,115
4,511
692
2,115
7,975
0
31,788
W
Izanami
ZarDaLog
Izanami
7,683
5,233
0
3,325
8,517
2,573
572
2,277
6,065
0
27,112
L
4,970
2,511
0
1,227
7,642
2,520
640
1,801
5,841
0
29,004
W
Ao Kuang
xITSAGIRRAFEx
Ao Kuang
10,386
2,342
0
5,809
10,498
4,044
610
1,457
9,016
63,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
39,245
281
Minions Killed
399
0
Camps Cleared
0
1,318,503
Distance Traveled
1,361,904
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,297
486
72
5
0
295,394
4
L
Mulan
6,723
448
69
5
0
242,081
0
W
Persephone
7,533
502
81
5
0
258,306
2
L
Sol
7,531
502
66
4
0
254,241
3
W
Cu Chulainn
9,242
616
118
8
0
277,023
4
L
Cthulhu
6,463
431
22
1
0
278,091
0
W
Set
6,554
437
44
3
0
274,598
4
W
Izanami
6,533
436
47
3
0
236,241
0
L
Ullr
5,939
396
52
3
0
248,696
3
W
Ao Kuang
9,383
626
109
7
0
315,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role