Player Matchup

Cerberus
Cerberus
DAMAGE43
Cerberus
Level 28
God Stats
2W - 4L
1,730 SR
Queue Stats
66W - 95L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
Jawn923
Jing Wei
Level 63
God Stats
6W - 9L
1,435 SR
Queue Stats
103W - 133L
1,362 Elo+
Party 1
Sol
Sol
The_Lone_Wolf29
Sol
Level 47
God Stats
17W - 10L
1,523 SR
Queue Stats
59W - 56L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zed128614
Cu Chulainn
Level 35
God Stats
5W - 21L
1,347 SR
Queue Stats
19W - 37L
1,267 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,355 Elo+

VS

Team Averages
Level 70
1,533 SR
1,380 Elo+
Ares
Ares
AlexGarciaFF001
Ares
Level 16
God Stats
2W - 5L
1,559 SR
Queue Stats
2W - 5L
1,248 Elo+
Party 2
Anubis
Anubis
DanteInfierno
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
EAthanata
Chernobog
Level 87
God Stats
0W - 2L
1,572 SR
Queue Stats
3W - 12L
1,271 Elo+
Solo
Cu Chulainn
Cu Chulainn
lezardboi
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAMAGE43
Cerberus
17
3 / 1 / 5
11,583
827
8,747
15,311
12,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Jawn923
Jing Wei
18
6 / 3 / 2
11,550
825
15,076
11,805
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 1 / 0
11,218
801
6,848
10,797
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Zed128614
Cu Chulainn
15
1 / 5 / 4
9,602
686
5,498
9,280
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,434
674
3,921
13,195
12,564
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
3 / 4 / 2
9,757
697
7,938
7,592
3,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
EAthanata
Chernobog
16
0 / 3 / 2
9,711
694
9,278
10,336
4,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
lezardboi
Cu Chulainn
17
6 / 3 / 2
11,135
795
13,447
14,395
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
10
10
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Cerberus
DAMAGE43
Cerberus
3
1
5
5.5
L
3
4
2
1
L
Chernobog
EAthanata
Chernobog
0
3
2
0.33
W
Jing Wei
Jawn923
Jing Wei
6
3
2
2.33
W
2
1
0
2
W
Cu Chulainn
Zed128614
Cu Chulainn
1
5
4
0.6
L
Cu Chulainn
lezardboi
Cu Chulainn
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
34,584
47,193
Taken
45,518
26,388
Mitigated
33,940
15,564
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,921
128
0
0
13,195
12,564
388
4,188
9,007
17,467
0
W
Cerberus
DAMAGE43
Cerberus
8,747
1,259
0
3,992
15,311
12,936
0
6,526
8,685
28,015
0
L
7,938
255
0
2,268
7,592
3,394
383
1,681
5,911
33,243
0
L
Chernobog
EAthanata
Chernobog
9,278
5,587
0
1,619
10,336
4,693
658
4,782
5,554
0
38,890
W
Jing Wei
Jawn923
Jing Wei
15,076
11,910
279
5,112
11,805
5,236
1,622
3,092
8,613
0
59,599
W
6,848
2,036
0
5,193
10,797
4,420
3,882
668
9,979
48,518
0
W
Cu Chulainn
Zed128614
Cu Chulainn
5,498
1,251
346
642
9,280
3,796
109
3,909
5,271
0
17,654
L
Cu Chulainn
lezardboi
Cu Chulainn
13,447
2,362
0
2,739
14,395
13,289
236
5,346
9,049
7,479
39,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
40,037
280
Minions Killed
244
10
Camps Cleared
7
948,991
Distance Traveled
847,846
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,434
674
30
2
0
214,807
4
W
Cerberus
11,583
827
61
4
2
264,991
4
L
Anubis
9,757
697
65
5
3
155,505
0
L
Chernobog
9,711
694
72
5
1
226,551
3
W
Jing Wei
11,550
825
84
6
2
240,720
2
W
Sol
11,218
801
101
7
4
257,439
0
W
Cu Chulainn
9,602
686
34
2
2
185,841
0
L
Cu Chulainn
11,135
795
77
6
3
250,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role