Player Matchup

Cerberus
Cerberus
Bronze III
Duckdodgers24hc
Cerberus
Bronze III
Level 46
God Stats
5W - 14L
1,373 SR
Queue Stats
33W - 31L
986 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
IamVennum
Baba Yaga
Silver I
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 66L
1,271 MMR
Solo
Osiris
Osiris
Gold IV
JTips-Gaming420
Osiris
Gold IV
Level 145
God Stats
17W - 21L
1,577 SR
Queue Stats
317W - 307L
1,260 MMR
Solo
Set
Set
Gold III
WinterVenture
Set
Gold III
Level 103
God Stats
2W - 1L
1,406 SR
Queue Stats
195W - 181L
1,482 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
josito8865
Cernunnos
Gold IV
Level 109
God Stats
12W - 6L
1,207 SR
Queue Stats
502W - 532L
1,244 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,413 SR
1,249 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,527 SR
1,248 MMR
Chaac
Chaac
Silver I
Bloodnice-
Chaac
Silver I
Level 68
God Stats
18W - 21L
1,584 SR
Queue Stats
55W - 66L
1,280 MMR
Solo
Terra
Terra
Gold V
LoneXWolfLegend
Terra
Gold V
Level 106
God Stats
0W - 2L
1,255 SR
Queue Stats
445W - 446L
1,236 MMR
Solo
Fenrir
Fenrir
Silver I
Stephens 157
Fenrir
Silver I
Level 61
God Stats
7W - 15L
1,531 SR
Queue Stats
588W - 602L
1,256 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
xN0CTURNALx
Baron Samedi
Silver II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,237 MMR
Solo
Cupid
Cupid
Silver I
yory06
Cupid
Silver I
Level 82
God Stats
0W - 1L
1,766 SR
Queue Stats
17W - 30L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 2 / 8
9,057
453
6,063
10,646
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
IamVennum
Baba Yaga
18
6 / 2 / 5
11,578
579
16,394
12,098
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 1 / 3
11,745
587
7,417
12,041
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 2 / 6
11,631
582
10,276
14,885
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
josito8865
Cernunnos
18
8 / 1 / 5
11,705
585
12,849
16,135
6,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ScyllaDanzaburouAphroditeCu ChulainnCthulhu

VS

Bans
ApolloSobekJanusKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 1 / 1
10,597
530
8,570
12,929
7,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
6,846
342
3,518
14,160
7,034
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
17
4 / 6 / 3
10,447
522
7,453
17,181
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
xN0CTURNALx
Baron Samedi
14
2 / 7 / 3
8,581
429
8,384
15,469
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
yory06
Cupid
13
0 / 9 / 2
8,016
401
5,362
15,690
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
8
8
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
1
1
2.5
W
Cerberus
1
2
8
2.5
W
Baba Yaga
IamVennum
Baba Yaga
6
2
5
4.25
W
3
1
3
4.5
L
0
3
2
0.33
L
Fenrir
4
6
3
0.92
W
7
2
6
5
W
Cernunnos
josito8865
Cernunnos
8
1
5
10.5
L
Baron Samedi
xN0CTURNALx
Baron Samedi
2
7
3
0.5
L
Cupid
yory06
Cupid
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,999
Damage
33,287
65,805
Taken
75,429
40,015
Mitigated
31,645
28,115
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,570
1,654
0
6,848
12,929
7,410
378
825
12,079
0
58,224
W
Cerberus
6,063
289
0
2,887
10,646
8,504
245
3,596
7,050
26,197
0
W
Baba Yaga
IamVennum
Baba Yaga
16,394
954
0
4,821
12,098
5,030
572
5,038
7,060
89,690
0
W
7,417
3,008
0
500
12,041
12,560
1,058
996
11,045
0
77,028
L
3,518
461
2,325
4,522
14,160
7,034
0
4,303
9,634
18,538
0
L
Fenrir
7,453
1,601
0
5,508
17,181
6,731
798
3,812
13,269
0
64,965
W
10,276
3,816
0
8,356
14,885
7,251
808
1,627
13,258
0
81,711
W
Cernunnos
josito8865
Cernunnos
12,849
7,088
0
11,551
16,135
6,670
2,018
645
15,490
0
96,231
L
Baron Samedi
xN0CTURNALx
Baron Samedi
8,384
703
145
2,596
15,469
6,056
120
10,089
5,380
47,790
0
L
Cupid
yory06
Cupid
5,362
2,387
480
3,668
15,690
4,414
0
2,955
12,610
0
45,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
44,487
608
Minions Killed
439
0
Camps Cleared
0
1,921,099
Distance Traveled
1,751,189
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,597
530
135
7
0
393,301
10
W
Cerberus
9,057
453
50
3
0
400,507
8
W
Baba Yaga
11,578
579
141
7
0
383,778
0
W
Osiris
11,745
587
149
7
0
368,362
0
L
Terra
6,846
342
30
2
0
323,576
7
L
Fenrir
10,447
522
116
6
0
371,863
0
W
Set
11,631
582
123
6
0
412,816
6
W
Cernunnos
11,705
585
145
7
0
355,636
6
L
Baron Samedi
8,581
429
84
4
0
325,104
4
L
Cupid
8,016
401
74
4
0
337,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role