Player Matchup

Tiamat
Tiamat
ICEPANDA69
Tiamat
Level 16
God Stats
3W - 7L
1,388 SR
Queue Stats
16W - 23L
1,416 Elo+
Party 1
Thor
Thor
Koolaidman1423
Thor
Level 7
God Stats
1W - 1L
1,482 SR
Queue Stats
7W - 11L
1,277 Elo+
Party 1
Ganesha
Ganesha
Lompos
Ganesha
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Bakasura
Bakasura
MalHombreToshu
Bakasura
Level 18
God Stats
3W - 3L
1,542 SR
Queue Stats
166W - 125L
1,546 Elo+
Solo
Artemis
Artemis
RED0390
Artemis
Level 15
God Stats
12W - 18L
1,411 SR
Queue Stats
308W - 367L
1,343 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,416 Elo+

VS

Team Averages
Level 21
1,498 SR
1,415 Elo+
Cupid
Cupid
Bevtown
Cupid
Level 26
God Stats
42W - 26L
1,673 SR
Queue Stats
136W - 120L
1,468 Elo+
Solo
Ares
Ares
BiggieMTY
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Fronkert
Mercury
Level 25
God Stats
3W - 6L
1,309 SR
Queue Stats
99W - 122L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Ghugo
Cthulhu
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 197L
1,241 Elo+
Solo
Eset
Eset
Izzyspolizotch
Eset
Level 29
God Stats
10W - 11L
1,506 SR
Queue Stats
299W - 296L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ICEPANDA69
Tiamat
11
1 / 1 / 1
6,640
553
2,556
4,938
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 3
6,006
501
3,659
5,817
1,706
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Lompos
Ganesha
10
1 / 1 / 3
6,647
554
2,916
5,795
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
12
4 / 3 / 4
7,284
607
4,119
8,885
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
RED0390
Artemis
10
2 / 4 / 1
6,377
531
4,326
8,837
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bevtown
Cupid
13
3 / 2 / 2
7,054
588
5,556
7,670
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
1
0 / 0 / 0
3,846
321
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Fronkert
Mercury
11
5 / 5 / 2
6,964
580
5,780
10,235
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ghugo
Cthulhu
10
3 / 5 / 1
5,993
499
5,104
8,187
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 2
6,395
533
4,635
4,319
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
14
14
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bevtown
Cupid
3
2
2
2
L
Ares
0
0
0
0
L
Mercury
Fronkert
Mercury
5
5
2
1.2
L
Cthulhu
Ghugo
Cthulhu
3
5
1
0.7
W
Tiamat
ICEPANDA69
Tiamat
1
1
1
1.5
L
3
0
2
4
W
3
5
3
0.9
W
Ganesha
Lompos
Ganesha
1
1
3
2.5
W
Bakasura
4
3
4
2
W
Artemis
RED0390
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
21,075
34,272
Taken
30,411
15,010
Mitigated
12,143
11,626
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bevtown
Cupid
5,556
3,133
0
3,763
7,670
2,245
126
1,377
6,293
0
37,397
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Fronkert
Mercury
5,780
2,547
0
3,575
10,235
2,869
703
1,168
8,982
0
39,146
L
Cthulhu
Ghugo
Cthulhu
5,104
675
0
400
8,187
5,930
0
369
7,461
17,607
0
W
Tiamat
ICEPANDA69
Tiamat
2,556
222
0
1,766
4,938
2,610
518
1,833
2,875
30,120
0
L
4,635
401
0
1,635
4,319
1,099
315
2,259
1,813
24,446
0
W
3,659
1,906
0
331
5,817
1,706
0
2,042
3,648
0
12,617
W
Ganesha
Lompos
Ganesha
2,916
124
0
2,435
5,795
2,871
198
833
4,874
23,274
0
W
Bakasura
4,119
3,289
0
3,269
8,885
5,101
183
3,652
4,806
0
23,997
W
Artemis
RED0390
Artemis
4,326
1,759
0
3,825
8,837
2,722
193
463
8,330
0
27,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
30,252
256
Minions Killed
243
0
Camps Cleared
0
1,054,280
Distance Traveled
909,688
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,054
588
77
6
0
200,411
1
L
Ares
3,846
321
0
0
0
0
0
L
Mercury
6,964
580
71
6
0
222,247
0
L
Cthulhu
5,993
499
39
3
0
250,961
0
W
Tiamat
6,640
553
71
6
0
227,922
0
L
Eset
6,395
533
56
5
0
236,069
5
W
Thor
6,006
501
17
1
0
182,225
0
W
Ganesha
6,647
554
9
1
0
249,262
2
W
Bakasura
7,284
607
74
6
0
240,828
1
W
Artemis
6,377
531
85
7
0
154,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role