Player Matchup

Izanami
Izanami
SenpaiWolfe
Izanami
Level 18
God Stats
1W - 1L
1,252 SR
Queue Stats
36W - 52L
1,546 Elo+
Solo
Achilles
Achilles
Soysauce22617
Achilles
Level 29
God Stats
4W - 0L
1,702 SR
Queue Stats
87W - 66L
1,638 Elo+
Solo
Ymir
Ymir
The_Greek_Meat
Ymir
Level 26
God Stats
57W - 77L
1,593 SR
Queue Stats
229W - 228L
1,659 Elo+
Solo
Ares
Ares
mastermon21
Ares
Level 29
God Stats
7W - 6L
1,425 SR
Queue Stats
91W - 86L
1,622 Elo+
Solo
Anubis
Anubis
wolfalon
Anubis
Level 20
God Stats
292W - 267L
1,654 SR
Queue Stats
363W - 381L
1,647 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,622 Elo+

VS

Team Averages
Level 18
1,693 SR
1,664 Elo+
Ra
Ra
A_DrunkSheep
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,749 Elo+
Party 2
Ymir
Ymir
Dionysius989
Ymir
Level 2
God Stats
4W - 3L
1,688 SR
Queue Stats
4W - 3L
1,679 Elo+
Party 1
Medusa
Medusa
ISCNxLANG
Medusa
Level 16
God Stats
10W - 2L
2,011 SR
Queue Stats
54W - 29L
1,655 Elo+
Party 1
Neith
Neith
ItsSoClear
Neith
Level 41
God Stats
55W - 34L
1,612 SR
Queue Stats
56W - 35L
1,611 Elo+
Party 1
Da Ji
Da Ji
Jack_AppleDragoo
Da Ji
Level 27
God Stats
8W - 5L
1,654 SR
Queue Stats
105W - 94L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SenpaiWolfe
Izanami
16
4 / 1 / 15
10,415
1,042
9,297
5,349
2,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Soysauce22617
Achilles
18
12 / 2 / 13
11,890
1,189
16,281
8,239
4,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 14
10,531
1,053
4,764
11,376
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 0 / 26
11,289
1,129
10,040
6,311
6,306
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
wolfalon
Anubis
18
10 / 1 / 14
12,249
1,225
18,320
8,662
5,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,411
841
2,849
5,368
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 2
9,112
911
4,642
16,358
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
ISCNxLANG
Medusa
16
2 / 5 / 4
10,025
1,003
6,263
11,590
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
15
2 / 8 / 2
9,614
961
8,072
15,207
4,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 3
9,946
995
8,815
13,336
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
31
Kills
7
7
Deaths
31
82
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
8
2
0.13
L
Medusa
ISCNxLANG
Medusa
2
5
4
0.8
L
Neith
2
8
2
0.38
L
3
4
3
1.13
W
Izanami
SenpaiWolfe
Izanami
4
1
15
11.5
W
Achilles
Soysauce22617
Achilles
12
2
13
9.25
W
4
3
14
3.67
W
1
0
26
14
W
Anubis
wolfalon
Anubis
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,702
Damage
30,641
39,937
Taken
61,859
27,118
Mitigated
27,843
8,729
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,849
521
141
79
5,368
1,722
0
2,548
2,820
4,749
0
L
4,642
274
0
701
16,358
13,473
0
6,242
10,116
16,430
0
L
Medusa
ISCNxLANG
Medusa
6,263
2,102
390
576
11,590
3,716
0
6,853
4,737
0
27,369
L
Neith
8,072
3,702
378
1,695
15,207
4,555
0
10,291
4,916
0
25,915
L
8,815
1,682
0
119
13,336
4,377
0
7,190
6,146
0
16,328
W
Izanami
SenpaiWolfe
Izanami
9,297
6,215
14
255
5,349
2,676
0
553
4,796
0
26,285
W
Achilles
Soysauce22617
Achilles
16,281
6,691
0
154
8,239
4,774
0
2,242
5,997
0
37,959
W
4,764
411
0
540
11,376
8,336
0
1,520
8,680
17,829
0
W
10,040
265
183
3,065
6,311
6,306
0
2,208
4,103
18,200
0
W
Anubis
wolfalon
Anubis
18,320
975
0
4,518
8,662
5,026
0
968
7,694
46,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
47,108
212
Minions Killed
143
13
Camps Cleared
0
929,055
Distance Traveled
700,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,411
841
10
1
0
85,788
0
L
Ymir
9,112
911
20
2
0
119,729
1
L
Medusa
10,025
1,003
51
5
0
162,860
0
L
Neith
9,614
961
39
4
0
159,179
0
L
Da Ji
9,946
995
23
2
0
172,753
0
W
Izanami
10,415
1,042
48
5
3
169,658
0
W
Achilles
11,890
1,189
45
5
2
206,843
0
W
Ymir
10,531
1,053
33
3
0
169,469
0
W
Ares
11,289
1,129
23
2
2
210,292
0
W
Anubis
12,249
1,225
63
6
6
172,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role