Player Matchup

King Arthur
King Arthur
BTSM6827
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 173L
1,782 Elo+
Solo
Vulcan
Vulcan
DoctoGarcia
Vulcan
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 89L
1,635 Elo+
Solo
Sobek
Sobek
II__Olivier__II
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,664 Elo+
Party 1
Ao Kuang
Ao Kuang
SoHowsYourFace
Ao Kuang
Level 25
God Stats
3W - 4L
1,341 SR
Queue Stats
46W - 40L
1,638 Elo+
Solo
Skadi
Skadi
dwayne084
Skadi
Level 18
God Stats
0W - 1L
1,336 SR
Queue Stats
14W - 19L
1,604 Elo+
Party 1
Team Averages
Level 24
1,435 SR
1,664 Elo+

VS

Team Averages
Level 19
1,535 SR
1,688 Elo+
Janus
Janus
DSavage22
Janus
Level 28
God Stats
30W - 37L
1,618 SR
Queue Stats
783W - 777L
1,601 Elo+
Solo
Bellona
Bellona
Nickls-02
Bellona
Level 17
God Stats
5W - 7L
1,302 SR
Queue Stats
163W - 155L
1,652 Elo+
Solo
Ares
Ares
OogaBoogaDerpzz
Ares
Level 28
God Stats
15W - 6L
1,945 SR
Queue Stats
298W - 210L
1,738 Elo+
Solo
Erlang Shen
Erlang Shen
Wiggy Bear
Erlang Shen
Level 18
God Stats
1W - 1L
1,313 SR
Queue Stats
29W - 19L
1,682 Elo+
Party 2
Neith
Neith
hadwick
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BTSM6827
King Arthur
18
1 / 5 / 1
10,731
511
9,419
17,124
20,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
16
2 / 4 / 1
10,200
486
10,227
12,041
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 4 / 6
8,763
417
5,408
15,627
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
16
7 / 2 / 2
10,390
495
12,292
17,508
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
dwayne084
Skadi
15
5 / 4 / 2
9,030
430
9,283
12,013
5,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DSavage22
Janus
18
2 / 1 / 4
11,559
550
4,953
9,191
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nickls-02
Bellona
18
4 / 3 / 1
11,216
534
6,731
14,452
11,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 3 / 5
11,290
538
17,332
14,820
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Wiggy Bear
Erlang Shen
19
5 / 3 / 6
11,909
567
15,992
17,844
11,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
hadwick
Neith
14
1 / 6 / 1
9,399
448
2,939
10,261
3,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
19
19
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BTSM6827
King Arthur
1
5
1
0.3
W
Janus
DSavage22
Janus
2
1
4
4
L
Vulcan
2
4
1
0.63
L
1
4
6
1
W
Bellona
Nickls-02
Bellona
4
3
1
1.5
W
7
3
5
3.17
L
Ao Kuang
7
2
2
4
W
Erlang Shen
Wiggy Bear
Erlang Shen
5
3
6
2.67
L
Skadi
dwayne084
Skadi
5
4
2
1.5
W
Neith
hadwick
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
47,947
74,313
Taken
66,568
53,195
Mitigated
42,506
20,081
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BTSM6827
King Arthur
9,419
1,566
0
3,355
17,124
20,054
0
3,956
13,130
0
83,285
W
Janus
DSavage22
Janus
4,953
737
0
2,580
9,191
3,407
1,136
5,702
3,178
68,673
0
L
Vulcan
10,227
2,216
0
1,712
12,041
5,274
118
4,323
7,548
72,433
0
L
5,408
978
0
3,860
15,627
15,318
264
4,468
11,159
30,649
0
W
Bellona
Nickls-02
Bellona
6,731
2,331
0
4,042
14,452
11,824
0
3,206
10,845
0
64,026
W
17,332
931
267
3,116
14,820
12,524
554
6,178
8,568
45,461
0
L
Ao Kuang
12,292
3,164
0
9,864
17,508
7,247
672
3,460
14,018
65,438
0
W
Erlang Shen
Wiggy Bear
Erlang Shen
15,992
8,568
0
5,257
17,844
11,669
0
7,280
10,156
0
98,521
L
Skadi
dwayne084
Skadi
9,283
4,257
0
1,290
12,013
5,302
792
5,796
6,173
0
48,650
W
Neith
hadwick
Neith
2,939
1,045
0
1,074
10,261
3,082
283
4,920
5,341
0
37,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,114
Gold Earned
55,373
534
Minions Killed
559
0
Camps Cleared
0
1,986,967
Distance Traveled
2,051,988
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,731
511
159
8
0
392,536
2
W
Janus
11,559
550
157
7
0
450,347
1
L
Vulcan
10,200
486
147
7
0
407,542
4
L
Sobek
8,763
417
36
2
0
404,693
2
W
Bellona
11,216
534
141
7
0
382,663
2
W
Ares
11,290
538
48
2
0
419,326
1
L
Ao Kuang
10,390
495
105
5
0
435,601
1
W
Erlang Shen
11,909
567
134
6
0
458,640
4
L
Skadi
9,030
430
87
4
0
346,595
0
W
Neith
9,399
448
79
4
0
341,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role