Player Matchup

Achilles
Achilles
Anastasiya_AV
Achilles
Level 15
God Stats
3W - 4L
1,508 SR
Queue Stats
25W - 19L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
D-Hi-Hat
Guan Yu
Level 16
God Stats
3W - 2L
1,444 SR
Queue Stats
38W - 27L
1,561 Elo+
Party 2
Artio
Artio
Dr Schmack
Artio
Level 16
God Stats
19W - 19L
1,414 SR
Queue Stats
166W - 158L
1,433 Elo+
Party 1
Neith
Neith
Rogue Django
Neith
Level 13
God Stats
14W - 11L
1,560 SR
Queue Stats
109W - 92L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
bloodycrazygore
Kukulkan
Level 60
God Stats
30W - 21L
1,487 SR
Queue Stats
200W - 178L
1,497 Elo+
Party 2
Team Averages
Level 24
1,483 SR
1,489 Elo+

VS

Team Averages
Level 18
1,446 SR
1,466 Elo+
Bellona
Bellona
Okisdokiss
Bellona
Level 6
God Stats
84W - 65L
1,575 SR
Queue Stats
103W - 79L
1,483 Elo+
Solo
He Bo
He Bo
PEPW
He Bo
Level 18
God Stats
1W - 4L
1,441 SR
Queue Stats
82W - 71L
1,496 Elo+
Solo
Thor
Thor
RedTibbler7878
Thor
Level 11
God Stats
6W - 12L
1,242 SR
Queue Stats
63W - 105L
1,392 Elo+
Solo
Merlin
Merlin
Yidok
Merlin
Level 26
God Stats
9W - 13L
1,498 SR
Queue Stats
510W - 537L
1,453 Elo+
Solo
Artemis
Artemis
jacevedo51
Artemis
Level 28
God Stats
9W - 15L
1,476 SR
Queue Stats
54W - 51L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anastasiya_AV
Achilles
13
7 / 2 / 3
8,318
555
7,165
8,992
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
D-Hi-Hat
Guan Yu
15
0 / 1 / 5
8,366
558
6,666
11,676
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
12
5 / 3 / 6
7,832
522
5,760
13,469
6,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 5 / 7
7,509
501
10,815
9,644
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
16
8 / 3 / 1
9,743
650
11,215
6,554
2,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Okisdokiss
Bellona
13
0 / 3 / 1
7,701
513
5,854
11,402
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
PEPW
He Bo
12
6 / 5 / 3
7,814
521
7,427
10,149
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 4
6,579
439
3,101
14,288
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Yidok
Merlin
12
1 / 3 / 2
7,033
469
4,675
9,218
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
jacevedo51
Artemis
12
6 / 7 / 3
8,455
564
9,997
12,863
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
14
14
Deaths
22
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anastasiya_AV
Achilles
7
2
3
4.25
W
Guan Yu
D-Hi-Hat
Guan Yu
0
1
5
2.5
W
Artio
5
3
6
2.67
L
Bellona
Okisdokiss
Bellona
0
3
1
0.17
L
He Bo
PEPW
He Bo
6
5
3
1.5
L
1
4
4
0.75
W
2
5
7
1.1
L
Merlin
Yidok
Merlin
1
3
2
0.67
W
Kukulkan
8
3
1
2.83
L
Artemis
jacevedo51
Artemis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
31,054
50,335
Taken
57,920
23,222
Mitigated
25,892
12,883
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anastasiya_AV
Achilles
7,165
2,340
0
60
8,992
4,972
294
1,588
7,182
0
42,315
W
Guan Yu
D-Hi-Hat
Guan Yu
6,666
1,045
314
4,638
11,676
6,792
139
1,629
9,877
0
47,351
W
Artio
5,760
644
402
3,781
13,469
6,203
252
1,946
11,375
25,939
0
L
Bellona
Okisdokiss
Bellona
5,854
2,640
0
2,864
11,402
9,727
0
942
10,460
0
43,979
L
He Bo
PEPW
He Bo
7,427
676
0
1,444
10,149
2,533
0
2,290
7,859
30,967
0
L
3,101
894
68
1,877
14,288
6,247
87
3,151
11,137
0
19,420
W
10,815
6,501
0
3,282
9,644
2,915
714
1,408
8,122
0
42,984
L
Merlin
Yidok
Merlin
4,675
353
0
55
9,218
3,201
0
5,433
3,785
29,962
0
W
Kukulkan
11,215
520
0
406
6,554
2,340
974
4,325
1,677
66,753
0
L
Artemis
jacevedo51
Artemis
9,997
4,770
0
3,680
12,863
4,184
280
5,159
7,704
0
33,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
37,582
398
Minions Killed
302
0
Camps Cleared
0
1,434,066
Distance Traveled
1,335,934
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,318
555
61
4
0
327,542
0
W
Guan Yu
8,366
558
98
7
0
299,474
3
W
Artio
7,832
522
31
2
0
293,804
2
L
Bellona
7,701
513
113
8
0
263,276
3
L
He Bo
7,814
521
42
3
0
278,467
4
L
Thor
6,579
439
40
3
0
273,017
2
W
Neith
7,509
501
69
5
0
227,213
4
L
Merlin
7,033
469
63
4
0
285,521
2
W
Kukulkan
9,743
650
139
9
0
286,033
3
L
Artemis
8,455
564
44
3
0
235,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role