Player Matchup

Heimdallr
Heimdallr
MerlinaShadowMun
Heimdallr
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 50L
1,554 Elo+
Party 3
Izanami
Izanami
Torrensky
Izanami
Level 14
God Stats
6W - 1L
1,919 SR
Queue Stats
31W - 26L
1,564 Elo+
Party 2
King Arthur
King Arthur
Zequake
King Arthur
Level 22
God Stats
1W - 3L
1,725 SR
Queue Stats
74W - 67L
1,660 Elo+
Party 3
Persephone
Persephone
klybot
Persephone
Level 25
God Stats
1W - 2L
1,863 SR
Queue Stats
20W - 26L
1,452 Elo+
Solo
Cerberus
Cerberus
socamps
Cerberus
Level 15
God Stats
7W - 3L
1,986 SR
Queue Stats
43W - 42L
1,564 Elo+
Party 2
Team Averages
Level 18
1,799 SR
1,559 Elo+

VS

Team Averages
Level 18
1,496 SR
1,568 Elo+
Nox
Nox
BattlingHardd
Nox
Level 18
God Stats
2W - 1L
1,480 SR
Queue Stats
25W - 17L
1,469 Elo+
Party 1
Kali
Kali
Car0nt3
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GFML
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Garzzett
Guan Yu
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 1
Ares
Ares
LuFeL
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
1 / 4 / 1
5,952
425
2,373
7,866
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Torrensky
Izanami
12
2 / 5 / 1
7,271
519
8,497
12,498
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Zequake
King Arthur
10
0 / 5 / 0
6,344
453
4,163
9,791
6,928
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
klybot
Persephone
11
2 / 6 / 0
6,855
490
4,940
6,781
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
socamps
Cerberus
8
1 / 7 / 3
6,033
431
6,275
13,054
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,579
541
4,503
7,526
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
Car0nt3
Kali
16
12 / 0 / 2
9,692
692
13,009
15,412
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
GFML
Jing Wei
14
6 / 1 / 6
8,239
589
7,575
7,238
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Garzzett
Guan Yu
12
3 / 0 / 2
6,999
500
3,791
6,254
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
LuFeL
Ares
12
3 / 3 / 7
7,407
529
5,530
10,106
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
27
27
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Kali
Car0nt3
Kali
12
0
2
13
W
Jing Wei
GFML
Jing Wei
6
1
6
9
W
Guan Yu
Garzzett
Guan Yu
3
0
2
4
W
Ares
LuFeL
Ares
3
3
7
2.17
L
Heimdallr
1
4
1
0.38
L
Izanami
Torrensky
Izanami
2
5
1
0.5
L
King Arthur
Zequake
King Arthur
0
5
0
0
L
Persephone
klybot
Persephone
2
6
0
0.33
L
Cerberus
socamps
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
34,408
49,990
Taken
46,536
23,060
Mitigated
22,050
7,826
Healing
21,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,503
523
0
1,885
7,526
2,027
662
4,494
3,032
38,846
0
W
Kali
Car0nt3
Kali
13,009
7,603
0
11,405
15,412
6,459
1,718
2,312
13,100
0
72,893
W
Jing Wei
GFML
Jing Wei
7,575
5,721
0
3,843
7,238
2,062
1,655
1,967
5,271
0
45,714
W
Guan Yu
Garzzett
Guan Yu
3,791
972
0
2,466
6,254
6,605
845
36
6,218
0
20,806
W
Ares
LuFeL
Ares
5,530
931
0
1,781
10,106
4,897
896
2,406
7,700
17,963
0
L
Heimdallr
2,373
799
0
750
7,866
2,429
0
776
7,090
0
23,124
L
Izanami
Torrensky
Izanami
8,497
4,975
0
3,523
12,498
3,948
125
3,924
8,574
0
56,052
L
King Arthur
Zequake
King Arthur
4,163
661
0
671
9,791
6,928
156
0
9,521
0
30,395
L
Persephone
klybot
Persephone
4,940
1,076
0
166
6,781
2,012
572
1,185
5,569
38,749
0
L
Cerberus
socamps
Cerberus
6,275
925
0
2,716
13,054
7,743
318
4,148
8,906
16,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
39,916
304
Minions Killed
359
0
Camps Cleared
0
1,209,177
Distance Traveled
1,361,758
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,579
541
87
6
0
261,141
1
W
Kali
9,692
692
123
9
0
316,443
2
W
Jing Wei
8,239
589
76
5
0
240,051
2
W
Guan Yu
6,999
500
42
3
0
227,118
0
W
Ares
7,407
529
31
2
0
317,005
0
L
Heimdallr
5,952
425
44
3
0
269,887
2
L
Izanami
7,271
519
101
7
0
233,274
4
L
King Arthur
6,344
453
61
4
0
257,299
0
L
Persephone
6,855
490
66
5
0
181,675
0
L
Cerberus
6,033
431
32
2
0
267,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role