Player Matchup

Nemesis
Nemesis
Afr0N1nja03
Nemesis
Level 25
God Stats
26W - 34L
1,703 SR
Queue Stats
138W - 167L
1,394 Elo+
Party 2
Janus
Janus
Reaver033
Janus
Level 60
God Stats
8W - 13L
1,510 SR
Queue Stats
488W - 534L
1,363 Elo+
Party 2
Apollo
Apollo
Scorp1onRyder
Apollo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
409W - 453L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Wolfgoggles
Sun Wukong
Level 29
God Stats
22W - 21L
1,326 SR
Queue Stats
550W - 646L
1,407 Elo+
Party 2
Athena
Athena
cosmoBeach_
Athena
Level 22
God Stats
17W - 24L
1,711 SR
Queue Stats
409W - 514L
1,505 Elo+
Party 2
Team Averages
Level 33
1,550 SR
1,416 Elo+

VS

Team Averages
Level 77
1,611 SR
1,471 Elo+
Sol
Sol
Light ZT
Sol
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 83L
1,494 Elo+
Party 1
Chiron
Chiron
Player16179
Chiron
Level 60
God Stats
1W - 0L
1,814 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheWrathOfAries
Thanatos
Level 148
God Stats
9W - 8L
1,481 SR
Queue Stats
151W - 133L
1,518 Elo+
Party 1
Cerberus
Cerberus
douuuuuuu
Cerberus
Level 107
God Stats
2W - 0L
1,758 SR
Queue Stats
202W - 198L
1,402 Elo+
Party 3
Bellona
Bellona
twobarracuda59
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afr0N1nja03
Nemesis
8
0 / 3 / 0
5,009
417
768
6,233
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Reaver033
Janus
9
1 / 6 / 0
5,586
466
1,999
7,811
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 2
4,971
414
3,898
5,893
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Wolfgoggles
Sun Wukong
9
0 / 2 / 1
5,385
449
3,946
8,588
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
8
1 / 10 / 1
5,397
450
2,314
11,836
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
6,523
544
6,042
5,245
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
13
7 / 0 / 2
7,846
654
6,644
5,395
1,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
12
6 / 1 / 6
7,086
591
6,653
6,646
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
douuuuuuu
Cerberus
9
1 / 2 / 8
6,302
525
3,498
8,625
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 1
6,470
539
4,129
6,898
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
23
24
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Afr0N1nja03
Nemesis
0
3
0
0
W
6
2
2
3.5
W
Chiron
7
0
2
8
L
Janus
Reaver033
Janus
1
6
0
0.17
L
1
3
2
0.67
W
Thanatos
6
1
6
9
L
Sun Wukong
Wolfgoggles
Sun Wukong
0
2
1
0.25
L
Athena
1
10
1
0.15
W
Cerberus
douuuuuuu
Cerberus
1
2
8
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
26,966
40,361
Taken
32,809
14,064
Mitigated
17,938
4,953
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Afr0N1nja03
Nemesis
768
412
0
32
6,233
1,576
0
598
5,635
0
23,797
W
6,042
3,085
0
2,441
5,245
1,514
343
905
4,340
23,886
0
W
Chiron
6,644
3,138
130
3,242
5,395
1,861
1,750
1,459
3,766
0
49,465
L
Janus
Reaver033
Janus
1,999
217
0
622
7,811
1,665
0
816
6,995
24,847
0
L
3,898
2,677
0
303
5,893
1,652
320
1,532
4,361
0
14,377
W
Thanatos
6,653
1,379
0
6,868
6,646
2,312
319
659
5,987
0
34,049
L
Sun Wukong
Wolfgoggles
Sun Wukong
3,946
1,024
0
3,526
8,588
4,346
0
1,190
6,923
0
23,813
L
Athena
2,314
987
0
470
11,836
4,825
0
5,404
6,432
12,662
0
W
Cerberus
douuuuuuu
Cerberus
3,498
517
0
1,643
8,625
6,314
243
1,080
7,505
19,941
0
W
4,129
1,401
0
2,942
6,898
5,937
729
0
6,423
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
34,227
198
Minions Killed
316
0
Camps Cleared
0
1,048,422
Distance Traveled
1,080,129
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,009
417
52
4
0
186,690
0
W
Sol
6,523
544
50
4
0
205,834
0
W
Chiron
7,846
654
101
8
0
205,467
3
L
Janus
5,586
466
57
5
0
215,275
1
L
Apollo
4,971
414
26
2
0
219,129
0
W
Thanatos
7,086
591
71
6
0
259,346
4
L
Sun Wukong
5,385
449
40
3
0
216,802
0
L
Athena
5,397
450
23
2
0
210,526
1
W
Cerberus
6,302
525
37
3
0
201,411
2
W
Bellona
6,470
539
57
5
0
208,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role