Player Matchup

Hera
Hera
Chachan1501
Hera
Level 28
God Stats
7W - 12L
1,306 SR
Queue Stats
209W - 258L
1,363 Elo+
Solo
Neith
Neith
Dysert91
Neith
Level 9
God Stats
1W - 2L
1,448 SR
Queue Stats
8W - 18L
1,388 Elo+
Solo
Ne Zha
Ne Zha
Krisrod0916
Ne Zha
Level 5
God Stats
0W - 2L
1,508 SR
Queue Stats
10W - 14L
1,355 Elo+
Solo
Vamana
Vamana
WaylandGx
Vamana
Level 9
God Stats
7W - 3L
1,922 SR
Queue Stats
34W - 40L
1,399 Elo+
Solo
Arachne
Arachne
jiveone
Arachne
Level 24
God Stats
33W - 28L
1,582 SR
Queue Stats
215W - 210L
1,469 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,395 Elo+

VS

Team Averages
Level 45
1,325 SR
1,328 Elo+
Baron Samedi
Baron Samedi
AsliGundaMunda
Baron Samedi
Level 18
God Stats
2W - 6L
1,328 SR
Queue Stats
169W - 217L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Bury96
Danzaburou
Level 28
God Stats
15W - 11L
1,601 SR
Queue Stats
140W - 121L
1,507 Elo+
Solo
Artemis
Artemis
InteriorDemon
Artemis
Level 16
God Stats
1W - 0L
1,311 SR
Queue Stats
20W - 23L
1,070 Elo+
Solo
Sobek
Sobek
PerrinBlade
Sobek
Level 152
God Stats
1W - 1L
1,240 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 1
Susano
Susano
skymeme
Susano
Level 11
God Stats
1W - 1L
1,147 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
11,467
521
14,701
13,980
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Dysert91
Neith
1
0 / 0 / 0
4,134
188
0
0
0
Ne Zha
14
6 / 7 / 5
9,359
425
8,349
22,632
8,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
WaylandGx
Vamana
16
5 / 5 / 2
10,136
461
9,639
17,512
9,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
jiveone
Arachne
17
5 / 7 / 1
10,318
469
7,440
17,538
10,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsliGundaMunda
Baron Samedi
15
3 / 8 / 5
10,875
494
7,632
15,016
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bury96
Danzaburou
19
12 / 1 / 2
13,220
601
18,461
14,385
8,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
14
3 / 8 / 7
10,408
473
7,838
16,334
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 1 / 7
12,073
549
13,381
16,650
26,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
skymeme
Susano
12
1 / 4 / 7
9,389
427
5,319
9,660
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
21
Kills
25
25
Deaths
22
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsliGundaMunda
Baron Samedi
3
8
5
0.69
W
Danzaburou
Bury96
Danzaburou
12
1
2
13
L
5
6
7
1.42
L
Neith
Dysert91
Neith
0
0
0
0
W
Artemis
3
8
7
0.81
L
Ne Zha
6
7
5
1.21
W
6
1
7
9.5
L
Vamana
WaylandGx
Vamana
5
5
2
1.2
L
Arachne
jiveone
Arachne
5
7
1
0.79
W
Susano
skymeme
Susano
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
52,631
71,662
Taken
72,045
34,166
Mitigated
49,884
13,837
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsliGundaMunda
Baron Samedi
7,632
664
343
2,389
15,016
6,024
1,177
3,736
10,950
44,888
0
W
Danzaburou
Bury96
Danzaburou
18,461
13,221
693
5,849
14,385
8,476
9,105
2,941
11,368
0
96,107
L
14,701
2,908
0
2,718
13,980
5,392
219
3,230
10,420
75,698
0
L
Neith
Dysert91
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
7,838
3,813
0
2,996
16,334
5,875
1,419
3,353
12,821
0
44,748
L
Ne Zha
8,349
3,104
0
3,879
22,632
8,995
0
4,714
17,626
0
33,100
W
13,381
783
0
6,835
16,650
26,594
1,026
1,664
14,878
60,526
0
L
Vamana
WaylandGx
Vamana
9,639
4,697
0
4,252
17,512
9,658
0
4,047
13,208
0
38,067
L
Arachne
jiveone
Arachne
7,440
5,019
0
2,988
17,538
10,121
0
7,898
9,395
0
68,114
W
Susano
skymeme
Susano
5,319
722
0
1,487
9,660
2,915
552
2,219
7,327
0
29,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
55,965
347
Minions Killed
411
0
Camps Cleared
0
1,396,674
Distance Traveled
1,904,482
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,875
494
66
3
0
393,714
1
W
Danzaburou
13,220
601
128
6
0
399,549
0
L
Hera
11,467
521
127
6
0
332,550
0
L
Neith
4,134
188
0
0
0
0
0
W
Artemis
10,408
473
60
3
0
332,623
1
L
Ne Zha
9,359
425
58
3
0
372,616
1
W
Sobek
12,073
549
119
5
0
394,533
0
L
Vamana
10,136
461
67
3
0
336,121
0
L
Arachne
10,318
469
95
4
0
355,387
1
W
Susano
9,389
427
38
2
0
384,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role