Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Lightning1314
Discordia
Level 66
God Stats
3W - 0L
1,550 SR
Queue Stats
9W - 5L
1,509 Elo+
Solo
Ra
Ra
TentacleSifu
Ra
Level 49
God Stats
48W - 23L
1,732 SR
Queue Stats
318W - 299L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolframalphafrp
Cu Chulainn
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 55L
1,417 Elo+
Solo
Guan Yu
Guan Yu
matthewk231
Guan Yu
Level 54
God Stats
50W - 36L
1,519 SR
Queue Stats
199W - 163L
1,521 Elo+
Solo
Team Averages
Level 73
1,560 SR
1,474 Elo+

VS

Team Averages
Level 80
1,397 SR
1,416 Elo+
Neith
Neith
ChicoGTh3BOS
Neith
Level 42
God Stats
16W - 17L
1,412 SR
Queue Stats
250W - 305L
1,418 Elo+
Solo
Merlin
Merlin
MasterBender
Merlin
Level 42
God Stats
354W - 356L
1,455 SR
Queue Stats
357W - 362L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Mattypoo132
Jormungandr
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
19W - 29L
1,342 Elo+
Solo
Ullr
Ullr
greenboo
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xTheSICKNESS954
Fenrir
Level 142
God Stats
8W - 13L
1,329 SR
Queue Stats
382W - 451L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
18 / 1 / 7
14,422
1,311
23,891
7,624
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Lightning1314
Discordia
17
7 / 3 / 10
11,930
1,085
8,307
8,453
2,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 16
10,677
971
8,206
8,907
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Wolframalphafrp
Cu Chulainn
18
2 / 3 / 18
11,100
1,009
9,781
14,403
12,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
matthewk231
Guan Yu
18
3 / 0 / 18
11,470
1,043
11,083
17,434
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

240

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,528
957
13,543
9,203
4,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
15
2 / 3 / 1
9,777
889
6,820
4,872
1,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mattypoo132
Jormungandr
17
1 / 9 / 8
11,047
1,004
12,005
19,437
17,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
3 / 6 / 5
11,442
1,040
13,876
19,569
8,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 9 / 3
9,918
902
7,281
14,729
8,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
31
Kills
9
9
Deaths
31
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
18
1
7
21.5
L
1
4
4
0.75
W
Discordia
Lightning1314
Discordia
7
3
10
4
L
Merlin
2
3
1
0.83
L
Jormungandr
Mattypoo132
Jormungandr
1
9
8
0.56
W
1
2
16
4.5
W
Cu Chulainn
Wolframalphafrp
Cu Chulainn
2
3
18
3.67
L
Ullr
3
6
5
0.92
W
Guan Yu
matthewk231
Guan Yu
3
0
18
12
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,268
Damage
53,525
56,821
Taken
67,810
39,828
Mitigated
40,476
21,029
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,891
19,286
0
218
7,624
3,848
0
1,541
6,008
0
40,435
L
13,543
7,206
0
1,017
9,203
4,007
0
1,273
7,830
0
40,583
W
Discordia
Lightning1314
Discordia
8,307
1,601
0
480
8,453
2,920
0
3,437
4,866
29,521
0
L
Merlin
6,820
152
0
0
4,872
1,980
0
1,561
3,311
16,270
0
L
Jormungandr
Mattypoo132
Jormungandr
12,005
3,190
0
338
19,437
17,401
0
5,593
13,691
37,234
0
W
8,206
635
3,351
2,058
8,907
4,024
0
2,699
6,208
21,248
0
W
Cu Chulainn
Wolframalphafrp
Cu Chulainn
9,781
4,145
926
856
14,403
12,076
0
5,093
9,135
0
17,455
L
Ullr
13,876
8,280
0
1,696
19,569
8,320
0
4,308
15,186
0
36,349
W
Guan Yu
matthewk231
Guan Yu
11,083
2,653
4,790
8,350
17,434
16,960
0
5,555
11,779
0
32,932
L
7,281
1,134
0
157
14,729
8,768
0
3,778
10,601
0
12,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,599
Gold Earned
52,712
212
Minions Killed
193
4
Camps Cleared
7
989,912
Distance Traveled
738,909
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,422
1,311
47
4
1
181,319
0
L
Neith
10,528
957
58
5
0
162,322
1
W
Discordia
11,930
1,085
56
5
1
164,190
0
L
Merlin
9,777
889
18
2
1
72,432
0
L
Jormungandr
11,047
1,004
61
6
1
151,485
0
W
Ra
10,677
971
37
3
1
196,386
1
W
Cu Chulainn
11,100
1,009
27
2
1
194,218
0
L
Ullr
11,442
1,040
48
4
3
210,179
1
W
Guan Yu
11,470
1,043
45
4
0
253,799
1
L
Fenrir
9,918
902
8
1
2
142,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role