Player Matchup

Mercury
Mercury
Eliteplayergp
Mercury
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,616 Elo+
Party 3
Jormungandr
Jormungandr
Tragedy1981
Jormungandr
Level 109
God Stats
2W - 0L
1,869 SR
Queue Stats
21W - 12L
1,574 Elo+
Party 3
Horus
Horus
USHALLNOTPASS25
Horus
Level 86
God Stats
2W - 1L
1,796 SR
Queue Stats
33W - 38L
1,493 Elo+
Party 3
Agni
Agni
xBlackYokaiix
Agni
Level 138
God Stats
2W - 0L
1,412 SR
Queue Stats
51W - 59L
1,527 Elo+
Party 3
Izanami
Izanami
zlBlueDream04
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,511 Elo+
Party 3
Team Averages
Level 113
1,616 SR
1,544 Elo+

VS

Team Averages
Level 121
1,610 SR
1,495 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Diet DR peppa
Nu Wa
Level 104
God Stats
0W - 2L
1,702 SR
Queue Stats
14W - 19L
1,434 Elo+
Party 1
Artio
Artio
DrTheCandyman
Artio
Level 159
God Stats
1W - 4L
1,555 SR
Queue Stats
73W - 80L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
Sean Connery741
Hou Yi
Level 129
God Stats
0W - 3L
1,676 SR
Queue Stats
143W - 125L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
danydt12
Ah Muzen Cab
Level 90
God Stats
15W - 13L
1,619 SR
Queue Stats
65W - 60L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
12 / 0 / 4
11,488
574
13,379
13,526
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tragedy1981
Jormungandr
13
2 / 3 / 10
9,181
459
6,745
17,124
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 4
10,895
545
9,989
18,812
19,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 3 / 8
10,500
525
17,645
11,012
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
3 / 0 / 8
10,022
501
7,884
10,698
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 8 / 2
9,453
473
8,284
20,049
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
7,717
386
10,517
10,870
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
8,364
418
9,701
21,958
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 3
8,194
410
5,071
12,209
3,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
danydt12
Ah Muzen Cab
17
4 / 5 / 1
10,664
533
12,023
16,771
10,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
26
Kills
9
9
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
8
2
0.38
L
0
6
2
0.17
L
2
5
2
0.6
W
Mercury
12
0
4
14
L
1
2
3
1.25
W
Jormungandr
Tragedy1981
Jormungandr
2
3
10
2.33
W
3
3
4
1.67
L
Ah Muzen Cab
danydt12
Ah Muzen Cab
4
5
1
0.9
W
6
3
8
3.33
W
Izanami
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,642
Damage
45,596
71,172
Taken
81,857
46,015
Mitigated
40,648
19,950
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,284
5,549
0
5,822
20,049
8,093
0
3,771
16,112
0
73,768
L
10,517
1,175
0
500
10,870
3,642
236
5,855
4,601
44,753
0
L
9,701
693
968
5,609
21,958
14,622
0
7,059
14,667
43,138
0
W
Mercury
13,379
5,031
0
859
13,526
6,597
440
2,102
11,424
0
82,333
L
5,071
2,315
0
3,087
12,209
3,903
89
3,835
8,198
0
42,646
W
Jormungandr
Tragedy1981
Jormungandr
6,745
1,289
0
3,553
17,124
12,269
110
7,081
10,043
31,878
0
W
9,989
3,158
938
5,537
18,812
19,212
352
2,508
16,304
16,726
42,933
L
Ah Muzen Cab
danydt12
Ah Muzen Cab
12,023
4,716
0
8,435
16,771
10,388
0
5,925
10,610
0
71,301
W
17,645
1,501
0
3,420
11,012
3,998
479
4,426
6,586
70,648
0
W
Izanami
7,884
5,370
0
5,643
10,698
3,939
2,595
4,101
6,597
0
62,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,086
Gold Earned
44,392
581
Minions Killed
428
0
Camps Cleared
0
1,956,843
Distance Traveled
1,855,825
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,453
473
100
5
0
392,293
10
L
Nu Wa
7,717
386
63
3
0
348,996
0
L
Artio
8,364
418
50
3
0
400,583
9
W
Mercury
11,488
574
144
7
0
507,373
6
L
Hou Yi
8,194
410
79
4
0
344,947
14
W
Jormungandr
9,181
459
49
2
0
370,567
0
W
Horus
10,895
545
142
7
0
324,722
0
L
Ah Muzen Cab
10,664
533
136
7
0
369,006
2
W
Agni
10,500
525
135
7
0
381,673
3
W
Izanami
10,022
501
111
6
0
372,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role