Player Matchup

Apollo
Apollo
CHAOTIC369
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
Deadly Ghost222
Amaterasu
Level 22
God Stats
3W - 5L
1,642 SR
Queue Stats
40W - 30L
1,556 Elo+
Party 1
Olorun
Olorun
MaruChan2001
Olorun
Level 18
God Stats
34W - 53L
1,549 SR
Queue Stats
363W - 394L
1,549 Elo+
Solo
Ymir
Ymir
Popeyethewelder_
Ymir
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Da Ji
Da Ji
Smallzia
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,556 Elo+
Party 1
Team Averages
Level 38
1,538 SR
1,543 Elo+

VS

Team Averages
Level 14
1,487 SR
1,522 Elo+
Cthulhu
Cthulhu
A_DrunkSheep
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Brenntron
Erlang Shen
Level 18
God Stats
7W - 3L
1,597 SR
Queue Stats
29W - 25L
1,515 Elo+
Solo
Loki
Loki
Double-San
Loki
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Jack_AppleDragoo
Kukulkan
Level 27
God Stats
8W - 4L
1,545 SR
Queue Stats
105W - 94L
1,618 Elo+
Party 2
Anhur
Anhur
Stryke19
Anhur
Level 18
God Stats
1W - 3L
1,292 SR
Queue Stats
80W - 79L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHAOTIC369
Apollo
16
1 / 11 / 6
10,319
938
7,562
17,771
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Deadly Ghost222
Amaterasu
17
6 / 5 / 4
12,069
1,097
15,156
23,815
17,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
16
3 / 9 / 6
10,728
975
12,749
19,021
7,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 6 / 8
10,262
933
9,814
30,577
18,900
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Smallzia
Da Ji
16
5 / 5 / 4
11,580
1,053
16,473
16,946
7,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_DrunkSheep
Cthulhu
19
3 / 4 / 17
11,689
1,063
14,157
18,598
23,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Brenntron
Erlang Shen
19
4 / 3 / 14
12,021
1,093
20,289
17,678
15,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
19 / 4 / 6
14,246
1,295
25,065
13,896
6,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 2 / 11
11,998
1,091
25,499
7,146
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Stryke19
Anhur
17
3 / 3 / 11
11,103
1,009
12,991
13,019
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
15
Kills
36
36
Deaths
16
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A_DrunkSheep
Cthulhu
3
4
17
2.88
W
Erlang Shen
Brenntron
Erlang Shen
4
3
14
3.67
L
Apollo
CHAOTIC369
Apollo
1
11
6
0.36
L
Amaterasu
Deadly Ghost222
Amaterasu
6
5
4
1.6
W
19
4
6
5.5
W
7
2
11
6.25
L
Olorun
3
9
6
0.67
L
0
6
8
0.67
L
Da Ji
Smallzia
Da Ji
5
5
4
1.4
W
Anhur
Stryke19
Anhur
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,754
Damage
98,001
108,130
Taken
70,337
57,367
Mitigated
53,327
10,088
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A_DrunkSheep
Cthulhu
14,157
1,391
322
700
18,598
23,797
0
9,224
9,374
22,816
0
W
Erlang Shen
Brenntron
Erlang Shen
20,289
11,850
0
3,566
17,678
15,005
0
4,471
13,207
53
34,571
L
Apollo
CHAOTIC369
Apollo
7,562
5,191
0
920
17,771
6,763
0
6,501
11,074
0
12,184
L
Amaterasu
Deadly Ghost222
Amaterasu
15,156
10,010
0
3,757
23,815
17,380
0
9,241
14,188
0
43,235
W
25,065
8,952
0
235
13,896
6,232
0
3,325
10,571
0
43,410
W
25,499
3,653
1,290
631
7,146
3,104
0
1,767
5,379
57,638
0
L
Olorun
12,749
6,357
606
2,669
19,021
7,277
0
5,871
12,925
24,053
0
L
9,814
2,566
0
2,136
30,577
18,900
0
14,101
16,038
26,293
0
L
Da Ji
Smallzia
Da Ji
16,473
5,985
0
0
16,946
7,047
0
3,218
13,457
0
26,295
W
Anhur
Stryke19
Anhur
12,991
8,388
0
2,414
13,019
5,189
0
3,776
9,243
0
22,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
61,057
148
Minions Killed
212
5
Camps Cleared
6
947,005
Distance Traveled
1,034,435
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,689
1,063
33
3
0
217,691
2
W
Erlang Shen
12,021
1,093
37
3
2
236,783
0
L
Apollo
10,319
938
13
1
0
138,805
0
L
Amaterasu
12,069
1,097
64
6
3
239,403
0
W
Loki
14,246
1,295
38
3
1
208,371
1
W
Kukulkan
11,998
1,091
88
8
1
195,257
0
L
Olorun
10,728
975
19
2
0
177,280
0
L
Ymir
10,262
933
30
3
0
201,670
0
L
Da Ji
11,580
1,053
22
2
2
189,847
0
W
Anhur
11,103
1,009
16
1
2
176,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role