Player Matchup

Cupid
Cupid
SrubbleLord
Cupid
Level 123
God Stats
3W - 1L
2,006 SR
Queue Stats
323W - 323L
1,592 Elo+
Party 2
Amaterasu
Amaterasu
TubbieChipmunks
Amaterasu
Level 16
God Stats
15W - 7L
1,758 SR
Queue Stats
21W - 18L
1,553 Elo+
Party 2
Kumbhakarna
Kumbhakarna
link123m
Kumbhakarna
Level 72
God Stats
21W - 23L
1,705 SR
Queue Stats
197W - 207L
1,540 Elo+
Party 2
Chronos
Chronos
omfgidk
Chronos
Level 126
God Stats
1W - 1L
1,740 SR
Queue Stats
70W - 61L
1,608 Elo+
Party 2
Fenrir
Fenrir
uwuace
Fenrir
Level 88
God Stats
2W - 10L
1,500 SR
Queue Stats
245W - 245L
1,499 Elo+
Party 2
Team Averages
Level 85
1,742 SR
1,558 Elo+

VS

Team Averages
Level 55
1,606 SR
1,622 Elo+
Hachiman
Hachiman
ChubbyOstrich
Hachiman
Level 43
God Stats
5W - 5L
1,646 SR
Queue Stats
504W - 381L
1,686 Elo+
Party 3
Thanatos
Thanatos
GopherGuy765
Thanatos
Level 42
God Stats
3W - 1L
1,845 SR
Queue Stats
70W - 44L
1,623 Elo+
Solo
Cthulhu
Cthulhu
MurrKing
Cthulhu
Level 58
God Stats
1W - 1L
1,346 SR
Queue Stats
64W - 60L
1,536 Elo+
Party 1
Ymir
Ymir
Mysleni
Ymir
Level 28
God Stats
3W - 2L
1,525 SR
Queue Stats
20W - 15L
1,636 Elo+
Party 1
Thor
Thor
mockingJ3
Thor
Level 106
God Stats
4W - 3L
1,667 SR
Queue Stats
158W - 124L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 0
6,285
571
4,754
8,181
2,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TubbieChipmunks
Amaterasu
10
0 / 4 / 0
5,339
485
3,233
5,546
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
link123m
Kumbhakarna
9
2 / 5 / 5
5,269
479
2,588
10,570
5,176
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
omfgidk
Chronos
10
2 / 4 / 3
6,036
549
4,969
7,840
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
uwuace
Fenrir
9
0 / 4 / 4
5,115
465
3,847
8,849
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChubbyOstrich
Hachiman
11
3 / 2 / 7
6,870
625
9,355
6,808
2,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
GopherGuy765
Thanatos
13
5 / 0 / 0
7,621
693
4,962
8,456
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
MurrKing
Cthulhu
11
3 / 2 / 7
6,805
619
6,621
8,769
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Mysleni
Ymir
11
4 / 5 / 6
6,949
632
6,295
8,561
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
5 / 1 / 3
7,122
647
3,119
6,417
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
20
20
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChubbyOstrich
Hachiman
3
2
7
3.25
W
Thanatos
GopherGuy765
Thanatos
5
0
0
5
W
Cthulhu
MurrKing
Cthulhu
3
2
7
3.25
W
Ymir
Mysleni
Ymir
4
5
6
1.4
L
6
3
0
2
L
Amaterasu
TubbieChipmunks
Amaterasu
0
4
0
0
L
Kumbhakarna
link123m
Kumbhakarna
2
5
5
0.9
W
Thor
5
1
3
6.5
L
Chronos
omfgidk
Chronos
2
4
3
0.88
L
Fenrir
uwuace
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
30,352
40,986
Taken
39,011
15,137
Mitigated
15,846
12,439
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChubbyOstrich
Hachiman
9,355
7,060
0
2,469
6,808
2,555
2,251
1,310
5,498
0
36,132
W
Thanatos
GopherGuy765
Thanatos
4,962
2,455
0
9,318
8,456
3,286
0
0
8,456
0
43,813
W
Cthulhu
MurrKing
Cthulhu
6,621
376
451
1,968
8,769
4,204
110
2,497
6,272
19,971
0
W
Ymir
Mysleni
Ymir
6,295
636
0
500
8,561
3,699
265
3,515
5,046
32,322
0
L
4,754
3,037
96
2,195
8,181
2,133
0
2,523
5,608
0
21,265
L
Amaterasu
TubbieChipmunks
Amaterasu
3,233
1,584
0
1,226
5,546
3,259
186
0
5,546
0
24,626
L
Kumbhakarna
link123m
Kumbhakarna
2,588
500
1,012
3,081
10,570
5,176
0
4,428
5,990
6,843
0
W
Thor
3,119
550
0
2,186
6,417
2,102
0
235
6,182
0
37,613
L
Chronos
omfgidk
Chronos
4,969
1,806
92
1,697
7,840
2,168
190
3,778
3,902
30,247
0
L
Fenrir
uwuace
Fenrir
3,847
1,122
0
3,040
8,849
2,401
0
1,801
7,024
0
21,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
35,367
215
Minions Killed
321
0
Camps Cleared
0
1,073,592
Distance Traveled
992,108
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,870
625
64
6
0
172,304
2
W
Thanatos
7,621
693
91
8
0
209,342
0
W
Cthulhu
6,805
619
15
1
0
194,648
0
W
Ymir
6,949
632
72
7
0
186,702
1
L
Cupid
6,285
571
44
4
0
221,738
3
L
Amaterasu
5,339
485
62
6
0
198,219
1
L
Kumbhakarna
5,269
479
5
0
0
203,724
2
W
Thor
7,122
647
79
7
0
229,112
4
L
Chronos
6,036
549
58
5
0
217,030
1
L
Fenrir
5,115
465
46
4
0
232,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role