Player Matchup

Apollo
Apollo
Androssee
Apollo
Level 20
God Stats
8W - 5L
1,758 SR
Queue Stats
125W - 129L
1,549 Elo+
Solo
Anubis
Anubis
AtomicPangolin
Anubis
Level 29
God Stats
126W - 114L
1,628 SR
Queue Stats
148W - 160L
1,565 Elo+
Party 1
Thor
Thor
CowardlyFrance
Thor
Level 25
God Stats
38W - 27L
1,637 SR
Queue Stats
215W - 215L
1,457 Elo+
Solo
Scylla
Scylla
GreninjaD
Scylla
Level 29
God Stats
9W - 9L
1,427 SR
Queue Stats
256W - 281L
1,555 Elo+
Solo
Anhur
Anhur
RafonPC
Anhur
Level 27
God Stats
29W - 28L
1,537 SR
Queue Stats
285W - 309L
1,482 Elo+
Party 1
Team Averages
Level 26
1,597 SR
1,521 Elo+

VS

Team Averages
Level 14
1,452 SR
1,425 Elo+
Loki
Loki
LokisLifeMatters
Loki
Level 27
God Stats
7W - 11L
1,225 SR
Queue Stats
14W - 21L
1,328 Elo+
Party 2
Ra
Ra
PatFromJail
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
Unfunnyloser
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
WinnieTheBrew
Danzaburou
Level 4
God Stats
2W - 2L
1,534 SR
Queue Stats
8W - 8L
1,471 Elo+
Party 2
Janus
Janus
meraki87
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Androssee
Apollo
10
1 / 4 / 2
6,336
528
3,282
9,448
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 3 / 4
7,011
584
6,884
6,508
3,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 3
6,528
544
2,972
7,865
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
GreninjaD
Scylla
13
8 / 0 / 2
7,894
658
4,708
3,753
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
RafonPC
Anhur
10
2 / 3 / 6
6,354
530
2,027
6,686
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,998
500
3,126
6,883
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 5 / 3
6,099
508
3,182
5,388
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
7 / 3 / 1
7,102
592
7,865
6,689
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
WinnieTheBrew
Danzaburou
7
0 / 6 / 1
4,767
397
1,107
6,935
1,779
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
meraki87
Janus
9
1 / 2 / 5
5,784
482
3,473
5,086
1,242
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
12
12
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
Androssee
Apollo
1
4
2
0.5
W
5
3
4
2.33
W
3
2
3
2.25
W
Scylla
GreninjaD
Scylla
8
0
2
9
L
1
3
3
0.83
L
3
5
3
0.9
W
Anhur
RafonPC
Anhur
2
3
6
1.67
L
Osiris
7
3
1
2.5
L
Danzaburou
WinnieTheBrew
Danzaburou
0
6
1
0.08
L
Janus
meraki87
Janus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
18,753
34,260
Taken
30,981
11,901
Mitigated
10,791
10,126
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Androssee
Apollo
3,282
1,635
0
2,708
9,448
2,859
1,106
350
8,723
0
25,576
W
6,884
202
0
2,141
6,508
3,252
146
2,003
4,430
31,886
0
W
2,972
1,318
0
3,572
7,865
2,577
136
682
7,133
0
28,426
W
Scylla
GreninjaD
Scylla
4,708
625
0
1,008
3,753
1,125
0
1,473
2,280
36,130
0
L
3,126
955
0
2,812
6,883
1,954
0
780
6,037
0
30,618
L
3,182
454
215
695
5,388
1,229
0
2,324
3,048
23,177
0
W
Anhur
RafonPC
Anhur
2,027
417
123
574
6,686
2,088
1,150
2,147
4,514
0
21,587
L
Osiris
7,865
3,088
0
475
6,689
4,587
725
2,465
4,224
0
29,086
L
Danzaburou
WinnieTheBrew
Danzaburou
1,107
647
0
1,134
6,935
1,779
0
3,079
3,782
0
11,785
L
Janus
meraki87
Janus
3,473
465
0
1,543
5,086
1,242
287
2,696
2,298
22,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
29,750
282
Minions Killed
231
0
Camps Cleared
0
1,029,319
Distance Traveled
1,074,899
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,336
528
65
5
0
198,189
4
W
Anubis
7,011
584
36
3
0
190,918
2
W
Thor
6,528
544
51
4
0
197,547
0
W
Scylla
7,894
658
79
7
0
239,199
2
L
Loki
5,998
500
62
5
0
256,619
1
L
Ra
6,099
508
31
3
0
217,603
0
W
Anhur
6,354
530
51
4
0
203,466
3
L
Osiris
7,102
592
55
5
0
250,956
1
L
Danzaburou
4,767
397
31
3
0
163,064
1
L
Janus
5,784
482
52
4
0
186,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role