Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Autoing
Ah Muzen Cab
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GbabyDuricko318
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
hpez
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,500 Elo+

VS

Team Averages
Level 53
1,526 SR
1,564 Elo+
Nemesis
Nemesis
CheekyMcCheek
Nemesis
Level 129
God Stats
2W - 1L
1,451 SR
Queue Stats
163W - 131L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
chuncesus
Aphrodite
Level 26
God Stats
3W - 1L
1,843 SR
Queue Stats
59W - 32L
1,583 Elo+
Party 1
Bellona
Bellona
godofhyperspace
Bellona
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Autoing
Ah Muzen Cab
14
8 / 2 / 10
10,928
841
17,660
11,596
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 15
9,236
710
2,296
14,259
14,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
hpez
Chang'e
14
9 / 4 / 8
10,742
826
10,364
11,762
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
7 / 6 / 1
9,949
765
13,320
16,514
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
chuncesus
Aphrodite
12
1 / 3 / 7
8,320
640
6,544
8,059
6,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 7
8,063
620
5,798
12,318
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
18
Kills
8
8
Deaths
18
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Autoing
Ah Muzen Cab
8
2
10
6.5
L
Nemesis
7
6
1
1.25
W
1
2
15
4.25
L
Aphrodite
chuncesus
Aphrodite
1
3
7
1.5
L
0
9
7
0.39
W
Chang'e
hpez
Chang'e
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
25,662
37,617
Taken
36,891
23,997
Mitigated
25,918
14,295
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Autoing
Ah Muzen Cab
17,660
9,010
0
4,293
11,596
4,886
1,782
1,607
9,789
0
64,541
L
Nemesis
13,320
5,158
0
1,972
16,514
10,302
817
4,362
12,152
0
39,600
W
2,296
363
0
713
14,259
14,328
126
3,083
11,073
8,259
0
L
Aphrodite
chuncesus
Aphrodite
6,544
835
3,391
3,322
8,059
6,390
358
3,275
4,784
28,868
0
L
5,798
1,493
0
734
12,318
9,226
468
5,092
7,226
0
25,116
W
Chang'e
hpez
Chang'e
10,364
1,318
4,239
5,050
11,762
4,783
843
2,403
9,109
41,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
26,332
154
Minions Killed
151
0
Camps Cleared
0
676,506
Distance Traveled
662,453
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,928
841
88
7
0
223,074
0
L
Nemesis
9,949
765
67
5
0
240,511
1
W
Ymir
9,236
710
10
1
0
224,533
0
L
Aphrodite
8,320
640
47
4
0
215,448
0
L
Bellona
8,063
620
37
3
0
206,494
2
W
Chang'e
10,742
826
56
4
0
228,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role