Player Matchup

Sobek
Sobek
Culture_Reborn
Sobek
Level 29
God Stats
4W - 2L
1,645 SR
Queue Stats
24W - 14L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Emiyah980
Ah Muzen Cab
Level 26
God Stats
8W - 5L
1,284 SR
Queue Stats
258W - 343L
1,284 Elo+
Solo
Hades
Hades
GingxrSnapz
Hades
Level 60
God Stats
2W - 0L
1,670 SR
Queue Stats
54W - 38L
1,396 Elo+
Party 1
Team Averages
Level 38
1,533 SR
1,366 Elo+

VS

Team Averages
Level 22
1,406 SR
1,187 Elo+
Amaterasu
Amaterasu
NOT A SMURFF648
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 107L
1,361 Elo+
Party 2
Ra
Ra
PowerTap_Pace
Ra
Level 24
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 7L
1,244 Elo+
Solo
Nemesis
Nemesis
iBodySkrubz
Nemesis
Level 12
God Stats
0W - 8L
1,241 SR
Queue Stats
0W - 14L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
10,919
780
8,140
13,154
14,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Emiyah980
Ah Muzen Cab
12
3 / 2 / 14
9,606
686
10,271
9,950
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 3 / 11
10,207
729
11,096
11,177
5,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NOT A SMURFF648
Amaterasu
12
4 / 5 / 2
9,032
645
8,660
13,942
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 9 / 3
8,917
637
9,306
12,073
5,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
iBodySkrubz
Nemesis
10
0 / 6 / 4
7,923
566
2,554
12,305
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
6
6
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
Ah Muzen Cab
Emiyah980
Ah Muzen Cab
3
2
14
5
W
7
3
11
4.17
L
Amaterasu
NOT A SMURFF648
Amaterasu
4
5
2
1
L
2
9
3
0.39
L
Nemesis
iBodySkrubz
Nemesis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
20,520
34,281
Taken
38,320
24,299
Mitigated
17,948
13,325
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,140
923
1,137
4,142
13,154
14,045
378
4,426
8,728
20,092
0
W
Ah Muzen Cab
Emiyah980
Ah Muzen Cab
10,271
6,128
860
2,129
9,950
4,917
1,521
2,167
7,783
0
40,323
W
11,096
1,357
1,488
3,569
11,177
5,337
948
2,735
8,442
37,628
0
L
Amaterasu
NOT A SMURFF648
Amaterasu
8,660
4,610
0
1,896
13,942
8,509
0
6,182
7,760
0
34,846
L
9,306
1,435
460
1,968
12,073
5,389
326
7,357
4,716
27,970
0
L
Nemesis
iBodySkrubz
Nemesis
2,554
1,396
0
102
12,305
4,050
0
5,727
6,578
0
16,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
25,872
113
Minions Killed
122
0
Camps Cleared
0
679,850
Distance Traveled
686,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,919
780
24
2
0
238,568
2
W
Ah Muzen Cab
9,606
686
52
4
0
225,225
0
W
Hades
10,207
729
37
3
0
216,057
0
L
Amaterasu
9,032
645
50
4
0
274,872
1
L
Ra
8,917
637
43
3
0
167,666
0
L
Nemesis
7,923
566
29
2
0
244,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role