Player Matchup

Arachne
Arachne
Gold V
A6Destroyer9A
Arachne
Gold V
Level 149
God Stats
4W - 3L
1,729 SR
Queue Stats
382W - 391L
1,279 MMR
Solo
Izanami
Izanami
Silver I
IKawauso
Izanami
Silver I
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 145L
1,192 MMR
Party 1
Artio
Artio
Silver II
eQ Perdition
Artio
Silver II
Level 42
God Stats
2W - 4L
1,442 SR
Queue Stats
28W - 34L
1,307 MMR
Solo
Merlin
Merlin
Bronze III
tegDelta
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,917 SR
Queue Stats
27W - 40L
1,309 MMR
Solo
Chaac
Chaac
Silver III
x Emrakul
Chaac
Silver III
Level 107
God Stats
0W - 2L
1,287 SR
Queue Stats
18W - 23L
1,367 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,575 SR
1,291 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,519 SR
1,291 MMR
Scylla
Scylla
Silver I
Cheeksplowed
Scylla
Silver I
Level 104
God Stats
9W - 8L
1,498 SR
Queue Stats
117W - 119L
1,306 MMR
Solo
Hades
Hades
Silver V
DEREK3040
Hades
Silver V
Level 122
God Stats
2W - 1L
1,473 SR
Queue Stats
18W - 25L
1,272 MMR
Solo
Heimdallr
Heimdallr
Silver V
FinancePotato
Heimdallr
Silver V
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,281 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
So0ulReaVeR
Ao Kuang
Gold V
Level 68
God Stats
34W - 24L
1,625 SR
Queue Stats
274W - 280L
1,302 MMR
Solo
Ymir
Ymir
Gold V
jkmandt
Ymir
Gold V
Level 92
God Stats
16W - 15L
1,500 SR
Queue Stats
265W - 266L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 5 / 5
13,029
521
21,927
28,447
11,554
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
IKawauso
Izanami
18
6 / 9 / 4
11,723
469
20,748
23,328
8,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 8 / 8
10,112
404
6,069
28,588
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
tegDelta
Merlin
15
1 / 7 / 5
10,238
410
13,462
6,141
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
x Emrakul
Chaac
18
2 / 3 / 7
11,127
445
19,315
22,874
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetDanzaburouTsukuyomiCu ChulainnNemesis

VS

Bans
CthulhuApolloKing ArthurCupidSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 5 / 11
12,634
505
18,564
17,002
7,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
DEREK3040
Hades
18
5 / 5 / 5
12,688
508
14,761
25,402
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
FinancePotato
Heimdallr
20
8 / 6 / 11
13,990
560
22,589
21,962
10,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
So0ulReaVeR
Ao Kuang
20
6 / 5 / 4
13,488
540
15,769
25,865
12,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
jkmandt
Ymir
16
2 / 2 / 14
11,325
453
10,129
24,247
29,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
23
Kills
26
32
Deaths
23
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
13
5
5
3.1
W
Scylla
5
5
11
2.1
W
Hades
DEREK3040
Hades
5
5
5
1.5
W
Heimdallr
FinancePotato
Heimdallr
8
6
11
2.25
L
Izanami
IKawauso
Izanami
6
9
4
0.89
W
Ao Kuang
So0ulReaVeR
Ao Kuang
6
5
4
1.6
L
1
8
8
0.63
W
Ymir
jkmandt
Ymir
2
2
14
4.5
L
Merlin
tegDelta
Merlin
1
7
5
0.5
L
Chaac
x Emrakul
Chaac
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,521
Damage
81,812
109,378
Taken
114,478
59,968
Mitigated
77,886
36,495
Healing
43,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
21,927
17,562
0
8,816
28,447
11,554
7
14,669
13,643
0
85,521
W
Scylla
18,564
935
0
2,859
17,002
7,917
621
4,986
11,941
97,488
0
W
Hades
DEREK3040
Hades
14,761
2,355
100
11,782
25,402
16,980
1,827
3,761
21,020
71,173
0
W
Heimdallr
FinancePotato
Heimdallr
22,589
9,080
0
6,296
21,962
10,908
3,417
4,505
17,357
0
90,017
L
Izanami
IKawauso
Izanami
20,748
13,265
0
7,694
23,328
8,911
875
10,393
12,754
0
111,431
W
Ao Kuang
So0ulReaVeR
Ao Kuang
15,769
5,080
0
14,264
25,865
12,883
510
2,573
23,217
112,188
0
L
6,069
417
900
7,989
28,588
17,916
0
15,148
13,143
32,592
0
W
Ymir
jkmandt
Ymir
10,129
1,477
938
7,145
24,247
29,198
316
6,430
17,700
31,489
0
L
Merlin
tegDelta
Merlin
13,462
85
0
1,716
6,141
1,968
352
2,893
3,091
65,443
0
L
Chaac
x Emrakul
Chaac
19,315
2,234
0
9,380
22,874
19,619
0
14,666
7,518
7,938
61,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
64,125
565
Minions Killed
643
0
Camps Cleared
0
2,227,337
Distance Traveled
2,047,923
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,029
521
107
4
0
560,682
2
W
Scylla
12,634
505
171
7
0
428,120
0
W
Hades
12,688
508
136
5
0
365,323
0
W
Heimdallr
13,990
560
137
5
0
417,808
1
L
Izanami
11,723
469
176
7
0
426,878
5
W
Ao Kuang
13,488
540
166
7
0
389,401
2
L
Artio
10,112
404
37
1
0
426,963
6
W
Ymir
11,325
453
33
1
0
447,271
9
L
Merlin
10,238
410
125
5
0
364,929
1
L
Chaac
11,127
445
120
5
0
447,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role