Player Matchup

Cthulhu
Cthulhu
Anclaiven
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 209L
1,402 Elo+
Party 2
Hades
Hades
Dragon_Rider66X
Hades
Level 26
God Stats
5W - 2L
1,816 SR
Queue Stats
21W - 16L
1,428 Elo+
Party 1
Nox
Nox
Katita9209
Nox
Level 8
God Stats
85W - 85L
1,373 SR
Queue Stats
123W - 139L
1,431 Elo+
Solo
Ra
Ra
Oluvres
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
PABLO10devil
King Arthur
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 8L
1,639 Elo+
Party 1
Team Averages
Level 18
1,538 SR
1,480 Elo+

VS

Team Averages
Level 24
1,519 SR
1,445 Elo+
King Arthur
King Arthur
Guinaumoff
King Arthur
Level 17
God Stats
6W - 8L
1,366 SR
Queue Stats
95W - 99L
1,451 Elo+
Solo
Scylla
Scylla
LordDancam
Scylla
Level 44
God Stats
3W - 0L
1,704 SR
Queue Stats
65W - 59L
1,518 Elo+
Party 3
Hachiman
Hachiman
Parasyte
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,223 Elo+
Solo
Artemis
Artemis
Reignir
Artemis
Level 27
God Stats
32W - 17L
1,623 SR
Queue Stats
53W - 42L
1,537 Elo+
Party 3
Thor
Thor
ericknust
Thor
Level 18
God Stats
20W - 31L
1,401 SR
Queue Stats
43W - 44L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anclaiven
Cthulhu
16
0 / 6 / 9
9,580
958
9,213
21,332
23,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 4
9,912
991
11,724
18,008
13,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 4
10,684
1,068
6,530
8,378
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 7 / 9
10,030
1,003
14,700
11,873
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PABLO10devil
King Arthur
16
1 / 5 / 6
9,603
960
6,862
21,715
22,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

135

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guinaumoff
King Arthur
17
7 / 2 / 10
10,744
1,074
9,616
16,641
13,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
LordDancam
Scylla
18
5 / 0 / 14
11,670
1,167
19,888
5,962
2,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Parasyte
Hachiman
16
1 / 5 / 18
9,914
991
10,884
9,501
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Reignir
Artemis
18
11 / 3 / 15
12,223
1,222
30,162
13,685
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
17
4 / 1 / 15
10,596
1,060
3,214
7,235
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
11
Kills
28
28
Deaths
11
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anclaiven
Cthulhu
0
6
9
0.75
L
3
6
4
0.83
W
King Arthur
Guinaumoff
King Arthur
7
2
10
6
L
6
4
4
2
W
Scylla
LordDancam
Scylla
5
0
14
12
L
1
7
9
0.79
L
King Arthur
PABLO10devil
King Arthur
1
5
6
0.8
W
Hachiman
Parasyte
Hachiman
1
5
18
2
W
Artemis
Reignir
Artemis
11
3
15
6.17
W
Thor
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
73,764
81,306
Taken
53,024
69,766
Mitigated
27,074
10,376
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anclaiven
Cthulhu
9,213
729
474
525
21,332
23,858
0
5,607
15,725
21,907
0
L
11,724
1,130
388
3,679
18,008
13,722
0
3,946
14,062
29,047
0
W
King Arthur
Guinaumoff
King Arthur
9,616
1,869
0
95
16,641
13,025
0
12,159
4,067
404
18,415
L
6,530
41
0
0
8,378
3,815
0
2,590
5,788
25,500
0
W
Scylla
LordDancam
Scylla
19,888
1,522
105
1,031
5,962
2,092
0
5,254
633
59,097
0
L
14,700
2,292
1,397
388
11,873
5,732
0
3,416
8,457
36,240
0
L
King Arthur
PABLO10devil
King Arthur
6,862
1,375
0
3,525
21,715
22,639
0
4,634
16,769
0
17,594
W
Hachiman
Parasyte
Hachiman
10,884
7,296
0
1,056
9,501
3,353
0
7,638
1,501
0
17,820
W
Artemis
Reignir
Artemis
30,162
18,842
0
3,701
13,685
5,932
0
11,059
2,405
0
46,292
W
Thor
3,214
85
0
322
7,235
2,672
0
5,438
1,622
0
9,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,809
Gold Earned
55,147
191
Minions Killed
189
3
Camps Cleared
6
971,325
Distance Traveled
981,307
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,580
958
19
2
2
195,952
0
L
Hades
9,912
991
50
5
0
168,386
0
W
King Arthur
10,744
1,074
16
2
1
207,894
0
L
Nox
10,684
1,068
51
5
0
213,645
0
W
Scylla
11,670
1,167
111
11
1
209,694
0
L
Ra
10,030
1,003
52
5
1
186,514
3
L
King Arthur
9,603
960
19
2
0
206,828
1
W
Hachiman
9,914
991
21
2
0
158,855
0
W
Artemis
12,223
1,222
31
3
0
180,314
0
W
Thor
10,596
1,060
10
1
4
224,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role