Player Matchup

Baron Samedi
Baron Samedi
AirCurb
Baron Samedi
Level 16
God Stats
4W - 5L
1,386 SR
Queue Stats
175W - 175L
1,666 Elo+
Solo
Anhur
Anhur
Anothertrashgamr
Anhur
Level 25
God Stats
9W - 5L
1,789 SR
Queue Stats
33W - 30L
1,612 Elo+
Solo
Osiris
Osiris
ColdLicense82
Osiris
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,545 Elo+
Party 1
Fenrir
Fenrir
HaleyNotHobo
Fenrir
Level 10
God Stats
15W - 7L
1,680 SR
Queue Stats
17W - 12L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
RaygunIsGod
Aphrodite
Level 28
God Stats
6W - 7L
1,517 SR
Queue Stats
446W - 401L
1,646 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,613 Elo+

VS

Team Averages
Level 19
1,655 SR
1,652 Elo+
Ymir
Ymir
Hundski
Ymir
Level 17
God Stats
16W - 10L
1,701 SR
Queue Stats
52W - 39L
1,570 Elo+
Solo
Raijin
Raijin
LaughinYeti
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,842 Elo+
Solo
Cthulhu
Cthulhu
XTrippingOut
Cthulhu
Level 26
God Stats
2W - 2L
1,825 SR
Queue Stats
112W - 112L
1,545 Elo+
Solo
Heimdallr
Heimdallr
largemage
Heimdallr
Level 20
God Stats
13W - 7L
1,749 SR
Queue Stats
46W - 31L
1,700 Elo+
Solo
Thor
Thor
mikeyy7610
Thor
Level 28
God Stats
1W - 3L
1,498 SR
Queue Stats
65W - 61L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AirCurb
Baron Samedi
10
2 / 0 / 9
6,528
593
4,588
4,050
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 3
6,479
589
5,158
5,310
1,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
5,681
516
1,821
7,465
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
11
8 / 2 / 4
6,656
605
5,558
9,161
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RaygunIsGod
Aphrodite
12
5 / 0 / 4
6,960
633
7,393
5,054
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hundski
Ymir
6
0 / 4 / 0
4,669
424
1,691
6,079
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
8
0 / 7 / 2
4,832
439
2,430
7,353
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XTrippingOut
Cthulhu
11
3 / 3 / 0
6,294
572
3,680
5,912
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
largemage
Heimdallr
8
1 / 4 / 0
4,985
453
2,875
7,813
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 0
5,300
482
3,014
8,805
2,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
5
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AirCurb
Baron Samedi
2
0
9
6.5
W
5
0
3
6.5
W
1
3
1
0.5
W
Fenrir
8
2
4
5
L
Ymir
Hundski
Ymir
0
4
0
0
L
Raijin
0
7
2
0.14
W
Aphrodite
RaygunIsGod
Aphrodite
5
0
4
7
L
Cthulhu
XTrippingOut
Cthulhu
3
3
0
1
L
Heimdallr
largemage
Heimdallr
1
4
0
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
13,690
31,040
Taken
35,962
13,273
Mitigated
11,975
18,746
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AirCurb
Baron Samedi
4,588
933
375
2,569
4,050
2,414
0
1,382
2,668
21,458
0
W
5,158
3,279
0
3,295
5,310
1,335
0
713
4,597
0
41,028
W
1,821
524
171
2,696
7,465
4,342
331
3,113
4,007
0
23,387
W
Fenrir
5,558
1,222
538
3,796
9,161
3,497
0
1,225
7,911
0
33,728
L
Ymir
Hundski
Ymir
1,691
202
0
743
6,079
1,631
0
1,172
4,907
10,174
0
L
Raijin
2,430
483
0
421
7,353
2,184
0
3,506
3,619
14,887
0
W
Aphrodite
RaygunIsGod
Aphrodite
7,393
2,295
1,330
3,976
5,054
1,685
0
998
4,056
37,698
0
L
Cthulhu
XTrippingOut
Cthulhu
3,680
1,010
135
631
5,912
3,800
206
1,253
4,260
26,788
0
L
Heimdallr
largemage
Heimdallr
2,875
1,327
0
2,974
7,813
2,074
0
2,516
5,273
0
24,564
L
3,014
321
0
340
8,805
2,286
0
2,986
5,647
0
27,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
26,080
285
Minions Killed
183
0
Camps Cleared
0
1,115,171
Distance Traveled
888,230
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,528
593
33
3
0
209,794
5
W
Anhur
6,479
589
75
7
0
215,070
3
W
Osiris
5,681
516
55
5
0
193,776
1
W
Fenrir
6,656
605
48
4
0
283,731
0
L
Ymir
4,669
424
18
2
0
163,519
2
L
Raijin
4,832
439
23
2
0
167,501
1
W
Aphrodite
6,960
633
74
7
0
212,800
2
L
Cthulhu
6,294
572
44
4
0
199,931
1
L
Heimdallr
4,985
453
48
4
0
178,632
4
L
Thor
5,300
482
50
5
0
178,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role