Player Matchup

Ra
Ra
AgentZeata
Ra
Level 17
God Stats
7W - 5L
1,604 SR
Queue Stats
12W - 9L
1,352 Elo+
Party 2
Kuzenbo
Kuzenbo
Brunooo122
Kuzenbo
Level 18
God Stats
12W - 5L
1,961 SR
Queue Stats
37W - 33L
1,503 Elo+
Party 2
Fafnir
Fafnir
CarlithosGSN
Fafnir
Level 27
God Stats
10W - 7L
1,670 SR
Queue Stats
318W - 328L
1,421 Elo+
Solo
Artemis
Artemis
TheAngelCas
Artemis
Level 60
God Stats
9W - 11L
1,430 SR
Queue Stats
39W - 42L
1,480 Elo+
Party 2
Mercury
Mercury
TheVexinator
Mercury
Level 17
God Stats
9W - 12L
1,472 SR
Queue Stats
41W - 43L
1,529 Elo+
Party 2
Team Averages
Level 28
1,627 SR
1,457 Elo+

VS

Team Averages
Level 22
1,425 SR
1,344 Elo+
Sylvanus
Sylvanus
CapableCat
Sylvanus
Level 18
God Stats
10W - 11L
1,453 SR
Queue Stats
44W - 45L
1,340 Elo+
Solo
Jing Wei
Jing Wei
DarkAwakenin
Jing Wei
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 196L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
Fecalbender
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 208L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
Troob9
Guan Yu
Level 7
God Stats
1W - 8L
1,293 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Tiamat
Tiamat
littlepedrinho
Tiamat
Level 28
God Stats
9W - 10L
1,376 SR
Queue Stats
390W - 423L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
13,739
509
9,584
14,116
6,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Brunooo122
Kuzenbo
19
3 / 1 / 17
13,576
503
15,155
22,000
30,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
20
3 / 4 / 6
16,268
603
18,991
27,368
22,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TheAngelCas
Artemis
20
12 / 1 / 7
14,748
546
22,712
14,676
6,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
TheVexinator
Mercury
20
14 / 3 / 8
15,719
582
23,458
25,223
10,901
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CapableCat
Sylvanus
17
0 / 6 / 1
10,857
402
10,031
26,185
28,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
DarkAwakenin
Jing Wei
15
0 / 7 / 3
9,559
354
6,982
23,825
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 9 / 4
10,467
388
16,538
17,070
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Troob9
Guan Yu
18
5 / 7 / 1
11,534
427
10,240
21,090
20,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 7 / 5
12,657
469
14,402
23,398
14,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
36
Kills
12
12
Deaths
36
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Kuzenbo
Brunooo122
Kuzenbo
3
1
17
11.5
L
Sylvanus
CapableCat
Sylvanus
0
6
1
0.08
W
Fafnir
3
4
6
1.5
L
Jing Wei
DarkAwakenin
Jing Wei
0
7
3
0.21
L
3
9
4
0.56
W
Artemis
TheAngelCas
Artemis
12
1
7
15.5
W
Mercury
TheVexinator
Mercury
14
3
8
6
L
Guan Yu
Troob9
Guan Yu
5
7
1
0.79
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,900
Damage
58,193
103,383
Taken
111,568
75,809
Mitigated
82,288
45,867
Healing
29,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,584
1,191
1,481
4,281
14,116
6,049
1,299
8,917
5,151
95,597
0
W
Kuzenbo
Brunooo122
Kuzenbo
15,155
6,449
0
6,147
22,000
30,095
475
8,917
13,062
41,904
0
L
Sylvanus
CapableCat
Sylvanus
10,031
2,008
3,385
7,415
26,185
28,359
340
9,703
16,482
54,878
0
W
Fafnir
18,991
6,703
0
13,251
27,368
22,663
7,013
10,222
16,696
111,974
0
L
Jing Wei
DarkAwakenin
Jing Wei
6,982
4,829
0
5,819
23,825
12,053
334
6,858
16,927
0
60,012
L
16,538
3,755
0
2,347
17,070
7,170
531
6,518
10,208
59,502
0
W
Artemis
TheAngelCas
Artemis
22,712
15,561
0
11,566
14,676
6,101
3,877
5,616
9,060
0
129,927
W
Mercury
TheVexinator
Mercury
23,458
10,797
0
9,141
25,223
10,901
0
10,366
14,755
0
118,290
L
Guan Yu
Troob9
Guan Yu
10,240
1,758
1,591
4,065
21,090
20,438
1,335
13,208
7,788
0
37,184
L
14,402
2,658
0
4,466
23,398
14,268
1,561
6,817
16,379
78,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,050
Gold Earned
55,074
695
Minions Killed
449
0
Camps Cleared
0
2,323,455
Distance Traveled
2,059,091
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,739
509
173
6
0
429,546
1
W
Kuzenbo
13,576
503
17
1
0
513,209
5
L
Sylvanus
10,857
402
82
3
0
407,636
8
W
Fafnir
16,268
603
168
6
0
362,305
2
L
Jing Wei
9,559
354
103
4
0
432,184
3
L
Nu Wa
10,467
388
54
2
0
425,432
8
W
Artemis
14,748
546
177
7
0
422,104
0
W
Mercury
15,719
582
160
6
0
596,291
2
L
Guan Yu
11,534
427
67
2
0
372,732
7
L
Tiamat
12,657
469
143
5
0
421,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role