Player Matchup

Neith
Neith
Borked97
Neith
Level 6
God Stats
19W - 11L
1,819 SR
Queue Stats
38W - 30L
1,761 Elo+
Party 1
Sobek
Sobek
GankOrTroll
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,881 Elo+
Party 1
Nu Wa
Nu Wa
Namakobushi
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,761 Elo+
Party 1
Apollo
Apollo
OnePunchCuck
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,927 Elo+
Party 1
Anubis
Anubis
ixwhitestarxi
Anubis
Level 138
God Stats
8W - 3L
1,500 SR
Queue Stats
154W - 108L
1,911 Elo+
Party 1
Team Averages
Level 43
1,564 SR
1,848 Elo+

VS

Team Averages
Level 23
1,637 SR
1,536 Elo+
Arachne
Arachne
DioXiTy
Arachne
Level 21
God Stats
77W - 54L
1,668 SR
Queue Stats
298W - 384L
1,545 Elo+
Party 2
Mulan
Mulan
GraylyParsley17
Mulan
Level 24
God Stats
40W - 50L
1,639 SR
Queue Stats
250W - 318L
1,517 Elo+
Party 2
Raijin
Raijin
NimblyPumpkin
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 234L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
WIx SCHLITZ x68
Cthulhu
Level 25
God Stats
57W - 57L
1,538 SR
Queue Stats
460W - 558L
1,474 Elo+
Party 2
Izanami
Izanami
promar27
Izanami
Level 17
God Stats
4W - 2L
1,841 SR
Queue Stats
52W - 54L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Borked97
Neith
13
4 / 2 / 7
8,059
504
8,776
8,614
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 1 / 12
8,959
560
7,523
13,704
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 7
8,332
521
8,353
6,652
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
6 / 2 / 4
9,983
624
9,333
11,323
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 1 / 4
10,193
637
10,541
11,471
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioXiTy
Arachne
12
1 / 4 / 4
7,896
494
10,568
11,967
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 7 / 1
7,526
470
4,271
14,319
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,041
440
6,594
10,751
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 0
6,423
401
3,875
9,819
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
promar27
Izanami
10
1 / 7 / 2
6,296
394
4,507
9,254
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
28
Kills
7
7
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Borked97
Neith
4
2
7
3.75
L
Arachne
DioXiTy
Arachne
1
4
4
0.75
W
5
1
12
11
L
3
7
1
0.5
W
2
1
7
5.5
L
1
6
1
0.25
W
Apollo
6
2
4
4
L
1
4
0
0.25
W
11
1
4
13
L
Izanami
promar27
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,526
Damage
29,815
51,764
Taken
56,110
26,959
Mitigated
23,913
22,148
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Borked97
Neith
8,776
3,257
0
2,880
8,614
2,744
1,603
2,517
5,897
0
35,569
L
Arachne
DioXiTy
Arachne
10,568
7,111
0
1,922
11,967
5,240
772
5,978
5,989
0
44,255
W
7,523
823
0
4,344
13,704
11,525
140
3,100
10,429
23,305
0
L
4,271
995
0
3,778
14,319
7,255
389
6,732
7,587
0
26,856
W
8,353
1,448
0
1,297
6,652
2,337
931
3,298
3,354
41,750
0
L
6,594
705
0
2,315
10,751
3,407
504
6,766
3,985
40,945
0
W
Apollo
9,333
5,513
0
5,929
11,323
4,867
1,915
663
10,660
0
72,900
L
3,875
87
75
2,494
9,819
5,201
380
2,624
7,195
26,028
0
W
10,541
1,208
0
7,698
11,471
5,486
396
491
10,955
70,505
0
L
Izanami
promar27
Izanami
4,507
2,541
0
353
9,254
2,810
616
4,317
4,937
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
35,182
398
Minions Killed
303
0
Camps Cleared
0
1,434,341
Distance Traveled
1,307,561
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,059
504
56
4
0
310,791
1
L
Arachne
7,896
494
78
5
0
305,733
2
W
Sobek
8,959
560
22
1
0
300,913
1
L
Mulan
7,526
470
59
4
0
271,976
0
W
Nu Wa
8,332
521
72
5
0
269,076
0
L
Raijin
7,041
440
75
5
0
226,840
7
W
Apollo
9,983
624
125
8
0
286,530
5
L
Cthulhu
6,423
401
44
3
0
276,984
0
W
Anubis
10,193
637
123
8
0
267,031
4
L
Izanami
6,296
394
47
3
0
226,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role