Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ONI4212-HD
Ah Muzen Cab
Level 13
God Stats
22W - 14L
1,872 SR
Queue Stats
117W - 120L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
OmegaDragon9002
Cthulhu
Level 29
God Stats
16W - 8L
1,558 SR
Queue Stats
785W - 696L
1,531 Elo+
Party 1
Horus
Horus
SamosTheSage_64
Horus
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
322W - 326L
1,567 Elo+
Party 1
He Bo
He Bo
Tai-Gi-Tu
He Bo
Level 16
God Stats
6W - 2L
1,794 SR
Queue Stats
119W - 125L
1,586 Elo+
Party 2
Ra
Ra
iTrollNow
Ra
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
59W - 59L
1,175 Elo+
Solo
Team Averages
Level 17
1,645 SR
1,484 Elo+

VS

Team Averages
Level 13
1,516 SR
1,502 Elo+
Neith
Neith
Bizeesleepin
Neith
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 50L
1,654 Elo+
Solo
Yemoja
Yemoja
Cöugh
Yemoja
Level 8
God Stats
1W - 4L
1,379 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Olorun
Olorun
ModestoLeo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,445 Elo+
Solo
Guan Yu
Guan Yu
SLEPD801
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
Ra
Ra
zCheepy
Ra
Level 24
God Stats
20W - 26L
1,703 SR
Queue Stats
33W - 43L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ONI4212-HD
Ah Muzen Cab
13
4 / 1 / 0
7,490
576
3,076
4,337
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 3
7,257
558
5,925
9,663
7,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 4
6,512
501
3,824
8,614
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
Tai-Gi-Tu
He Bo
11
4 / 1 / 3
6,541
503
5,037
4,455
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 3
6,452
496
5,089
6,388
2,083
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,278
483
3,238
5,238
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Cöugh
Yemoja
8
0 / 2 / 0
5,423
417
1,422
6,734
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
ModestoLeo
Olorun
8
0 / 4 / 0
4,953
381
1,233
5,673
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
SLEPD801
Guan Yu
9
0 / 5 / 0
5,147
396
3,642
8,528
4,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
2 / 3 / 0
5,938
457
3,023
6,758
1,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Yemoja
Cöugh
Yemoja
0
2
0
0
L
Olorun
ModestoLeo
Olorun
0
4
0
0
W
Ah Muzen Cab
ONI4212-HD
Ah Muzen Cab
4
1
0
4
W
3
0
3
4.5
L
Guan Yu
SLEPD801
Guan Yu
0
5
0
0
W
0
1
4
2
W
He Bo
Tai-Gi-Tu
He Bo
4
1
3
5.5
W
4
2
3
2.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
12,558
33,457
Taken
32,931
18,652
Mitigated
12,122
12,554
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,238
1,585
0
1,249
5,238
1,201
153
397
4,841
0
36,860
L
Yemoja
Cöugh
Yemoja
1,422
748
953
810
6,734
2,770
267
4,515
2,219
18,195
0
L
Olorun
ModestoLeo
Olorun
1,233
548
0
961
5,673
1,715
709
4,042
1,631
10,887
0
W
Ah Muzen Cab
ONI4212-HD
Ah Muzen Cab
3,076
687
0
886
4,337
1,610
93
498
3,839
0
52,513
W
5,925
1,711
0
5,019
9,663
7,279
918
926
8,542
39,473
0
L
Guan Yu
SLEPD801
Guan Yu
3,642
834
135
1,007
8,528
4,602
0
5,792
2,736
0
20,759
W
3,824
1,467
143
3,057
8,614
6,401
68
1,353
7,261
0
15,828
W
He Bo
Tai-Gi-Tu
He Bo
5,037
315
0
422
4,455
1,279
0
1,580
2,875
23,049
0
W
5,089
846
1,117
1,910
6,388
2,083
970
1,321
5,042
31,071
0
L
3,023
145
571
2,282
6,758
1,834
0
1,305
5,453
27,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
27,739
299
Minions Killed
215
0
Camps Cleared
0
1,211,773
Distance Traveled
1,053,579
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,278
483
75
6
0
174,546
0
L
Yemoja
5,423
417
44
3
0
227,141
0
L
Olorun
4,953
381
19
1
0
182,529
1
W
Ah Muzen Cab
7,490
576
102
8
0
248,961
0
W
Cthulhu
7,257
558
87
7
0
217,362
0
L
Guan Yu
5,147
396
33
3
0
247,568
0
W
Horus
6,512
501
25
2
0
248,544
4
W
He Bo
6,541
503
41
3
0
244,061
1
W
Ra
6,452
496
44
3
0
252,845
1
L
Ra
5,938
457
44
3
0
221,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role