Player Matchup

Merlin
Merlin
oEfliction
Merlin
Level 90
God Stats
0W - 4L
1,246 SR
Queue Stats
29W - 67L
1,365 Elo+
Party 3
Aphrodite
Aphrodite
oLexRex
Aphrodite
Level 68
God Stats
4W - 7L
1,573 SR
Queue Stats
172W - 202L
1,361 Elo+
Party 3
Terra
Terra
oMermaid
Terra
Level 101
God Stats
2W - 2L
1,563 SR
Queue Stats
130W - 157L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
oPohbear
Danzaburou
Level 106
God Stats
1W - 6L
1,511 SR
Queue Stats
154W - 190L
1,366 Elo+
Party 3
Nemesis
Nemesis
oScylla
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 177L
1,357 Elo+
Party 3
Team Averages
Level 90
1,479 SR
1,362 Elo+

VS

Team Averages
Level 104
1,512 SR
1,565 Elo+
Thanatos
Thanatos
Dredgen Krow
Thanatos
Level 121
God Stats
12W - 18L
1,654 SR
Queue Stats
580W - 517L
1,550 Elo+
Party 1
King Arthur
King Arthur
Revo Papa
King Arthur
Level 126
God Stats
10W - 20L
1,384 SR
Queue Stats
784W - 716L
1,546 Elo+
Party 1
Neith
Neith
TinaBina0621
Neith
Level 87
God Stats
101W - 75L
1,521 SR
Queue Stats
295W - 264L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
XxSkullDeathxX7
Cthulhu
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 173L
1,594 Elo+
Party 2
Thoth
Thoth
cristian45443
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 261L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
oEfliction
Merlin
16
2 / 5 / 4
9,520
453
15,356
18,021
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
oLexRex
Aphrodite
13
0 / 4 / 5
8,539
407
5,878
13,925
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
oMermaid
Terra
13
1 / 6 / 0
7,919
377
5,821
15,866
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
oPohbear
Danzaburou
15
7 / 6 / 1
9,451
450
16,826
17,770
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
oScylla
Nemesis
15
3 / 4 / 3
8,671
413
6,496
12,590
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dredgen Krow
Thanatos
17
2 / 2 / 6
10,378
494
10,009
18,268
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Revo Papa
King Arthur
20
13 / 0 / 4
12,691
604
23,041
24,034
20,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 5 / 6
9,200
438
8,057
14,496
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 11
9,870
470
12,410
19,145
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 4 / 0
10,714
510
6,852
12,921
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
13
Kills
25
25
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dredgen Krow
Thanatos
2
2
6
2.5
W
King Arthur
Revo Papa
King Arthur
13
0
4
15
W
3
5
6
1.2
W
1
2
11
3.25
W
6
4
0
1.5
L
Merlin
oEfliction
Merlin
2
5
4
0.8
L
Aphrodite
oLexRex
Aphrodite
0
4
5
0.63
L
Terra
oMermaid
Terra
1
6
0
0.17
L
Danzaburou
oPohbear
Danzaburou
7
6
1
1.25
L
Nemesis
oScylla
Nemesis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
60,369
78,172
Taken
88,864
42,635
Mitigated
58,331
27,196
Healing
37,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dredgen Krow
Thanatos
10,009
1,977
0
18,481
18,268
7,242
34
5,945
12,298
0
86,067
W
King Arthur
Revo Papa
King Arthur
23,041
2,247
0
10,744
24,034
20,864
118
7,789
15,803
0
87,829
W
8,057
2,371
0
5,483
14,496
6,544
644
3,504
10,992
0
52,109
W
12,410
836
320
972
19,145
18,914
180
6,136
12,963
48,767
0
W
6,852
722
0
1,663
12,921
4,767
590
3,168
9,753
67,408
0
L
Merlin
oEfliction
Merlin
15,356
1,410
0
6,230
18,021
6,882
0
3,692
14,275
73,645
0
L
Aphrodite
oLexRex
Aphrodite
5,878
1,672
3,135
5,078
13,925
9,393
167
3,014
10,911
32,393
0
L
Terra
oMermaid
Terra
5,821
764
552
4,075
15,866
14,932
0
1,417
14,289
37,829
0
L
Danzaburou
oPohbear
Danzaburou
16,826
7,061
0
4,598
17,770
6,500
752
6,075
11,695
0
59,594
L
Nemesis
oScylla
Nemesis
6,496
2,741
243
3,285
12,590
4,928
0
5,064
7,364
0
34,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
52,853
391
Minions Killed
569
0
Camps Cleared
0
1,809,464
Distance Traveled
1,965,738
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,378
494
127
6
0
438,870
2
W
King Arthur
12,691
604
150
7
0
391,275
1
W
Neith
9,200
438
92
4
0
303,486
1
W
Cthulhu
9,870
470
79
4
0
434,685
2
W
Thoth
10,714
510
121
6
0
397,422
3
L
Merlin
9,520
453
113
5
0
345,158
2
L
Aphrodite
8,539
407
53
3
0
331,732
5
L
Terra
7,919
377
79
4
0
384,357
1
L
Danzaburou
9,451
450
81
4
0
324,566
6
L
Nemesis
8,671
413
65
3
0
423,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role