Player Matchup

Sol
Sol
Alicia1111
Sol
Level 26
God Stats
32W - 24L
1,586 SR
Queue Stats
47W - 40L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nxivern
Cu Chulainn
Level 28
God Stats
8W - 6L
1,422 SR
Queue Stats
86W - 99L
1,419 Elo+
Party 2
Chernobog
Chernobog
PvtSqueeze
Chernobog
Level 28
God Stats
35W - 28L
1,572 SR
Queue Stats
131W - 144L
1,383 Elo+
Solo
Yemoja
Yemoja
dnean
Yemoja
Level 24
God Stats
31W - 49L
1,420 SR
Queue Stats
36W - 62L
1,234 Elo+
Party 2
Arachne
Arachne
fairyabsinthe
Arachne
Level 26
God Stats
10W - 16L
1,322 SR
Queue Stats
48W - 75L
1,289 Elo+
Party 2
Team Averages
Level 26
1,464 SR
1,349 Elo+

VS

Team Averages
Level 20
1,441 SR
1,350 Elo+
Cthulhu
Cthulhu
CrispyNinja
Cthulhu
Level 17
God Stats
1W - 3L
1,391 SR
Queue Stats
79W - 102L
1,303 Elo+
Party 3
Da Ji
Da Ji
Euestan
Da Ji
Level 22
God Stats
22W - 22L
1,559 SR
Queue Stats
149W - 189L
1,414 Elo+
Party 3
Ravana
Ravana
JewishLeader1
Ravana
Level 7
God Stats
2W - 3L
1,588 SR
Queue Stats
10W - 9L
1,395 Elo+
Party 1
Apollo
Apollo
icecold-iculous0
Apollo
Level 10
God Stats
1W - 7L
1,185 SR
Queue Stats
76W - 107L
1,359 Elo+
Party 3
Tiamat
Tiamat
zXex0ticXz
Tiamat
Level 43
God Stats
7W - 9L
1,480 SR
Queue Stats
94W - 131L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
10,466
581
17,919
12,145
4,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Nxivern
Cu Chulainn
17
10 / 2 / 9
11,369
632
12,221
23,257
19,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
PvtSqueeze
Chernobog
14
7 / 2 / 8
9,683
538
10,524
11,884
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
dnean
Yemoja
14
3 / 3 / 12
9,584
532
4,443
11,165
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
15
8 / 3 / 7
10,071
560
4,577
14,005
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrispyNinja
Cthulhu
12
2 / 7 / 4
8,154
453
9,158
13,763
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Euestan
Da Ji
12
5 / 7 / 1
8,296
461
14,141
14,712
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
8,090
449
5,276
11,346
4,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 8 / 3
7,268
404
4,328
14,137
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
zXex0ticXz
Tiamat
11
2 / 7 / 0
7,303
406
7,606
11,775
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
35
Kills
12
12
Deaths
36
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Cthulhu
CrispyNinja
Cthulhu
2
7
4
0.57
L
Da Ji
Euestan
Da Ji
5
7
1
0.79
L
2
7
1
0.36
W
Cu Chulainn
Nxivern
Cu Chulainn
10
2
9
7.25
W
Chernobog
PvtSqueeze
Chernobog
7
2
8
5.5
W
Yemoja
dnean
Yemoja
3
3
12
3
W
Arachne
8
3
7
3.83
L
1
8
3
0.31
L
Tiamat
zXex0ticXz
Tiamat
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,684
Damage
40,509
72,456
Taken
65,733
40,600
Mitigated
30,184
30,207
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,919
4,749
753
5,323
12,145
4,665
4,573
3,298
8,411
67,827
0
L
Cthulhu
CrispyNinja
Cthulhu
9,158
834
84
1,040
13,763
8,586
0
4,161
9,557
30,353
0
L
Da Ji
Euestan
Da Ji
14,141
2,754
0
1,114
14,712
6,225
0
5,144
9,393
0
56,024
L
5,276
1,263
0
224
11,346
4,889
0
3,129
7,892
0
23,182
W
Cu Chulainn
Nxivern
Cu Chulainn
12,221
3,273
0
8,580
23,257
19,223
2,221
1,797
21,404
0
55,704
W
Chernobog
PvtSqueeze
Chernobog
10,524
6,563
0
4,422
11,884
5,098
4,059
3,461
8,373
0
50,280
W
Yemoja
dnean
Yemoja
4,443
603
1,711
3,530
11,165
6,481
583
4,025
7,102
18,355
0
W
Arachne
4,577
3,114
0
5,888
14,005
5,133
1,254
3,433
10,284
0
40,671
L
4,328
1,982
0
1,553
14,137
4,868
0
3,647
10,415
0
22,312
L
Tiamat
zXex0ticXz
Tiamat
7,606
355
0
1,374
11,775
5,616
514
6,281
5,444
35,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,173
Gold Earned
39,111
394
Minions Killed
252
0
Camps Cleared
0
1,635,734
Distance Traveled
1,484,420
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,466
581
102
6
0
379,498
1
L
Cthulhu
8,154
453
32
2
0
294,499
0
L
Da Ji
8,296
461
90
5
0
329,306
0
L
Ravana
8,090
449
32
2
0
268,200
0
W
Cu Chulainn
11,369
632
103
6
0
325,896
4
W
Chernobog
9,683
538
89
5
0
282,780
2
W
Yemoja
9,584
532
21
1
0
299,233
0
W
Arachne
10,071
560
79
4
0
348,327
1
L
Apollo
7,268
404
31
2
0
301,540
0
L
Tiamat
7,303
406
67
4
0
290,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role