Player Matchup

Ymir
Ymir
AdmiralFluffy
Ymir
Level 7
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 1L
1,706 Elo+
Party 1
Baba Yaga
Baba Yaga
CrzyFingers
Baba Yaga
Level 128
God Stats
5W - 3L
1,559 SR
Queue Stats
101W - 80L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
DittleIick
Hou Yi
Level 16
God Stats
10W - 3L
1,687 SR
Queue Stats
58W - 44L
1,443 Elo+
Party 1
Da Ji
Da Ji
TweedyMK
Da Ji
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 150L
1,484 Elo+
Party 1
Ra
Ra
VenomBuster
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Team Averages
Level 42
1,512 SR
1,500 Elo+

VS

Team Averages
Level 15
1,459 SR
1,477 Elo+
Thanatos
Thanatos
CaptainCreebeard
Thanatos
Level 14
God Stats
5W - 5L
1,568 SR
Queue Stats
23W - 18L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
Krisrod0916
Ne Zha
Level 4
God Stats
0W - 2L
1,726 SR
Queue Stats
10W - 14L
1,405 Elo+
Solo
Chaac
Chaac
ReadyChucky
Chaac
Level 24
God Stats
18W - 17L
1,463 SR
Queue Stats
608W - 533L
1,459 Elo+
Solo
Amaterasu
Amaterasu
TonesterWin
Amaterasu
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 5L
1,513 Elo+
Solo
Olorun
Olorun
Uubermench
Olorun
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
66W - 56L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 8
6,276
628
4,506
9,186
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
CrzyFingers
Baba Yaga
11
2 / 0 / 3
6,461
646
3,887
3,923
1,307
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DittleIick
Hou Yi
12
5 / 0 / 1
6,672
667
4,763
5,339
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
TweedyMK
Da Ji
11
6 / 0 / 3
6,349
635
3,756
5,438
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 6
5,201
520
1,232
2,655
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,802
480
2,072
6,483
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
7
1 / 7 / 0
4,750
475
1,469
6,159
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
5,568
557
4,681
6,572
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
TonesterWin
Amaterasu
8
0 / 4 / 1
4,505
451
1,006
6,301
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Uubermench
Olorun
8
0 / 1 / 1
4,992
499
3,672
5,596
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
2
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
1
4
0
0.25
W
Baba Yaga
CrzyFingers
Baba Yaga
2
0
3
3.5
W
Hou Yi
DittleIick
Hou Yi
5
0
1
5.5
L
Ne Zha
1
7
0
0.14
L
0
1
1
0.5
L
Amaterasu
TonesterWin
Amaterasu
0
4
1
0.13
W
Da Ji
TweedyMK
Da Ji
6
0
3
7.5
L
Olorun
Uubermench
Olorun
0
1
1
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,144
Damage
12,900
26,541
Taken
31,111
12,260
Mitigated
11,724
10,427
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,506
1,745
0
2,484
9,186
6,474
274
1,408
7,659
17,601
0
L
2,072
833
0
3,708
6,483
1,609
0
523
5,960
0
16,288
W
Baba Yaga
CrzyFingers
Baba Yaga
3,887
386
0
913
3,923
1,307
432
61
3,524
30,446
0
W
Hou Yi
DittleIick
Hou Yi
4,763
2,597
0
3,838
5,339
1,905
932
2,135
3,204
0
38,700
L
Ne Zha
1,469
308
311
550
6,159
1,622
0
1,706
4,453
0
14,144
L
4,681
904
0
2,707
6,572
4,010
382
3,155
3,417
0
30,019
L
Amaterasu
TonesterWin
Amaterasu
1,006
413
0
451
6,301
3,235
0
3,206
3,095
0
10,553
W
Da Ji
TweedyMK
Da Ji
3,756
757
0
2,398
5,438
1,844
742
0
5,438
0
30,481
L
Olorun
Uubermench
Olorun
3,672
1,817
0
2,657
5,596
1,248
0
1,035
4,561
24,125
0
W
1,232
191
481
313
2,655
730
72
68
2,537
24,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
24,617
274
Minions Killed
206
0
Camps Cleared
0
986,715
Distance Traveled
945,221
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,276
628
14
1
0
191,959
1
L
Thanatos
4,802
480
41
4
0
199,145
0
W
Baba Yaga
6,461
646
68
7
0
208,465
1
W
Hou Yi
6,672
667
88
9
0
175,420
3
L
Ne Zha
4,750
475
26
3
0
148,159
2
L
Chaac
5,568
557
58
6
0
210,149
0
L
Amaterasu
4,505
451
36
4
0
190,308
0
W
Da Ji
6,349
635
67
7
0
211,099
3
L
Olorun
4,992
499
45
5
0
197,460
4
W
Ra
5,201
520
37
4
0
199,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role