Player Matchup

Sun Wukong
Sun Wukong
ChaosXvermin
Sun Wukong
Level 58
God Stats
15W - 13L
1,495 SR
Queue Stats
18W - 19L
1,416 Elo+
Party 1
Bacchus
Bacchus
ImmortalxMiner
Bacchus
Level 6
God Stats
8W - 7L
1,335 SR
Queue Stats
8W - 7L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
XxV3T0xX
Danzaburou
Level 128
God Stats
14W - 14L
1,495 SR
Queue Stats
16W - 20L
1,337 Elo+
Party 1
Team Averages
Level 64
1,441 SR
1,356 Elo+

VS

Team Averages
Level 29
1,353 SR
1,412 Elo+
Nu Wa
Nu Wa
In_tuition_
Nu Wa
Level 18
God Stats
3W - 3L
1,232 SR
Queue Stats
35W - 21L
1,413 Elo+
Solo
Cerberus
Cerberus
Limeageddon
Cerberus
Level 19
God Stats
0W - 2L
1,327 SR
Queue Stats
42W - 43L
1,293 Elo+
Solo
Arachne
Arachne
stealthjaws28
Arachne
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaosXvermin
Sun Wukong
14
3 / 2 / 8
10,562
704
7,780
11,430
10,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 2 / 9
10,571
705
11,453
13,373
15,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
XxV3T0xX
Danzaburou
15
13 / 3 / 2
12,609
841
13,270
13,100
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
10,247
683
15,028
14,370
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Limeageddon
Cerberus
13
3 / 12 / 3
10,064
671
4,180
21,400
19,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
3
0 / 3 / 0
7,128
475
0
1,636
360

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
7
7
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChaosXvermin
Sun Wukong
3
2
8
3.5
W
4
2
9
4.25
L
4
5
2
1
L
Cerberus
Limeageddon
Cerberus
3
12
3
0.38
W
Danzaburou
XxV3T0xX
Danzaburou
13
3
2
4.67
L
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
19,208
37,903
Taken
37,406
33,071
Mitigated
25,255
8,008
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChaosXvermin
Sun Wukong
7,780
996
990
1,775
11,430
10,285
490
7,164
3,884
0
29,678
W
11,453
1,936
612
489
13,373
15,354
563
6,542
6,386
34,470
0
L
15,028
4,654
0
2,905
14,370
5,625
979
4,196
10,174
54,151
0
L
Cerberus
Limeageddon
Cerberus
4,180
409
0
494
21,400
19,270
623
7,313
14,087
12,448
0
W
Danzaburou
XxV3T0xX
Danzaburou
13,270
5,450
0
4,142
13,100
7,432
1,673
4,536
8,315
0
82,778
L
Arachne
0
0
0
0
1,636
360
0
0
1,636
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
27,439
179
Minions Killed
112
0
Camps Cleared
0
758,154
Distance Traveled
441,766
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,562
704
41
3
0
251,201
0
W
Bacchus
10,571
705
39
3
0
270,966
0
L
Nu Wa
10,247
683
97
6
0
224,114
1
L
Cerberus
10,064
671
15
1
0
217,652
0
W
Danzaburou
12,609
841
99
7
0
235,987
4
L
Arachne
7,128
475
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role