Player Matchup

Chaac
Chaac
Bill-_-Kitches
Chaac
Level 28
God Stats
162W - 160L
1,449 SR
Queue Stats
915W - 1,028L
1,390 Elo+
Solo
Tiamat
Tiamat
CubanYork
Tiamat
Level 160
God Stats
95W - 147L
1,433 SR
Queue Stats
818W - 1,048L
1,331 Elo+
Solo
Fenrir
Fenrir
scp-Parasite-001
Fenrir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 18L
1,250 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,324 Elo+

VS

Team Averages
Level 48
1,456 SR
1,118 Elo+
Cerberus
Cerberus
H20dragon701
Cerberus
Level 15
God Stats
0W - 6L
1,071 SR
Queue Stats
8W - 32L
904 Elo+
Solo
Ra
Ra
JBrantley072896
Ra
Level 60
God Stats
5W - 13L
1,796 SR
Queue Stats
148W - 185L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
WILLy-WONka1996
Danzaburou
Level 69
God Stats
10W - 16L
1,500 SR
Queue Stats
266W - 346L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
11,918
701
17,560
17,875
25,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
CubanYork
Tiamat
12
2 / 9 / 9
11,139
655
4,384
14,954
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
13 / 4 / 4
13,524
796
11,054
18,418
14,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
H20dragon701
Cerberus
5
0 / 2 / 3
8,280
487
714
3,294
1,712
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 7 / 4
12,209
718
15,051
15,379
5,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
WILLy-WONka1996
Danzaburou
15
5 / 10 / 6
11,445
673
12,070
18,704
7,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
12
14
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
Tiamat
CubanYork
Tiamat
2
9
9
0.72
L
Cerberus
H20dragon701
Cerberus
0
2
3
0.75
L
7
7
4
1.29
L
Danzaburou
WILLy-WONka1996
Danzaburou
5
10
6
0.8
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
27,835
51,247
Taken
37,377
52,401
Mitigated
15,020
14,766
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,560
1,921
0
9,199
17,875
25,222
783
5,309
12,566
0
64,685
W
Tiamat
CubanYork
Tiamat
4,384
271
0
1,526
14,954
12,580
188
2,928
12,026
21,286
0
L
Cerberus
H20dragon701
Cerberus
714
116
0
380
3,294
1,712
34
513
2,781
2,673
0
L
15,051
2,309
1,198
1,554
15,379
5,558
251
1,389
13,990
58,753
0
L
Danzaburou
WILLy-WONka1996
Danzaburou
12,070
4,841
222
4,622
18,704
7,750
628
2,506
16,198
0
51,732
W
11,054
2,549
0
4,041
18,418
14,599
1,263
7,619
10,799
0
45,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
31,934
175
Minions Killed
158
0
Camps Cleared
0
800,866
Distance Traveled
580,887
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,918
701
83
5
0
345,986
0
W
Tiamat
11,139
655
25
1
0
223,793
0
L
Cerberus
8,280
487
4
0
0
71,694
1
L
Ra
12,209
718
63
4
0
268,346
0
L
Danzaburou
11,445
673
91
5
0
240,847
1
W
Fenrir
13,524
796
67
4
0
231,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role