Player Matchup

Da Ji
Da Ji
ArlenQuincy
Da Ji
Level 17
God Stats
4W - 8L
1,365 SR
Queue Stats
7W - 15L
1,346 Elo+
Party 2
Ares
Ares
RRManwe
Ares
Level 102
God Stats
0W - 2L
1,121 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 2
Nox
Nox
summalux
Nox
Level 147
God Stats
0W - 4L
1,306 SR
Queue Stats
136W - 160L
1,484 Elo+
Solo
Team Averages
Level 89
1,264 SR
1,340 Elo+

VS

Team Averages
Level 40
1,674 SR
1,532 Elo+
Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Mkw019
Ullr
Level 15
God Stats
4W - 9L
1,879 SR
Queue Stats
12W - 14L
1,573 Elo+
Solo
Sol
Sol
Vdragunov
Sol
Level 87
God Stats
3W - 1L
1,645 SR
Queue Stats
17W - 28L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,422
535
3,813
7,137
2,580
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
RRManwe
Ares
9
1 / 4 / 0
6,557
546
5,482
12,232
8,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 1
6,669
556
3,082
5,903
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 8
8,351
696
4,209
8,325
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Mkw019
Ullr
11
2 / 0 / 5
7,815
651
4,718
5,337
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
6 / 0 / 3
8,716
726
9,294
5,064
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
8
5
L
0
5
1
0.1
W
Ullr
Mkw019
Ullr
2
0
5
4.5
L
Ares
RRManwe
Ares
1
4
0
0.25
W
6
0
3
7.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,377
Damage
18,221
25,272
Taken
18,726
12,996
Mitigated
10,575
5,939
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,209
455
0
1,040
8,325
6,906
21
4,205
3,874
8,170
0
L
3,813
953
0
740
7,137
2,580
0
3,927
2,860
0
10,652
W
Ullr
Mkw019
Ullr
4,718
1,671
0
1,868
5,337
2,063
659
2,542
2,743
0
36,337
L
Ares
RRManwe
Ares
5,482
186
0
3,090
12,232
8,344
0
5,576
6,319
12,509
0
W
9,294
1,229
91
1,588
5,064
1,606
1,295
1,597
3,445
31,633
0
L
3,082
378
0
2,109
5,903
2,072
0
3,077
2,574
26,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
24,882
78
Minions Killed
123
0
Camps Cleared
0
608,336
Distance Traveled
623,834
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,351
696
18
2
0
208,133
2
L
Da Ji
6,422
535
21
2
0
187,237
2
W
Ullr
7,815
651
58
5
0
201,695
0
L
Ares
6,557
546
9
1
0
207,826
0
W
Sol
8,716
726
47
4
0
214,006
0
L
Nox
6,669
556
48
4
0
213,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role