Player Matchup

Cthulhu
Cthulhu
CChrist75
Cthulhu
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 240L
895 Elo+
Party 2
Izanami
Izanami
EUsouomaestro
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,365 Elo+
Solo
Loki
Loki
MrsCoffeeStains
Loki
Level 5
God Stats
1W - 2L
1,274 SR
Queue Stats
91W - 125L
895 Elo+
Party 2
Cerberus
Cerberus
ghetto stomp44
Cerberus
Level 5
God Stats
11W - 15L
1,500 SR
Queue Stats
168W - 253L
895 Elo+
Party 2
Olorun
Olorun
kasirayn
Olorun
Level 26
God Stats
48W - 47L
1,540 SR
Queue Stats
100W - 106L
1,413 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,092 Elo+

VS

Team Averages
Level 9
1,473 SR
948 Elo+
Tsukuyomi
Tsukuyomi
DriZzyMWolf
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
844 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Leynsty-Atomic
Cu Chulainn
Level 6
God Stats
0W - 6L
1,301 SR
Queue Stats
7W - 28L
900 Elo+
Party 1
Olorun
Olorun
WLF-Darkness
Olorun
Level 7
God Stats
0W - 5L
1,301 SR
Queue Stats
5W - 20L
900 Elo+
Party 1
Aphrodite
Aphrodite
cheip_harold
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
900 Elo+
Party 1
Jormungandr
Jormungandr
gantunez10
Jormungandr
Level 22
God Stats
1W - 2L
1,764 SR
Queue Stats
155W - 179L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CChrist75
Cthulhu
10
3 / 7 / 2
7,476
440
3,203
11,717
4,717
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
18
11 / 0 / 1
11,358
668
12,005
10,479
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 5
7,608
448
3,126
9,064
2,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
11
4 / 8 / 2
8,032
472
6,696
15,092
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
kasirayn
Olorun
16
11 / 0 / 2
10,052
591
14,026
7,204
4,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DriZzyMWolf
Tsukuyomi
13
9 / 5 / 2
8,624
507
13,704
11,445
3,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Leynsty-Atomic
Cu Chulainn
10
0 / 10 / 0
6,158
362
3,539
14,732
8,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
11
2 / 6 / 0
7,033
414
6,206
12,259
4,225
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
cheip_harold
Aphrodite
11
0 / 7 / 1
6,409
377
1,577
8,706
4,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
gantunez10
Jormungandr
12
6 / 3 / 7
8,684
511
7,875
13,343
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
31
Kills
17
19
Deaths
31
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CChrist75
Cthulhu
3
7
2
0.57
L
Tsukuyomi
DriZzyMWolf
Tsukuyomi
9
5
2
2
W
Izanami
11
0
1
11.5
L
Cu Chulainn
Leynsty-Atomic
Cu Chulainn
0
10
0
0
W
2
4
5
1.13
L
Olorun
2
6
0
0.33
L
Aphrodite
cheip_harold
Aphrodite
0
7
1
0.07
L
Jormungandr
gantunez10
Jormungandr
6
3
7
3.17
W
Cerberus
4
8
2
0.63
W
Olorun
kasirayn
Olorun
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
32,901
53,556
Taken
60,485
26,726
Mitigated
32,173
13,464
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CChrist75
Cthulhu
3,203
544
0
1,650
11,717
4,717
351
4,054
7,663
12,789
0
L
Tsukuyomi
DriZzyMWolf
Tsukuyomi
13,704
5,529
0
1,447
11,445
3,574
368
5,450
5,995
0
38,223
W
Izanami
12,005
8,969
0
3,956
10,479
4,157
5,878
2,661
7,818
19
82,483
L
Cu Chulainn
Leynsty-Atomic
Cu Chulainn
3,539
1,609
0
165
14,732
8,053
137
2,759
11,973
0
19,681
W
3,126
1,117
0
1,500
9,064
2,966
0
1,790
7,274
0
24,019
L
Olorun
6,206
2,775
227
770
12,259
4,225
972
8,026
4,233
41,337
0
L
Aphrodite
cheip_harold
Aphrodite
1,577
859
944
1,395
8,706
4,257
532
3,701
5,005
18,555
0
L
Jormungandr
gantunez10
Jormungandr
7,875
3,238
0
785
13,343
12,064
284
3,992
9,351
32,211
0
W
Cerberus
6,696
589
0
1,575
15,092
10,845
0
2,859
12,233
25,068
0
W
Olorun
kasirayn
Olorun
14,026
6,089
472
4,311
7,204
4,041
2,540
4,294
2,910
55,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
36,908
320
Minions Killed
219
0
Camps Cleared
0
1,573,358
Distance Traveled
1,480,396
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,476
440
20
1
0
257,993
0
L
Tsukuyomi
8,624
507
52
3
0
357,134
0
W
Izanami
11,358
668
145
9
0
319,943
1
L
Cu Chulainn
6,158
362
38
2
0
250,221
1
W
Loki
7,608
448
35
2
0
322,084
3
L
Olorun
7,033
414
52
3
0
295,600
2
L
Aphrodite
6,409
377
40
2
0
241,308
0
L
Jormungandr
8,684
511
37
2
0
336,133
0
W
Cerberus
8,032
472
40
2
0
345,127
0
W
Olorun
10,052
591
80
5
0
328,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role