Player Matchup

Yemoja
Yemoja
SukunaMiku
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,181 Elo+
Party 1
Ne Zha
Ne Zha
Tyy97
Ne Zha
Level 9
God Stats
3W - 2L
1,704 SR
Queue Stats
95W - 120L
1,351 Elo+
Solo
Osiris
Osiris
cesr
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Izanami
Izanami
goobis0P
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 67L
1,686 Elo+
Solo
Kukulkan
Kukulkan
sonerzon
Kukulkan
Level 22
God Stats
2W - 0L
1,658 SR
Queue Stats
10W - 8L
1,181 Elo+
Party 1
Team Averages
Level 13
1,572 SR
1,321 Elo+

VS

Team Averages
Level 13
1,462 SR
1,472 Elo+
Ymir
Ymir
Dramabergman
Ymir
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,283 Elo+
Solo
Hera
Hera
Jigoku420
Hera
Level 15
God Stats
0W - 2L
1,311 SR
Queue Stats
29W - 31L
1,334 Elo+
Party 2
Neith
Neith
Keddelele
Neith
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 52L
1,744 Elo+
Solo
Ne Zha
Ne Zha
ToXiScH26
Ne Zha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
别bb我在送
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SukunaMiku
Yemoja
15
2 / 2 / 10
10,676
508
3,831
12,585
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Tyy97
Ne Zha
20
13 / 1 / 11
13,679
651
20,622
18,295
10,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
cesr
Osiris
15
4 / 9 / 7
10,139
483
9,093
17,013
14,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
goobis0P
Izanami
20
8 / 3 / 6
13,675
651
14,044
20,995
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
sonerzon
Kukulkan
17
8 / 4 / 10
11,954
569
9,269
12,575
5,608
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 2
6,795
324
772
8,175
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
15
8 / 8 / 1
11,058
527
13,939
13,614
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Keddelele
Neith
19
4 / 6 / 4
12,258
584
22,381
22,724
8,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
ToXiScH26
Ne Zha
12
0 / 10 / 7
8,694
414
4,361
14,002
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 2
11,485
547
10,987
21,187
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
35
Kills
19
19
Deaths
37
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Hera
8
8
1
1.06
L
Neith
Keddelele
Neith
4
6
4
1
W
Yemoja
SukunaMiku
Yemoja
2
2
10
3.5
L
Ne Zha
ToXiScH26
Ne Zha
0
10
7
0.35
W
Ne Zha
Tyy97
Ne Zha
13
1
11
18.5
W
Osiris
cesr
Osiris
4
9
7
0.83
W
Izanami
goobis0P
Izanami
8
3
6
3.67
W
Kukulkan
sonerzon
Kukulkan
8
4
10
3.25
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
52,440
81,463
Taken
79,702
50,474
Mitigated
27,841
24,029
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
772
377
0
36
8,175
3,265
14
1,946
6,204
6,667
0
L
Hera
13,939
3,316
0
750
13,614
4,502
1,122
5,589
8,000
52,759
0
L
Neith
Keddelele
Neith
22,381
13,447
0
7,469
22,724
8,742
836
3,539
19,085
0
95,333
W
Yemoja
SukunaMiku
Yemoja
3,831
1,251
1,985
3,399
12,585
11,418
1,063
2,909
9,676
17,672
0
L
Ne Zha
ToXiScH26
Ne Zha
4,361
1,573
0
2,855
14,002
4,091
0
565
13,364
0
33,531
W
Ne Zha
Tyy97
Ne Zha
20,622
7,080
0
5,885
18,295
10,465
1,686
2,311
15,984
0
88,616
W
Osiris
cesr
Osiris
9,093
3,617
0
1,031
17,013
14,366
955
2,584
14,429
533
31,788
W
Izanami
goobis0P
Izanami
14,044
9,156
0
11,229
20,995
8,617
5,504
2,282
18,713
0
148,710
W
Kukulkan
sonerzon
Kukulkan
9,269
626
0
500
12,575
5,608
936
4,625
7,950
37,164
0
L
10,987
7,353
0
5,851
21,187
7,241
3,320
1,578
19,364
0
75,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,123
Gold Earned
50,290
463
Minions Killed
456
0
Camps Cleared
0
1,891,849
Distance Traveled
1,525,157
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,795
324
7
0
0
196,150
2
L
Hera
11,058
527
97
5
0
305,346
2
L
Neith
12,258
584
156
7
0
356,714
9
W
Yemoja
10,676
508
26
1
0
381,824
1
L
Ne Zha
8,694
414
59
3
0
370,704
0
W
Ne Zha
13,679
651
116
6
0
425,340
0
W
Osiris
10,139
483
38
2
0
363,097
2
W
Izanami
13,675
651
210
10
0
372,356
2
W
Kukulkan
11,954
569
73
3
0
349,232
3
L
Izanami
11,485
547
137
7
0
296,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role