Player Matchup

Medusa
Medusa
Dezandi
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GreenSkullago
Danzaburou
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,388 Elo+
Solo
Loki
Loki
MajinKyy
Loki
Level 18
God Stats
1W - 0L
1,235 SR
Queue Stats
9W - 12L
1,351 Elo+
Solo
Ymir
Ymir
NUKEZ95
Ymir
Level 25
God Stats
15W - 15L
1,392 SR
Queue Stats
67W - 63L
1,466 Elo+
Solo
Ra
Ra
Sneaky-Snake-RB
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,565 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,454 Elo+

VS

Team Averages
Level 20
1,447 SR
1,439 Elo+
Cerberus
Cerberus
Baldacon90
Cerberus
Level 26
God Stats
6W - 6L
1,596 SR
Queue Stats
145W - 178L
1,400 Elo+
Solo
Bellona
Bellona
Blazeboii3
Bellona
Level 27
God Stats
18W - 16L
1,272 SR
Queue Stats
124W - 119L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGxKILLER
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SkrimmyVex
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,425 Elo+
Solo
Anubis
Anubis
zaicoyoshua
Anubis
Level 17
God Stats
3W - 3L
1,367 SR
Queue Stats
19W - 25L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dezandi
Medusa
9
0 / 4 / 2
5,476
548
3,568
6,977
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
GreenSkullago
Danzaburou
11
15 / 1 / 1
7,814
781
11,490
8,739
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
8
5 / 5 / 2
6,010
601
2,873
5,589
1,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
NUKEZ95
Ymir
9
1 / 1 / 11
6,518
652
3,729
7,932
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 2
6,494
649
2,216
3,746
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baldacon90
Cerberus
6
0 / 6 / 1
4,236
424
3,140
9,696
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Blazeboii3
Bellona
9
4 / 1 / 0
5,800
580
4,834
6,332
3,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
OGxKILLER
Tsukuyomi
10
5 / 2 / 1
6,325
633
4,497
6,192
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
SkrimmyVex
Artemis
7
1 / 7 / 1
5,261
526
4,638
7,517
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
1 / 6 / 1
5,522
552
2,898
6,076
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
11
11
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baldacon90
Cerberus
0
6
1
0.08
L
Bellona
Blazeboii3
Bellona
4
1
0
4
W
Medusa
Dezandi
Medusa
0
4
2
0.25
W
Danzaburou
GreenSkullago
Danzaburou
15
1
1
15.5
W
Loki
5
5
2
1.2
W
Ymir
NUKEZ95
Ymir
1
1
11
6.5
L
Tsukuyomi
OGxKILLER
Tsukuyomi
5
2
1
2.75
L
Artemis
SkrimmyVex
Artemis
1
7
1
0.21
W
1
0
2
2
L
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
20,007
32,983
Taken
35,813
10,180
Mitigated
14,041
12,186
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baldacon90
Cerberus
3,140
300
0
1,298
9,696
4,496
0
1,696
8,000
13,198
0
L
Bellona
Blazeboii3
Bellona
4,834
1,485
0
2,156
6,332
3,873
189
759
5,475
0
24,989
W
Medusa
Dezandi
Medusa
3,568
2,096
0
2,483
6,977
1,832
296
396
6,581
0
23,219
W
Danzaburou
GreenSkullago
Danzaburou
11,490
6,783
0
5,572
8,739
2,262
266
2,387
6,352
0
37,825
W
Loki
2,873
893
0
486
5,589
1,300
0
94
5,495
0
15,842
W
Ymir
NUKEZ95
Ymir
3,729
962
0
2,363
7,932
3,562
132
2,587
5,288
18,552
0
L
Tsukuyomi
OGxKILLER
Tsukuyomi
4,497
1,559
0
2,260
6,192
1,865
0
104
6,076
0
27,995
L
Artemis
SkrimmyVex
Artemis
4,638
2,966
0
608
7,517
1,793
0
2,033
5,484
0
12,260
W
2,216
315
20
1,262
3,746
1,224
0
574
3,172
36,010
0
L
Anubis
2,898
261
0
731
6,076
2,014
306
1,071
4,833
17,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
27,144
222
Minions Killed
181
0
Camps Cleared
0
1,002,747
Distance Traveled
953,886
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,236
424
18
2
0
208,785
1
L
Bellona
5,800
580
59
6
0
193,841
2
W
Medusa
5,476
548
36
4
0
186,727
4
W
Danzaburou
7,814
781
62
6
0
171,898
1
W
Loki
6,010
601
27
3
0
218,573
0
W
Ymir
6,518
652
21
2
0
204,033
1
L
Tsukuyomi
6,325
633
58
6
0
229,530
0
L
Artemis
5,261
526
22
2
0
155,577
1
W
Ra
6,494
649
76
8
0
221,516
2
L
Anubis
5,522
552
24
2
0
166,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role