Player Matchup

Janus
Janus
BigChippa
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Checkerdcoat
Mulan
Level 27
God Stats
1W - 0L
1,811 SR
Queue Stats
18W - 14L
1,646 Elo+
Party 3
Sobek
Sobek
DaddyCrank
Sobek
Level 22
God Stats
2W - 1L
1,890 SR
Queue Stats
18W - 18L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
SirSilverclaw
Danzaburou
Level 41
God Stats
2W - 0L
1,897 SR
Queue Stats
6W - 5L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
SubhumanAutist
Baron Samedi
Level 106
God Stats
2W - 1L
1,268 SR
Queue Stats
26W - 23L
1,531 Elo+
Party 2
Team Averages
Level 69
1,673 SR
1,539 Elo+

VS

Team Averages
Level 90
1,551 SR
1,503 Elo+
Athena
Athena
Akitarou
Athena
Level 107
God Stats
21W - 22L
1,575 SR
Queue Stats
74W - 63L
1,543 Elo+
Party 1
Chang'e
Chang'e
CaughtNappin
Chang'e
Level 103
God Stats
0W - 1L
1,770 SR
Queue Stats
101W - 77L
1,574 Elo+
Party 1
He Bo
He Bo
JHiicks
He Bo
Level 140
God Stats
0W - 2L
1,373 SR
Queue Stats
29W - 44L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Sir_Pickle_Pants
Xbalanque
Level 81
God Stats
1W - 2L
1,334 SR
Queue Stats
25W - 26L
1,370 Elo+
Solo
Arachne
Arachne
Zombefishrmn
Arachne
Level 20
God Stats
0W - 1L
1,702 SR
Queue Stats
31W - 20L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigChippa
Janus
17
15 / 3 / 9
12,106
1,101
22,636
8,287
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 12
9,271
843
9,658
12,158
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
14
1 / 3 / 16
9,241
840
7,115
13,733
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SirSilverclaw
Danzaburou
15
4 / 3 / 15
10,249
932
8,137
6,182
2,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
SubhumanAutist
Baron Samedi
16
4 / 2 / 10
9,605
873
7,083
7,485
3,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akitarou
Athena
15
6 / 7 / 3
10,011
910
12,158
18,644
13,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
CaughtNappin
Chang'e
14
5 / 5 / 4
8,971
816
10,293
12,640
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
JHiicks
He Bo
14
2 / 3 / 6
8,142
740
5,810
7,914
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
13
1 / 7 / 5
7,485
680
4,934
12,177
4,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Zombefishrmn
Arachne
12
0 / 8 / 3
6,902
627
2,489
10,320
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
30
Kills
14
14
Deaths
30
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
Akitarou
Athena
6
7
3
1.07
W
Janus
BigChippa
Janus
15
3
9
6.5
L
Chang'e
CaughtNappin
Chang'e
5
5
4
1.4
W
6
3
12
4
W
Sobek
1
3
16
3
L
He Bo
JHiicks
He Bo
2
3
6
1.67
W
Danzaburou
SirSilverclaw
Danzaburou
4
3
15
3.83
L
Xbalanque
1
7
5
0.5
W
Baron Samedi
SubhumanAutist
Baron Samedi
4
2
10
4.5
L
Arachne
Zombefishrmn
Arachne
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,629
Damage
35,684
47,845
Taken
61,695
33,357
Mitigated
30,561
8,440
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Akitarou
Athena
12,158
2,465
1,457
1,299
18,644
13,956
0
9,337
8,828
20,808
0
W
Janus
BigChippa
Janus
22,636
2,573
0
1,175
8,287
3,349
0
4,923
3,322
43,761
0
L
Chang'e
CaughtNappin
Chang'e
10,293
1,623
1,345
3,026
12,640
5,431
1
6,227
6,191
20,322
0
W
9,658
2,764
0
813
12,158
9,786
1,744
6,977
5,039
0
19,011
W
Sobek
7,115
867
0
2,713
13,733
14,393
272
8,666
4,897
17,441
0
L
He Bo
JHiicks
He Bo
5,810
51
0
689
7,914
2,984
0
5,739
1,916
26,883
0
W
Danzaburou
SirSilverclaw
Danzaburou
8,137
4,428
0
579
6,182
2,507
2,784
3,671
2,511
0
27,369
L
Xbalanque
4,934
1,508
0
1,202
12,177
4,080
97
7,812
4,030
0
17,165
W
Baron Samedi
SubhumanAutist
Baron Samedi
7,083
756
544
2,616
7,485
3,322
35
3,744
3,657
31,970
0
L
Arachne
Zombefishrmn
Arachne
2,489
1,733
0
366
10,320
4,110
0
6,563
3,445
0
8,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
41,511
224
Minions Killed
147
8
Camps Cleared
5
995,613
Distance Traveled
900,078
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,011
910
11
1
0
190,481
1
W
Janus
12,106
1,101
68
6
3
215,132
0
L
Chang'e
8,971
816
28
3
0
181,541
0
W
Mulan
9,271
843
20
2
0
207,311
0
W
Sobek
9,241
840
12
1
0
200,465
0
L
He Bo
8,142
740
55
5
2
185,845
3
W
Danzaburou
10,249
932
52
5
3
173,575
2
L
Xbalanque
7,485
680
35
3
2
174,808
3
W
Baron Samedi
9,605
873
72
7
2
199,130
1
L
Arachne
6,902
627
18
2
1
167,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role